Add support for high resolution and proportional fonts to signs.
This also gets rid of useless constructs, and optimizes others.
283
characters
@ -1,283 +0,0 @@
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A
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_a_
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7
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B
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_b_
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5
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C
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_c_
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6
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D
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_d_
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6
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E
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_e_
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5
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F
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_f_
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5
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G
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_g_
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6
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H
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_h_
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6
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I
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_i_
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1
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J
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_j_
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4
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K
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_k_
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5
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L
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_l_
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4
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M
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_m_
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7
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N
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_n_
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6
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O
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_o_
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6
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P
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_p_
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5
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Q
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_q_
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7
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R
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_r_
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5
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S
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_s_
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5
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T
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_t_
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5
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U
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_u_
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6
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V
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_v_
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7
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W
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_w_
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9
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X
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_x_
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5
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Y
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_y_
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7
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Z
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_z_
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5
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a
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_a
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5
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b
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_b
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5
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c
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_c
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4
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d
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_d
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5
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e
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_e
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4
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f
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_f
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4
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g
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_g
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5
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h
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_h
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5
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i
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_i
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1
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j
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_j
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1
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k
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_k
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4
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l
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_l
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1
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m
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_m
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7
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n
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_n
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5
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o
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_o
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5
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p
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_p
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5
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q
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_q
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5
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r
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_r
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3
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s
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_s
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4
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t
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_t
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3
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u
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_u
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4
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v
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_v
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5
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w
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_w
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7
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x
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_x
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5
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y
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_y
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4
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z
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_z
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4
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_sp
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2
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0
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_0
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4
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1
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_1
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2
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2
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_2
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4
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3
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_3
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4
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4
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_4
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4
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5
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_5
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4
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6
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_6
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4
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7
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_7
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4
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8
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_8
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4
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9
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_9
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4
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(
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_bl
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2
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)
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_br
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2
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{
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_cl
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3
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}
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_cr
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3
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[
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_sl
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2
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]
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_sr
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2
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'
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_ap
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1
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!
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_ex
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1
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?
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_qu
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4
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@
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_at
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5
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#
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_hs
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5
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$
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_dl
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4
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%
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_pr
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5
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^
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_ca
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3
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&
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_am
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5
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*
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_as
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3
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_
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_un
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3
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+
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_ps
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3
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-
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_mn
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3
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=
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_eq
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3
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:
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_co
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1
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;
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_sm
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1
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,
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_cm
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2
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"
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_qo
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3
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/
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_dv
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5
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~
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_tl
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4
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<
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_lt
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3
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>
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_gt
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3
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\
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_re
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5
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_vb
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1
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.
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_dt
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1
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300
signs_lib.lua
@ -1,46 +1,3 @@
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-- Font: 04.jp.org
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||||||
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|
||||||
-- CONSTANTS
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local SIGN_WIDTH = 110
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local SIGN_PADDING = 8
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local LINE_LENGTH = 16
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local NUMBER_OF_LINES = 4
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local LINE_HEIGHT = 14
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local CHAR_WIDTH = 5
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local signs = {
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{delta = {x = -0.06, y = 0, z = 0.399}, yaw = 0},
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|
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{delta = {x = 0.399, y = 0, z = 0.06}, yaw = math.pi / -2},
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{delta = {x = 0.06, y = 0, z = -0.399}, yaw = math.pi},
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{delta = {x = -0.399, y = 0, z = -0.06}, yaw = math.pi / 2},
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|
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}
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|
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local signs_yard = {
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{delta = {x = -0.06, y = 0, z = -0.05}, yaw = 0},
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||||||
{delta = {x = -0.05, y = 0, z = 0.06}, yaw = math.pi / -2},
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{delta = {x = 0.06, y = 0, z = 0.05}, yaw = math.pi},
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{delta = {x = 0.05, y = 0, z = -0.06}, yaw = math.pi / 2},
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|
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}
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|
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|
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local signs_post = {
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|
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{delta = {x = -0.06, y = 0, z = -0.226}, yaw = 0},
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|
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{delta = {x = -0.226, y = 0, z = 0.06}, yaw = math.pi / -2},
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|
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{delta = {x = 0.06, y = 0, z = 0.226}, yaw = math.pi},
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|
||||||
{delta = {x = 0.226, y = 0, z = -0.06}, yaw = math.pi / 2},
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|
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}
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|
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|
||||||
local sign_groups = {choppy=2, dig_immediate=2}
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|
||||||
|
|
||||||
local fences_with_sign = { }
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|
||||||
|
|
||||||
-- Misc variables
|
|
||||||
|
|
||||||
local chars_file = io.open(minetest.get_modpath("homedecor").."/characters", "r")
|
|
||||||
local charmap = {}
|
|
||||||
local max_chars = 16
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|
||||||
|
|
||||||
-- Boilerplate to support localized strings if intllib mod is installed.
