whitespace cleanup:

* remove all trailing whitespaces
* make inbox and computer use the prevalent indentation rules
* CRLF->LF where found
This commit is contained in:
Tim 2015-01-20 23:59:50 +01:00
parent 29bf986ea8
commit be4ed12b6c
31 changed files with 691 additions and 691 deletions

View File

@ -1,122 +1,122 @@
-- Amiga 500 lookalike
computer.register("computer:shefriendSOO", {
description = "SheFriendSOO";
tiles_off = { front=true; };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 17, 32, 32, 12 }, -- Monitor Screen
{ 3, 3, 29, 26, 26, 3 }, -- Monitor Tube
{ 0, 0, 0, 32, 4, 17 }, -- Keyboard
});
description = "SheFriendSOO";
tiles_off = { front=true; };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 17, 32, 32, 12 }, -- Monitor Screen
{ 3, 3, 29, 26, 26, 3 }, -- Monitor Tube
{ 0, 0, 0, 32, 4, 17 }, -- Keyboard
});
});
-- Some generic laptop
computer.register("computer:vanio", {
description = "Pony Vanio";
tiles_off = { front=true; top=true; left=true; right=true; back=true; };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 4, 32, 3, 24 }, -- Keyboard
{ 0, 3, 25, 32, 21, 3 }, -- Screen
});
node_box_off = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 4, 32, 3, 24 }, -- Keyboard
{ 0, 3, 4, 32, 3, 24 }, -- Screen
});
description = "Pony Vanio";
tiles_off = { front=true; top=true; left=true; right=true; back=true; };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 4, 32, 3, 24 }, -- Keyboard
{ 0, 3, 25, 32, 21, 3 }, -- Screen
});
node_box_off = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 4, 32, 3, 24 }, -- Keyboard
{ 0, 3, 4, 32, 3, 24 }, -- Screen
});
});
-- Sony PlayStation lookalike
computer.register("computer:slaystation", {
description = "Pony SlayStation";
tiles_off = { top=true; };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 11, 32, 6, 21 }, -- Console
{ 1, 0, 1, 4, 2, 9 }, -- Controller 1 L Grip
{ 10, 0, 1, 4, 2, 9 }, -- Controller 1 R Grip
{ 5, 0, 4, 5, 2, 5 }, -- Controller 1 Center
{ 18, 0, 1, 4, 2, 9 }, -- Controller 2 L Grip
{ 27, 0, 1, 4, 2, 9 }, -- Controller 2 R Grip
{ 22, 0, 4, 5, 2, 5 }, -- Controller 2 Center
});
description = "Pony SlayStation";
tiles_off = { top=true; };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 11, 32, 6, 21 }, -- Console
{ 1, 0, 1, 4, 2, 9 }, -- Controller 1 L Grip
{ 10, 0, 1, 4, 2, 9 }, -- Controller 1 R Grip
{ 5, 0, 4, 5, 2, 5 }, -- Controller 1 Center
{ 18, 0, 1, 4, 2, 9 }, -- Controller 2 L Grip
{ 27, 0, 1, 4, 2, 9 }, -- Controller 2 R Grip
{ 22, 0, 4, 5, 2, 5 }, -- Controller 2 Center
});
});
-- Sony PlayStation 2 lookalike
computer.register("computer:slaystation2", {
description = "Pony SlayStation 2";
tiles_off = { front=true; };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 2, 2, 11, 28, 3, 19 }, -- Console (Upper part)
{ 2, 0, 11, 26, 2, 19 }, -- Console (Lower part)
{ 1, 0, 1, 4, 2, 9 }, -- Controller 1 L Grip
{ 10, 0, 1, 4, 2, 9 }, -- Controller 1 R Grip
{ 5, 0, 1, 5, 2, 8 }, -- Controller 1 Center
{ 18, 0, 1, 4, 2, 9 }, -- Controller 2 L Grip
{ 27, 0, 1, 4, 2, 9 }, -- Controller 2 R Grip
{ 22, 0, 1, 5, 2, 8 }, -- Controller 2 Center
});
description = "Pony SlayStation 2";
tiles_off = { front=true; };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 2, 2, 11, 28, 3, 19 }, -- Console (Upper part)
{ 2, 0, 11, 26, 2, 19 }, -- Console (Lower part)
