Added support for glomie's node protection mod. Like the node_ownership mod,

you can only place doors on land that is either not protected, or is protected
by you (singleplayer mode is unaffected).
This commit is contained in:
Vanessa Ezekowitz 2012-10-10 23:49:39 -04:00
parent 1fa7be5643
commit 2900014d0f
7 changed files with 84 additions and 0 deletions

View File

@ -114,6 +114,12 @@ minetest.register_node("homedecor:door_closet_mahogany_bottom_left", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
@ -252,6 +258,12 @@ minetest.register_node("homedecor:door_closet_mahogany_bottom_right", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then

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@ -92,6 +92,12 @@ minetest.register_node("homedecor:door_exterior_fancy_bottom_left", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
@ -204,6 +210,12 @@ minetest.register_node("homedecor:door_exterior_fancy_bottom_right", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then

View File

@ -82,6 +82,12 @@ minetest.register_node("homedecor:door_glass_bottom_left", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
@ -188,6 +194,12 @@ minetest.register_node("homedecor:door_glass_bottom_right", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then

View File

@ -94,6 +94,12 @@ minetest.register_node("homedecor:door_wood_glass_bottom_left", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
@ -212,6 +218,12 @@ minetest.register_node("homedecor:door_wood_glass_bottom_right", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then

View File

@ -94,6 +94,12 @@ minetest.register_node("homedecor:door_wood_glass_mahogany_bottom_left", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
@ -212,6 +218,12 @@ minetest.register_node("homedecor:door_wood_glass_mahogany_bottom_right", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then

View File

@ -94,6 +94,12 @@ minetest.register_node("homedecor:door_wood_glass_white_bottom_left", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
@ -212,6 +218,12 @@ minetest.register_node("homedecor:door_wood_glass_white_bottom_right", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then

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@ -78,6 +78,12 @@ minetest.register_node("homedecor:door_wood_plain_bottom_left", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
@ -180,6 +186,12 @@ minetest.register_node("homedecor:door_wood_plain_bottom_right", {
pd = false pd = false
end end
end end
if type(isprotect)=="function" then
pd = isprotect(5, pos, placer)
if not pd then
minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
end
end
if pd then if pd then
fdir = minetest.dir_to_facedir(placer:get_look_dir()) fdir = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then