|
-- Boilerplate to support localized strings if intllib mod is installed.
|
||||||
local S
|
local S
|
||||||
@ -51,6 +8,174 @@ else
|
|||||||
S = function ( s ) return s end
|
S = function ( s ) return s end
|
||||||
end
|
end
|
||||||
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|
||||||
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-- CONSTANTS
|
||||||
|
|
||||||
|
local NUMBER_OF_LINES = 6
|
||||||
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|
||||||
|
local MP = minetest.get_modpath("homedecor")
|
||||||
|
|
||||||
|
-- Used by `build_char_db' to locate the file.
|
||||||
|
local FONT_FMT = "%s/hdf_%02x.png"
|
||||||
|
|
||||||
|
-- Simple texture name for building text texture.
|
||||||
|
local FONT_FMT_SIMPLE = "hdf_%02x.png"
|
||||||
|
|
||||||
|
-- Path to the textures.
|
||||||
|
local TP = MP.."/textures"
|
||||||
|
|
||||||
|
local TEXT_SCALE = {x=0.9, y=0.7}
|
||||||
|
|
||||||
|
-- Lots of overkill here. KISS advocates, go away, shoo! ;) -- kaeza
|
||||||
|
|
||||||
|
local PNG_HDR = string.char(0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A)
|
||||||
|
|
||||||
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-- Read the image size from a PNG file.
|
||||||
|
-- Returns image_w, image_h.
|
||||||
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-- Only the LSB is read from each field!
|
||||||
|
local function read_png_size(f)
|
||||||
|
f:seek("set", 0x0)
|
||||||
|
local hdr = f:read(8)
|
||||||
|
if hdr ~= PNG_HDR then return end
|
||||||
|
f:seek("set", 0x13)
|
||||||
|
local ws = f:read(1)
|
||||||
|
f:seek("set", 0x17)
|
||||||
|
local hs = f:read(1)
|
||||||
|
return ws:byte(), hs:byte()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Set by build_char_db()
|
||||||
|
local LINE_HEIGHT
|
||||||
|
local SIGN_WIDTH
|
||||||
|
local SIGN_PADDING
|
||||||
|
|
||||||
|
-- This holds the individual character widths.
|
||||||
|
-- Indexed by the actual character (e.g. charwidth["A"])
|
||||||
|
local charwidth = { }
|
||||||
|
|
||||||
|
-- File to cache the font size to.
|
||||||
|
local CHARDB_FILE = minetest.get_worldpath().."/homedecor_chardb"
|
||||||
|
|
||||||
|
local function build_char_db()
|
||||||
|
|
||||||
|
LINE_HEIGHT = nil
|
||||||
|
SIGN_WIDTH = nil
|
||||||
|
SIGN_PADDING = nil
|
||||||
|
|
||||||
|
-- To calculate average char width.
|
||||||
|
local total_width = 0
|
||||||
|
local char_count = 0
|
||||||
|
|
||||||
|
-- Try to load cached data to avoid heavy disk I/O.
|
||||||
|
|
||||||
|
local cdbf = io.open(CHARDB_FILE, "rt")
|
||||||
|
|
||||||
|
if cdbf then
|
||||||
|
minetest.log("info", "[homedecor] Reading cached character database.")
|
||||||
|
for line in cdbf:lines() do
|
||||||
|
local ch, w = line:match("(0x[0-9A-Fa-f]+)%s+([0-9][0-9]+)")
|
||||||
|
if ch and w then
|
||||||
|
local c = tonumber(ch, 16)
|
||||||
|
w = tonumber(w)
|
||||||
|
if c and w then
|
||||||
|
if c == 0 then
|
||||||
|
LINE_HEIGHT = h
|
||||||
|
elseif (c >= 32) and (c < 127) then
|
||||||
|
charwidth[string.char(c)] = w
|
||||||
|
total_width = total_width + w
|
||||||
|
char_count = char_count + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
cdbf:close()
|
||||||
|
if LINE_HEIGHT then
|
||||||
|
-- XXX: Is there a better way to calc this?