{ 1, 0, 1, 4, 2, 9 }, -- Controller 1 L Grip
{ 10, 0, 1, 4, 2, 9 }, -- Controller 1 R Grip
{ 5, 0, 1, 5, 2, 8 }, -- Controller 1 Center
{ 18, 0, 1, 4, 2, 9 }, -- Controller 2 L Grip
{ 27, 0, 1, 4, 2, 9 }, -- Controller 2 R Grip
{ 22, 0, 1, 5, 2, 8 }, -- Controller 2 Center
});
});
-- Sinclair ZX Spectrum lookalike
computer.register("computer:specter", {
description = "SX Specter";
tiles_off = { };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 3, 0, 0, 26, 4, 17 }, -- Keyboard
{ 18, 0, 18, 12, 6, 14 }, -- Tape Player
});
description = "SX Specter";
tiles_off = { };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 3, 0, 0, 26, 4, 17 }, -- Keyboard
{ 18, 0, 18, 12, 6, 14 }, -- Tape Player
});
});
-- Nintendo Wii lookalike
computer.register("computer:wee", {
description = "Nientiendo Wee";
tiles_off = { front=true; };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 11, 0, 3, 10, 6, 26 }, -- Base
{ 12, 6, 4, 8, 22, 24 }, -- Top
});
description = "Nientiendo Wee";
tiles_off = { front=true; };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 11, 0, 3, 10, 6, 26 }, -- Base
{ 12, 6, 4, 8, 22, 24 }, -- Top
});
});
-- Apple iPad lookalike
minetest.register_node("computer:piepad", {
description = "Snapple Piepad",
drawtype = "signlike",
tiles = {"computer_piepad_inv.png"},
inventory_image = "computer_piepad_inv.png",
wield_image = "computer_piepad_inv.png",
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "wallmounted",
light_source = 10,
walkable = false,
groups = { snappy=3, cracky=3, choppy=3, oddly_breakable_by_hand=3},
selection_box = {type = "wallmounted"},
sounds = default.node_sound_wood_defaults()
description = "Snapple Piepad",
drawtype = "signlike",
tiles = {"computer_piepad_inv.png"},
inventory_image = "computer_piepad_inv.png",
wield_image = "computer_piepad_inv.png",
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "wallmounted",
light_source = 10,
walkable = false,
groups = { snappy=3, cracky=3, choppy=3, oddly_breakable_by_hand=3},
selection_box = {type = "wallmounted"},
sounds = default.node_sound_wood_defaults()
})
-- Commodore 64 lookalike
computer.register("computer:admiral64", {
description = "Admiral64";
tiles_off = { };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 0, 32, 4, 18 }, -- Keyboard
});
description = "Admiral64";
tiles_off = { };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 0, 32, 4, 18 }, -- Keyboard
});
});
-- Commodore 128 lookalike
computer.register("computer:admiral128", {
description = "Admiral128";
tiles_off = { };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 0, 32, 4, 27 }, -- Keyboard
});
description = "Admiral128";
tiles_off = { };
node_box = computer.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 0, 32, 4, 27 }, -- Keyboard
});
});
---------------------------------------------------------------------------------
@ -127,8 +127,8 @@ computer.register("computer:admiral128", {
minetest.register_node("computer:monitor_on", {
description = "Monitor and keyboard",
tiles = {"computer_monitor_t.png","computer_monitor_bt.png",
"computer_monitor_l.png","computer_monitor_r.png",
"computer_monitor_b.png","computer_monitor_f_desktop.png"}, --"computer_monitor_f_on.png"}, --till i get a boot abm inplace
"computer_monitor_l.png","computer_monitor_r.png",
