forked from mtcontrib/homedecor_modpack
reset sound gain to 1.0 for now, since larger values don't work anyway.
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0a0cf536a3
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@ -280,7 +280,7 @@ function homedecor_flip_door(pos, node, player, name, side)
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name="homedecor_door_open",
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name="homedecor_door_open",
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pos=pos,
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pos=pos,
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max_hear_distance = 10,
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max_hear_distance = 10,
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gain = 2
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gain = 1,
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})
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})
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else
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else
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rside = "left"
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rside = "left"
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@ -290,7 +290,7 @@ function homedecor_flip_door(pos, node, player, name, side)
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name="homedecor_door_close",
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name="homedecor_door_close",
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pos=pos,
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pos=pos,
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max_hear_distance = 10,
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max_hear_distance = 10,
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gain = 2
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gain = 1,
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})
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})
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end
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end
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minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, { name = "homedecor:door_"..name.."_top_"..rside, param2=nfdir})
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minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, { name = "homedecor:door_"..name.."_top_"..rside, param2=nfdir})
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@ -310,6 +310,6 @@ function homedecor_flip_gate(pos, node, player, gate, oc)
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name="homedecor_gate_open_close",
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name="homedecor_gate_open_close",
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pos=pos,
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pos=pos,
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max_hear_distance = 10,
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max_hear_distance = 10,
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gain = 2
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gain = 1,
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})
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})
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end
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end
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