|
||||||
|
-- XXX: Remember to change similar lines below if this changes.
|
||||||
|
SIGN_WIDTH = math.floor((total_width / char_count) * 16)
|
||||||
|
SIGN_PADDING = SIGN_WIDTH / 14 -- Totally arbitrary.
|
||||||
|
return
|
||||||
|
else
|
||||||
|
minetest.log("warning", "[homedecor]"
|
||||||
|
.." Could not find font line height in cached DB."
|
||||||
|
.." Trying brute force."
|
||||||
|
)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- OK, something went wrong... try brute force loading from texture files.
|
||||||
|
|
||||||
|
total_width = 0
|
||||||
|
char_count = 0
|
||||||
|
LINE_HEIGHT = nil
|
||||||
|
|
||||||
|
for c = 32, 126 do
|
||||||
|
local filename = FONT_FMT:format(TP, c)
|
||||||
|
local f = io.open(filename)
|
||||||
|
if f then
|
||||||
|
local ch = string.char(c)
|
||||||
|
local w, h = read_png_size(f)
|
||||||
|
f:close()
|
||||||
|
if w and h then
|
||||||
|
charwidth[ch] = w
|
||||||
|
total_width = total_width + w
|
||||||
|
char_count = char_count + 1
|
||||||
|
if not LINE_HEIGHT then LINE_HEIGHT = h end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if not LINE_HEIGHT then
|
||||||
|
error("Could not find font line height.")
|
||||||
|
end
|
||||||
|
|
||||||
|
SIGN_WIDTH = math.floor((total_width / char_count) * 16)
|
||||||
|
SIGN_PADDING = SIGN_WIDTH / 14 -- Totally arbitrary.
|
||||||
|
|
||||||
|
-- Try to save cached list back to disk.
|
||||||
|
|
||||||
|
local e -- Note: `cdbf' is already declared local above.
|
||||||
|
cdbf, e = io.open(CHARDB_FILE, "wt")
|
||||||
|
if not cdbf then
|
||||||
|
minetest.log("warning", "[homedecor] Could not save cached char DB: "..(e or ""))
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
cdbf:write(("0x00 %d\n"):format(LINE_HEIGHT))
|
||||||
|
for c = 32, 126 do
|
||||||
|
local w = charwidth[string.char(c)]
|
||||||
|
if w then
|
||||||
|
cdbf:write(("0x%02X %d\n"):format(c, w))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
cdbf:close()
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
local signs = {
|
||||||
|
{delta = {x = 0, y = 0, z = 0.399}, yaw = 0},
|
||||||
|
{delta = {x = 0.399, y = 0, z = 0 }, yaw = math.pi / -2},
|
||||||
|
{delta = {x = 0, y = 0, z = -0.399}, yaw = math.pi},
|
||||||
|
{delta = {x = -0.399, y = 0, z = 0 }, yaw = math.pi / 2},
|
||||||
|
}
|
||||||
|
|
||||||
|
local signs_yard = {
|
||||||
|
{delta = {x = 0, y = 0.05, z = -0.05}, yaw = 0},
|
||||||
|
{delta = {x = -0.05, y = 0.05, z = 0}, yaw = math.pi / -2},
|
||||||
|
{delta = {x = 0, y = 0.05, z = 0.05}, yaw = math.pi},
|
||||||
|
{delta = {x = 0.05, y = 0.05, z = 0}, yaw = math.pi / 2},
|
||||||
|
}
|
||||||
|
|
||||||
|
local signs_post = {
|
||||||
|
{delta = {x = 0, y = 0, z = -0.226}, yaw = 0},
|
||||||
|
{delta = {x = -0.226, y = 0, z = 0}, yaw = math.pi / -2},
|
||||||
|
{delta = {x = 0, y = 0, z = 0.226}, yaw = math.pi},
|
||||||
|
{delta = {x = 0.226, y = 0, z = 0}, yaw = math.pi / 2},
|
||||||
|
}
|
||||||
|
|
||||||
|
local sign_groups = {choppy=2, dig_immediate=2}
|
||||||
|
|
||||||
|
local fences_with_sign = { }
|
||||||
|
|
||||||
-- some local helper functions
|
-- some local helper functions
|
||||||
|
|
||||||
local homedecor_create_lines = function(text)
|
local homedecor_create_lines = function(text)
|
||||||
@ -66,51 +191,55 @@ end
|
|||||||
local math_max = math.max
|
local math_max = math.max
|
||||||
|
|
||||||
local homedecor_generate_line = function(s, lineno)
|
local homedecor_generate_line = function(s, lineno)
|
||||||
local i = 1
|
|
||||||
local parsed = {}
|
|
||||||
local width = 0
|
local width = 0
|
||||||
local maxw = 0
|
local maxw = 0
|
||||||
local chars = 0
|
|
||||||
while i <= #s do
|
local chars = { }
|
||||||
local file = nil
|
|
||||||
if charmap[s:sub(i, i)] ~= nil then
|
local max_line_w = SIGN_WIDTH - (SIGN_PADDING * 2)
|
||||||
file = charmap[s:sub(i, i)]
|
|
||||||
i = i + 1
|
-- We check which chars are available here.