"computer_monitor_b.png","computer_monitor_f_desktop.png"}, --"computer_monitor_f_on.png"}, --till i get a boot abm inplace
paramtype = "light",
light_source = 4,
paramtype2 = "facedir",
@ -150,16 +150,16 @@ minetest.register_node("computer:monitor_on", {
},
drop = 'computer:monitor',
on_rightclick = function ( pos, node, clicker, itemstack)
node.name = "computer:monitor";
minetest.set_node(pos, node);
nodeupdate(pos)
node.name = "computer:monitor";
minetest.set_node(pos, node);
nodeupdate(pos)
end
})
minetest.register_node("computer:monitor_bios", {
description = "Monitor and keyboard",
tiles = {"computer_monitor_t.png","computer_monitor_bt.png","computer_monitor_l.png",
"computer_monitor_r.png","computer_monitor_b.png","computer_monitor_f_bios.png"},
"computer_monitor_r.png","computer_monitor_b.png","computer_monitor_f_bios.png"},
paramtype = "light",
light_source = 4,
paramtype2 = "facedir",
@ -263,7 +263,7 @@ minetest.register_node("computer:monitor_desktop", {
minetest.register_node("computer:monitor", {
description = "Monitor and keyboard",
tiles = {"computer_monitor_t_off.png","computer_monitor_bt.png","computer_monitor_l.png",
"computer_monitor_r.png","computer_monitor_b.png","computer_monitor_f_off.png"},
"computer_monitor_r.png","computer_monitor_b.png","computer_monitor_f_off.png"},
paramtype = "light",
light_source = 4,
paramtype2 = "facedir",
@ -284,9 +284,9 @@ minetest.register_node("computer:monitor", {
},
},
on_rightclick = function ( pos, node, clicker, itemstack)
node.name = "computer:monitor_on";
minetest.set_node(pos, node);
nodeupdate(pos)
node.name = "computer:monitor_on";
minetest.set_node(pos, node);
nodeupdate(pos)
end
})
@ -341,9 +341,9 @@ minetest.register_node("computer:tower_on", {
},
drop = 'computer:tower',
on_rightclick = function ( pos, node, clicker, itemstack)
node.name = "computer:tower";
minetest.set_node(pos, node);
nodeupdate(pos)
node.name = "computer:tower";
minetest.set_node(pos, node);
nodeupdate(pos)
end
})
@ -373,9 +373,9 @@ minetest.register_node("computer:tower", {
},
},
on_rightclick = function ( pos, node, clicker, itemstack)
node.name = "computer:tower_on";
minetest.set_node(pos, node);
nodeupdate(pos)
node.name = "computer:tower_on";
minetest.set_node(pos, node);
nodeupdate(pos)
end
})
@ -408,76 +408,76 @@ minetest.register_node("computer:printer", {
--Rack Server
minetest.register_node("computer:server", {
drawtype = "nodebox",
description = "Rack Server",
tiles = {
'computer_server_t.png',
'computer_server_bt.png',
'computer_server_l.png',
'computer_server_r.png',
'computer_server_bt.png',
'computer_server_f_off.png'
},
inventory_image = "computer_server_inv.png",
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = {snappy=3},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375},
},
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375},
},
sounds = default.node_sound_wood_defaults(),
on_rightclick = function ( pos, node, clicker, itemstack)
node.name = "computer:server_on";
minetest.set_node(pos, node);
nodeupdate(pos)
drawtype = "nodebox",
description = "Rack Server",
tiles = {
'computer_server_t.png',
'computer_server_bt.png',
'computer_server_l.png',
'computer_server_r.png',
'computer_server_bt.png',
'computer_server_f_off.png'
},
inventory_image = "computer_server_inv.png",
