forked from mtcontrib/homedecor_modpack
Condense shutters into a nice loop, give them wood sounds instead of leaves.
Make shutters and curtains pass sunlight through to avoid ugly shadows vertical shadows.
This commit is contained in:
parent
53e9690679
commit
2c8a91c362
0
listnodes.sh
Executable file → Normal file
0
listnodes.sh
Executable file → Normal file
@ -211,7 +211,7 @@ minetest.register_node("homedecor:curtain_"..color, {
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inventory_image = "homedecor_curtain_"..color..".png",
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inventory_image = "homedecor_curtain_"..color..".png",
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wield_image = "homedecor_curtain_"..color..".png",
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wield_image = "homedecor_curtain_"..color..".png",
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drawtype = 'signlike',
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drawtype = 'signlike',
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sunlight_propagates = false,
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sunlight_propagates = true,
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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walkable = false,
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walkable = false,
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219
shutters.lua
219
shutters.lua
@ -9,213 +9,42 @@ else
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S = function ( s ) return s end
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S = function ( s ) return s end
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end
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end
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minetest.register_node('homedecor:shutter_black', {
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local shutters = {
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description = S("Wooden Shutter (Black)"),
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{"oak", "Unpainted oak"},
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tiles = { 'homedecor_window_shutter_black.png' },
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{"mahogany", "Mahogany"},
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inventory_image = 'homedecor_window_shutter_black.png',
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{"red", "Red"},
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wield_image = 'homedecor_window_shutter_black.png',
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{"yellow", "Yellow"},
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drawtype = 'signlike',
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{"forest_green", "Forest green"},
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sunlight_propagates = false,
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{"light_blue", "Light blue"},
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paramtype = "light",
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{"violet", "Violet"},
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paramtype2 = "facedir",
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{"black", "Black"},
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walkable = false,
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{"dark_grey", "Dark grey"},
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groups = { snappy = 3 },
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{"grey", "Grey"},
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sounds = default.node_sound_leaves_defaults(),
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{"white", "White"},
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paramtype2 = 'wallmounted',
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}
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_mahogany', {
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for i in ipairs(shutters) do
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description = S("Wooden Shutter (Unpainted Mahogany)"),
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local name = shutters[i][1]
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tiles = { 'homedecor_window_shutter_mahogany.png' },
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local desc = shutters[i][2]
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inventory_image = 'homedecor_window_shutter_mahogany.png',
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wield_image = 'homedecor_window_shutter_mahogany.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_oak', {
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minetest.register_node("homedecor:shutter_"..name, {
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description = S("Wooden Shutter (Unpainted Oak)"),
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description = S("Wooden Shutter ("..desc..")"),
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tiles = { 'homedecor_window_shutter_oak.png' },
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tiles = { "homedecor_window_shutter_"..name..".png" },
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inventory_image = 'homedecor_window_shutter_oak.png',
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inventory_image = "homedecor_window_shutter_"..name..".png",
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wield_image = 'homedecor_window_shutter_oak.png',
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wield_image = "homedecor_window_shutter_"..name..".png",
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drawtype = 'signlike',
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drawtype = 'signlike',
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sunlight_propagates = false,
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sunlight_propagates = true,
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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walkable = false,
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walkable = false,
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groups = { snappy = 3 },
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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sounds = default.node_sound_wood_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_dark_grey', {
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description = S("Wooden Shutter (Dark Grey)"),
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tiles = { 'homedecor_window_shutter_dark_grey.png' },
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inventory_image = 'homedecor_window_shutter_dark_grey.png',
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wield_image = 'homedecor_window_shutter_dark_grey.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_forest_green', {
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description = S("Wooden Shutter (Forest Green)"),
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tiles = { 'homedecor_window_shutter_forest_green.png' },
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inventory_image = 'homedecor_window_shutter_forest_green.png',
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wield_image = 'homedecor_window_shutter_forest_green.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_grey', {
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description = S("Wooden Shutter (Grey)"),
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tiles = { 'homedecor_window_shutter_grey.png' },
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inventory_image = 'homedecor_window_shutter_grey.png',
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wield_image = 'homedecor_window_shutter_grey.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_light_blue', {
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description = S("Wooden Shutter (Light Blue)"),
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tiles = { 'homedecor_window_shutter_light_blue.png' },
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inventory_image = 'homedecor_window_shutter_light_blue.png',
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wield_image = 'homedecor_window_shutter_light_blue.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_violet', {
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description = S("Wooden Shutter (Violet)"),
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tiles = { 'homedecor_window_shutter_violet.png' },
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inventory_image = 'homedecor_window_shutter_violet.png',
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wield_image = 'homedecor_window_shutter_violet.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_red', {
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description = S("Wooden Shutter (Red)"),
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tiles = { 'homedecor_window_shutter_red.png' },
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inventory_image = 'homedecor_window_shutter_red.png',
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wield_image = 'homedecor_window_shutter_red.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_white', {
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description = S("Wooden Shutter (White)"),
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tiles = { 'homedecor_window_shutter_white.png' },
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inventory_image = 'homedecor_window_shutter_white.png',
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wield_image = 'homedecor_window_shutter_white.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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selection_box = {
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type = "wallmounted",
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--wall_side = = <default>
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},
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})
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minetest.register_node('homedecor:shutter_yellow', {
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description = S("Wooden Shutter (Yellow)"),
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tiles = { 'homedecor_window_shutter_yellow.png' },
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inventory_image = 'homedecor_window_shutter_yellow.png',
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wield_image = 'homedecor_window_shutter_yellow.png',
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drawtype = 'signlike',
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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paramtype2 = 'wallmounted',
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paramtype2 = 'wallmounted',
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selection_box = {
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selection_box = {
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type = "wallmounted",
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type = "wallmounted",
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--wall_side = = <default>
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--wall_side = = <default>
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},
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},
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})
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})
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end
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minetest.register_alias("homedecor:shutter_purple", "homedecor:shutter_violet")
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minetest.register_alias("homedecor:shutter_purple", "homedecor:shutter_violet")
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