|
||||||
elseif i < #s and charmap[s:sub(i, i + 1)] ~= nil then
|
for i = 1, #s do
|
||||||
file = charmap[s:sub(i, i + 1)]
|
local c = s:sub(i, i)
|
||||||
i = i + 2
|
local w = charwidth[c]
|
||||||
else
|
if w then
|
||||||
print("[signs] W: unknown symbol in '"..s.."' at "..i.." (probably "..s:sub(i, i)..")")
|
width = width + w + 1
|
||||||
i = i + 1
|
|
||||||
end
|
|
||||||
if file ~= nil then
|
|
||||||
width = width + CHAR_WIDTH
|
|
||||||
maxw = math_max(width, maxw)
|
maxw = math_max(width, maxw)
|
||||||
chars = chars + 1
|
if width >= max_line_w then
|
||||||
if chars > max_chars then
|
|
||||||
width = 0
|
width = 0
|
||||||
end
|
end
|
||||||
table.insert(parsed, file)
|
table.insert(chars, c)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
maxw = maxw - 1
|
maxw = maxw - 1
|
||||||
|
|
||||||
local texture = { }
|
-- Okay, we actually build the "line texture" here.
|
||||||
|
|
||||||
local start_xpos = math.floor((SIGN_WIDTH - 2 * SIGN_PADDING - maxw) / 2 + SIGN_PADDING)
|
local start_xpos = math.floor((SIGN_WIDTH - 2 * SIGN_PADDING - maxw) / 2 + SIGN_PADDING)
|
||||||
local xpos = start_xpos
|
local xpos = start_xpos
|
||||||
local linepos = 0
|
local texture = { }
|
||||||
for i = 1, #parsed do
|
local ypos = (LINE_HEIGHT * (lineno --[[+ 1]]))
|
||||||
if lineno >= NUMBER_OF_LINES then break end
|
|
||||||
local ypos = 12 + (LINE_HEIGHT * lineno)
|
width = 0
|
||||||
table.insert(texture, (":%d,%d=%s.png"):format(xpos, ypos, parsed[i]))
|
|
||||||
xpos = xpos + CHAR_WIDTH + 1
|
for i = 1, #s do
|
||||||
linepos = linepos + 1
|
local c = s:sub(i, i)
|
||||||
if linepos > max_chars then
|
local w = charwidth[c]
|
||||||
|
local tex = FONT_FMT_SIMPLE:format(c:byte())
|
||||||
|
table.insert(texture, (":%d,%d=%s"):format(xpos, ypos, tex))
|
||||||
|
xpos = xpos + w + 1
|
||||||
|
width = width + w + 1
|
||||||
|
if width > max_line_w then
|
||||||
xpos = start_xpos
|
xpos = start_xpos
|
||||||
linepos = 0
|
ypos = ypos + LINE_HEIGHT
|
||||||
|
width = 0
|
||||||
lineno = lineno + 1
|
lineno = lineno + 1
|
||||||
end
|
end
|
||||||
|
if lineno >= NUMBER_OF_LINES then break end
|
||||||
end
|
end
|
||||||
|
|
||||||
return table.concat(texture, ""), lineno
|
return table.concat(texture, ""), lineno
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -138,20 +267,11 @@ local homedecor_generate_texture = function(lines)
|
|||||||
return table.concat(texture, "")
|
return table.concat(texture, "")
|
||||||
end
|
end
|
||||||
|
|
||||||
-- load characters map
|
local function set_obj_text(obj, text)
|
||||||
|
obj:set_properties({
|
||||||
if not chars_file then
|
textures={homedecor_generate_texture(homedecor_create_lines(text))},
|
||||||
print("[signs] "..S("E: character map file not found"))
|
visual_size = TEXT_SCALE,
|
||||||
else
|
})
|
||||||
while true do
|
|
||||||
local char = chars_file:read("*l")
|
|
||||||
if char == nil then
|
|
||||||
break
|
|
||||||
end
|
|
||||||
local img = chars_file:read("*l")
|
|
||||||
chars_file:read("*l")
|
|
||||||
charmap[char] = img
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
homedecor.construct_sign = function(pos)
|
homedecor.construct_sign = function(pos)
|
||||||
@ -179,7 +299,7 @@ homedecor.update_sign = function(pos, fields)
|
|||||||
local objects = minetest.get_objects_inside_radius(pos, 0.5)
|
local objects = minetest.get_objects_inside_radius(pos, 0.5)
|
||||||
for _, v in ipairs(objects) do
|
for _, v in ipairs(objects) do
|
||||||
if v:get_entity_name() == "signs:text" then