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = {snappy=3},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375},
},
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375},
},
sounds = default.node_sound_wood_defaults(),
on_rightclick = function ( pos, node, clicker, itemstack)
node.name = "computer:server_on";
minetest.set_node(pos, node);
nodeupdate(pos)
end,
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
minetest.chat_send_player( placer:get_player_name(), "Not enough vertical space to place a server!" )
return
end
return minetest.item_place(itemstack, placer, pointed_thing)
end
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
minetest.chat_send_player( placer:get_player_name(), "Not enough vertical space to place a server!" )
return
end
return minetest.item_place(itemstack, placer, pointed_thing)
end
})
minetest.register_node("computer:server_on", {
drawtype = "nodebox",
description = "Rack Server",
tiles = {
'computer_server_t.png',
'computer_server_bt.png',
'computer_server_r.png',
'computer_server_l.png',
'computer_server_bt.png',
'computer_server_f_on.png',
},
inventory_image = "computer_server_inv.png",
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = {snappy=3,not_in_creative_inventory=1},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375},
},
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375},
},
sounds = default.node_sound_wood_defaults(),
drawtype = "nodebox",
description = "Rack Server",
tiles = {
'computer_server_t.png',
'computer_server_bt.png',
'computer_server_r.png',
'computer_server_l.png',
'computer_server_bt.png',
'computer_server_f_on.png',
},
inventory_image = "computer_server_inv.png",
sunlight_propagates = false,
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = {snappy=3,not_in_creative_inventory=1},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375},
},
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375},
},
sounds = default.node_sound_wood_defaults(),
drop = 'computer:server',
on_rightclick = function ( pos, node, clicker, itemstack)
node.name = "computer:server";
minetest.set_node(pos, node);
nodeupdate(pos)
node.name = "computer:server";
minetest.set_node(pos, node);
nodeupdate(pos)
end
})

View File

@ -2,99 +2,99 @@
computer = { };
computer.register = function ( name, def )
local nodename = name;
if (name:sub(1, 1) == ":") then name = name:sub(2); end
local modname, basename = name:match("^([^:]+):(.*)");
local TEXPFX = modname.."_"..basename.."_";
local ONSTATE = modname..":"..basename;
local OFFSTATE = modname..":"..basename.."_off";
local def = def;
minetest.register_node(ONSTATE, {
drawtype = "nodebox";
paramtype = "light";
paramtype2 = "facedir";
description = def.description;
groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2 };
tiles = {
TEXPFX.."tp.png",
TEXPFX.."bt.png",
TEXPFX.."rt.png",
TEXPFX.."lt.png",
TEXPFX.."bk.png",
TEXPFX.."ft.png",
};
node_box = def.node_box;
selection_box = def.node_box;
on_rightclick = function ( pos, node, clicker, itemstack)
if (def.on_turn_off) then
if (def.on_turn_off(pos, node, clicker, itemstack)) then return; end
end
node.name = OFFSTATE;
minetest.set_node(pos, node);
nodeupdate(pos);
end;
});
minetest.register_node(OFFSTATE, {
drawtype = "nodebox";
paramtype = "light";
paramtype2 = "facedir";
groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2,
not_in_creative_inventory=1 };
tiles = {
(TEXPFX.."tp"..(def.tiles_off.top and "_off" or "")..".png"),
(TEXPFX.."bt"..(def.tiles_off.bottom and "_off" or "")..".png"),
(TEXPFX.."rt"..(def.tiles_off.right and "_off" or "")..".png"),
(TEXPFX.."lt"..(def.tiles_off.left and "_off" or "")..".png"),
(TEXPFX.."bk"..(def.tiles_off.back and "_off" or "")..".png"),
(TEXPFX.."ft"..(def.tiles_off.front and "_off" or "")..".png"),
};
node_box = def.node_box_off or def.node_box;
selection_box = def.node_box_off or def.node_box;
on_rightclick = function ( pos, node, clicker, itemstack)
if (def.on_turn_on) then
if (def.on_turn_on(pos, node, clicker, itemstack)) then return; end
end
node.name = ONSTATE;
minetest.set_node(pos, node);
nodeupdate(pos);
end;
drop = ONSTATE;
});
local nodename = name;
if (name:sub(1, 1) == ":") then name = name:sub(2); end
local modname, basename = name:match("^([^:]+):(.*)");
local TEXPFX = modname.."_"..basename.."_";
local ONSTATE = modname..":"..basename;
local OFFSTATE = modname..":"..basename.."_off";
local def = def;
minetest.register_node(ONSTATE, {
drawtype = "nodebox";
paramtype = "light";
paramtype2 = "facedir";
description = def.description;
groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2 };
tiles = {
TEXPFX.."tp.png",
TEXPFX.."bt.png",
TEXPFX.."rt.png",
TEXPFX.."lt.png",
TEXPFX.."bk.png",
TEXPFX.."ft.png",
};
node_box = def.node_box;
selection_box = def.node_box;
on_rightclick = function ( pos, node, clicker, itemstack)
if (def.on_turn_off) then
if (def.on_turn_off(pos, node, clicker, itemstack)) then return; end
end
node.name = OFFSTATE;
minetest.set_node(pos, node);
nodeupdate(pos);
end;
});
minetest.register_node(OFFSTATE, {
drawtype = "nodebox";
paramtype = "light";
paramtype2 = "facedir";
groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2,
not_in_creative_inventory=1 };
tiles = {
(TEXPFX.."tp"..(def.tiles_off.top and "_off" or "")..".png"),
(TEXPFX.."bt"..(def.tiles_off.bottom and "_off" or "")..".png"),
(TEXPFX.."rt"..(def.tiles_off.right and "_off" or "")..".png"),
(TEXPFX.."lt"..(def.tiles_off.left and "_off" or "")..".png"),
(TEXPFX.."bk"..(def.tiles_off.back and "_off" or "")..".png"),
(TEXPFX.."ft"..(def.tiles_off.front and "_off" or "")..".png"),
};
node_box = def.node_box_off or def.node_box;
selection_box = def.node_box_off or def.node_box;
on_rightclick = function ( pos, node, clicker, itemstack)
if (def.on_turn_on) then
if (def.on_turn_on(pos, node, clicker, itemstack)) then return; end
end
node.name = ONSTATE;
minetest.set_node(pos, node);
nodeupdate(pos);
end;
drop = ONSTATE;
});
end
computer.register_handheld = function ( name, def )
local nodename = name;
if (name:sub(1, 1) == ":") then name = name:sub(2); end
local modname, basename = name:match("^([^:]+):(.*)");
local TEXPFX = modname.."_"..basename.."_inv";
local ONSTATE = modname..":"..basename;
local OFFSTATE = modname..":"..basename.."_off";
local on_use = def.on_use;
minetest.register_craftitem(ONSTATE, {
description = def.description;
inventory_image = TEXPFX..".png";
wield_image = TEXPFX..".png";
});
local nodename = name;
if (name:sub(1, 1) == ":") then name = name:sub(2); end
local modname, basename = name:match("^([^:]+):(.*)");
local TEXPFX = modname.."_"..basename.."_inv";
