forked from mtcontrib/homedecor_modpack
The previous tests were a success, now to do the same thing for glomie's
protection mod.
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parent
a7a2e11b7e
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@ -114,6 +114,12 @@ minetest.register_node("homedecor:door_closet_oak_bottom_left", {
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pd = false
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pd = false
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end
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end
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end
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end
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if type(isprotect)=="function" then
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pd = isprotect(5, pos, placer:get_player_name())
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if not pd then
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minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
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end
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end
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if pd then
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if pd then
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fdir = minetest.dir_to_facedir(placer:get_look_dir())
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fdir = minetest.dir_to_facedir(placer:get_look_dir())
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if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
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if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
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@ -252,6 +258,12 @@ minetest.register_node("homedecor:door_closet_oak_bottom_right", {
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pd = false
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pd = false
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end
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end
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end
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end
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if type(isprotect)=="function" then
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pd = isprotect(5, pos, placer:get_player_name())
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if not pd then
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minetest.chat_send_player( placer:get_player_name(), "Sorry, someone owns that spot." )
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end
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end
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if pd then
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if pd then
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fdir = minetest.dir_to_facedir(placer:get_look_dir())
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fdir = minetest.dir_to_facedir(placer:get_look_dir())
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if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
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if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
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