|
if v:get_entity_name() == "signs:text" then
|
||||||
v:set_properties({textures={homedecor_generate_texture(homedecor_create_lines(text))}})
|
set_obj_text(v, text)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -392,7 +512,7 @@ if not homedecor.disable_signs then
|
|||||||
signs_text_on_activate = function(self)
|
signs_text_on_activate = function(self)
|
||||||
local meta = minetest.get_meta(self.object:getpos())
|
local meta = minetest.get_meta(self.object:getpos())
|
||||||
local text = meta:get_string("text")
|
local text = meta:get_string("text")
|
||||||
self.object:set_properties({textures={homedecor_generate_texture(homedecor_create_lines(text))}})
|
set_obj_text(self.object, text)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
signs_text_on_activate = function(self)
|
signs_text_on_activate = function(self)
|
||||||
@ -479,6 +599,8 @@ function homedecor.register_fence_with_sign(fencename, fencewithsignname)
|
|||||||
print("Registered "..fencename.." and "..fencewithsignname)
|
print("Registered "..fencename.." and "..fencewithsignname)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
build_char_db()
|
||||||
|
|
||||||
if minetest.setting_get("log_mods") then
|
if minetest.setting_get("log_mods") then
|
||||||
minetest.log("action", S("signs loaded"))
|
minetest.log("action", S("signs loaded"))
|
||||||
end
|
end
|
||||||
|
BIN
textures/_0.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_1.png
Before Width: | Height: | Size: 129 B |
BIN
textures/_2.png
Before Width: | Height: | Size: 135 B |
BIN
textures/_3.png
Before Width: | Height: | Size: 133 B |
BIN
textures/_4.png
Before Width: | Height: | Size: 134 B |
BIN
textures/_5.png
Before Width: | Height: | Size: 132 B |
BIN
textures/_6.png
Before Width: | Height: | Size: 132 B |
BIN
textures/_7.png
Before Width: | Height: | Size: 132 B |
BIN
textures/_8.png
Before Width: | Height: | Size: 127 B |
BIN
textures/_9.png
Before Width: | Height: | Size: 132 B |
BIN
textures/_a.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_a_.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_am.png
Before Width: | Height: | Size: 123 B |
BIN
textures/_ap.png
Before Width: | Height: | Size: 122 B |
BIN
textures/_as.png
Before Width: | Height: | Size: 127 B |
BIN
textures/_at.png
Before Width: | Height: | Size: 133 B |
BIN
textures/_b.png
Before Width: | Height: | Size: 132 B |
BIN
textures/_b_.png
Before Width: | Height: | Size: 129 B |
BIN
textures/_bl.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_br.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_c.png
Before Width: | Height: | Size: 127 B |
BIN
textures/_c_.png
Before Width: | Height: | Size: 129 B |
BIN
textures/_ca.png
Before Width: | Height: | Size: 127 B |
BIN
textures/_cl.png
Before Width: | Height: | Size: 129 B |
BIN
textures/_cm.png
Before Width: | Height: | Size: 123 B |
BIN
textures/_co.png
Before Width: | Height: | Size: 103 B |
BIN
textures/_cr.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_d.png
Before Width: | Height: | Size: 132 B |
BIN
textures/_d_.png
Before Width: | Height: | Size: 126 B |
BIN
textures/_dl.png
Before Width: | Height: | Size: 135 B |
BIN
textures/_dt.png
Before Width: | Height: | Size: 121 B |
BIN
textures/_dv.png
Before Width: | Height: | Size: 133 B |
BIN
textures/_e.png
Before Width: | Height: | Size: 127 B |
BIN
textures/_e_.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_eq.png
Before Width: | Height: | Size: 121 B |
BIN
textures/_ex.png
Before Width: | Height: | Size: 123 B |