local ONSTATE = modname..":"..basename;
local OFFSTATE = modname..":"..basename.."_off";
local on_use = def.on_use;
minetest.register_craftitem(ONSTATE, {
description = def.description;
inventory_image = TEXPFX..".png";
wield_image = TEXPFX..".png";
});
end
computer.pixelnodebox = function ( size, boxes )
local fixed = { };
local i, box;
for i, box in ipairs(boxes) do
local x, y, z, w, h, l = unpack(box);
fixed[#fixed + 1] = {
(x / size) - 0.5,
(y / size) - 0.5,
(z / size) - 0.5,
((x + w) / size) - 0.5,
((y + h) / size) - 0.5,
((z + l) / size) - 0.5,
};
end
return {
type = "fixed";
fixed = fixed;
};
local fixed = { };
local i, box;
for i, box in ipairs(boxes) do
local x, y, z, w, h, l = unpack(box);
fixed[#fixed + 1] = {
(x / size) - 0.5,
(y / size) - 0.5,
(z / size) - 0.5,
((x + w) / size) - 0.5,
((y + h) / size) - 0.5,
((z + l) / size) - 0.5,
};
end
return {
type = "fixed";
fixed = fixed;
};
end
local MODPATH = minetest.get_modpath("computer");

View File

@ -14,63 +14,63 @@ end
if (not minetest.get_modpath("homedecor")) then
minetest.register_craftitem(":homedecor:plastic_sheeting", {
description = S("Plastic sheet"),
inventory_image = "homedecor_plastic_sheeting.png",
})
minetest.register_craftitem(":homedecor:plastic_sheeting", {
description = S("Plastic sheet"),
inventory_image = "homedecor_plastic_sheeting.png",
})
minetest.register_craftitem(":homedecor:plastic_base", {
description = S("Unprocessed Plastic base"),
wield_image = "homedecor_plastic_base.png",
inventory_image = "homedecor_plastic_base_inv.png",
})
minetest.register_craftitem(":homedecor:plastic_base", {
description = S("Unprocessed Plastic base"),
wield_image = "homedecor_plastic_base.png",
inventory_image = "homedecor_plastic_base_inv.png",
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 6',
recipe = { "default:junglegrass",
"default:junglegrass",
"default:junglegrass"
}
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 6',
recipe = { "default:junglegrass",
"default:junglegrass",
"default:junglegrass"
}
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 3',
recipe = { "default:dry_shrub",
"default:dry_shrub",
"default:dry_shrub"
},
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 3',
recipe = { "default:dry_shrub",
"default:dry_shrub",
"default:dry_shrub"
},
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 4',
recipe = { "default:leaves",
"default:leaves",
"default:leaves",
"default:leaves",
"default:leaves",
"default:leaves"
}
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 4',
recipe = { "default:leaves",
"default:leaves",
"default:leaves",
"default:leaves",
"default:leaves",
"default:leaves"
}
})
minetest.register_craft({
type = "cooking",
output = "homedecor:plastic_sheeting",
recipe = "homedecor:plastic_base",
})
minetest.register_craft({
type = "cooking",
output = "homedecor:plastic_sheeting",
recipe = "homedecor:plastic_base",
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:plastic_base',
burntime = 30,
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:plastic_base',
burntime = 30,
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:plastic_sheeting',
burntime = 30,
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:plastic_sheeting',
burntime = 30,
})
end -- not homedecor

View File

@ -3,132 +3,132 @@
-- License is WTFPL (see README.txt).