BIN
textures/_f.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_f_.png
Before Width: | Height: | Size: 132 B |
BIN
textures/_g.png
Before Width: | Height: | Size: 129 B |
BIN
textures/_g_.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_gt.png
Before Width: | Height: | Size: 129 B |
BIN
textures/_h.png
Before Width: | Height: | Size: 132 B |
BIN
textures/_h_.png
Before Width: | Height: | Size: 129 B |
BIN
textures/_ha.png
Before Width: | Height: | Size: 125 B |
BIN
textures/_hs.png
Before Width: | Height: | Size: 119 B |
BIN
textures/_i.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_i_.png
Before Width: | Height: | Size: 126 B |
BIN
textures/_j.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_j_.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_k.png
Before Width: | Height: | Size: 134 B |
BIN
textures/_k_.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_l.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_l_.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_lt.png
Before Width: | Height: | Size: 129 B |
BIN
textures/_m.png
Before Width: | Height: | Size: 125 B |
BIN
textures/_m_.png
Before Width: | Height: | Size: 127 B |
BIN
textures/_mn.png
Before Width: | Height: | Size: 122 B |
BIN
textures/_n.png
Before Width: | Height: | Size: 125 B |
BIN
textures/_n_.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_o.png
Before Width: | Height: | Size: 125 B |
BIN
textures/_o_.png
Before Width: | Height: | Size: 126 B |
BIN
textures/_p.png
Before Width: | Height: | Size: 129 B |
BIN
textures/_p_.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_pr.png
Before Width: | Height: | Size: 135 B |
BIN
textures/_ps.png
Before Width: | Height: | Size: 125 B |
BIN
textures/_q.png
Before Width: | Height: | Size: 129 B |
BIN
textures/_q_.png
Before Width: | Height: | Size: 127 B |
BIN
textures/_qo.png
Before Width: | Height: | Size: 123 B |
BIN
textures/_qu.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_r.png
Before Width: | Height: | Size: 125 B |
BIN
textures/_r_.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_re.png
Before Width: | Height: | Size: 132 B |
BIN
textures/_s.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_s_.png
Before Width: | Height: | Size: 131 B |
BIN
textures/_sl.png
Before Width: | Height: | Size: 126 B |
BIN
textures/_sm.png
Before Width: | Height: | Size: 107 B |
BIN
textures/_sp.png
Before Width: | Height: | Size: 112 B |
BIN
textures/_sr.png
Before Width: | Height: | Size: 126 B |
BIN
textures/_t.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_t_.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_tl.png
Before Width: | Height: | Size: 124 B |
BIN
textures/_u.png
Before Width: | Height: | Size: 125 B |
BIN
textures/_u_.png
Before Width: | Height: | Size: 126 B |
BIN
textures/_un.png
Before Width: | Height: | Size: 121 B |
BIN
textures/_v.png
Before Width: | Height: | Size: 127 B |
BIN
textures/_v_.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_vb.png
Before Width: | Height: | Size: 120 B |
BIN
textures/_w.png
Before Width: | Height: | Size: 126 B |
BIN
textures/_w_.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_x.png
Before Width: | Height: | Size: 127 B |
BIN
textures/_x_.png
Before Width: | Height: | Size: 129 B |
BIN
textures/_y.png
Before Width: | Height: | Size: 129 B |
BIN
textures/_y_.png
Before Width: | Height: | Size: 130 B |
BIN
textures/_z.png
Before Width: | Height: | Size: 128 B |
BIN
textures/_z_.png
Before Width: | Height: | Size: 130 B |