minetest.register_craft({
output = "computer:shefriendSOO";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:glass", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:wood", "homedecor:plastic_sheeting", },
};
output = "computer:shefriendSOO";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:glass", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:wood", "homedecor:plastic_sheeting", },
};
});
minetest.register_craft({
output = "computer:slaystation";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:wood", "homedecor:plastic_sheeting", },
};
output = "computer:slaystation";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:wood", "homedecor:plastic_sheeting", },
};
});
minetest.register_craft({
output = "computer:vanio";
recipe = {
{ "homedecor:plastic_sheeting", "", "", },
{ "default:glass", "", "" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
};
output = "computer:vanio";
recipe = {
{ "homedecor:plastic_sheeting", "", "", },
{ "default:glass", "", "" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
};
});
minetest.register_craft({
output = "computer:specter";
recipe = {
{ "", "", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
};
output = "computer:specter";
recipe = {
{ "", "", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
};
});
minetest.register_craft({
output = "computer:slaystation2";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting", },
};
output = "computer:slaystation2";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting", },
};
});
minetest.register_craft({
output = "computer:admiral64";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "default:wood", "default:wood", "default:wood", },
};
output = "computer:admiral64";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "default:wood", "default:wood", "default:wood", },
};
});
minetest.register_craft({
output = "computer:admiral128";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot", },
};
output = "computer:admiral128";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot", },
};
});
minetest.register_craft({
output = "computer:wee";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:copper_ingot", "homedecor:plastic_sheeting", },
};
output = "computer:wee";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:copper_ingot", "homedecor:plastic_sheeting", },
};
});
minetest.register_craft({
output = "computer:piepad";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:glass", "homedecor:plastic_sheeting", },
};
output = "computer:piepad";
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:glass", "homedecor:plastic_sheeting", },
};
});
--new stuff
minetest.register_craft({
output = "computer:monitor";
recipe = {
{ "homedecor:plastic_sheeting", "default:glass","", },
{ "homedecor:plastic_sheeting", "default:glass","", },
{ "homedecor:plastic_sheeting", "default:mese_crystal_fragment", "homedecor:plastic_sheeting", },
};
output = "computer:monitor";
recipe = {
{ "homedecor:plastic_sheeting", "default:glass","", },
{ "homedecor:plastic_sheeting", "default:glass","", },
{ "homedecor:plastic_sheeting", "default:mese_crystal_fragment", "homedecor:plastic_sheeting", },
};
});
minetest.register_craft({
output = "computer:router";
recipe = {
{ "default:steel_ingot","","", },
{ "default:steel_ingot" ,"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "default:mese_crystal_fragment","homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
};
output = "computer:router";
recipe = {
{ "default:steel_ingot","","", },
{ "default:steel_ingot" ,"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
{ "default:mese_crystal_fragment","homedecor:plastic_sheeting", "homedecor:plastic_sheeting", },
};
});
minetest.register_craft({
output = "computer:tower";
recipe = {
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting", },
};
output = "computer:tower";
recipe = {
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting", },
};
});
minetest.register_craft({
output = "computer:printer";
recipe = {
{ "homedecor:plastic_sheeting", "default:steel_ingot","", },
{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:coal_lump", "homedecor:plastic_sheeting", },
};
output = "computer:printer";
recipe = {
{ "homedecor:plastic_sheeting", "default:steel_ingot","", },
{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "default:coal_lump", "homedecor:plastic_sheeting", },
};
});
minetest.register_craft({
output = "computer:printer";
recipe = {
{ "homedecor:plastic_sheeting", "default:steel_ingot","", },
{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "dye:black", "homedecor:plastic_sheeting", },
};
output = "computer:printer";
recipe = {
{ "homedecor:plastic_sheeting", "default:steel_ingot","", },
{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting", },
{ "homedecor:plastic_sheeting", "dye:black", "homedecor:plastic_sheeting", },
};
});
minetest.register_craft({
output = "computer:server";
recipe = {
{ "computer:tower", "computer:tower", "computer:tower", },
{ "computer:tower", "computer:tower", "computer:tower", },
{ "computer:tower", "computer:tower", "computer:tower", },
};
output = "computer:server";
recipe = {
{ "computer:tower", "computer:tower", "computer:tower", },
{ "computer:tower", "computer:tower", "computer:tower", },
{ "computer:tower", "computer:tower", "computer:tower", },
};
});

View File

@ -6,86 +6,86 @@ TODO
]]
minetest.register_craft({
output ="inbox:empty",
recipe = {
{"","default:steel_ingot",""},
{"default:steel_ingot","","default:steel_ingot"},
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"}
}
output ="inbox:empty",
recipe = {
{"","default:steel_ingot",""},
{"default:steel_ingot","","default:steel_ingot"},
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"}
}
})
minetest.register_node("inbox:empty", {
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-4/12, -6/12, -6/12, 4/12, 0/12, 6/12},
{-3/12, 0/12, -6/12, 3/12, 2/12, 6/12},
{3/12, 0/12, -4/12, 4/12, 5/12, -2/12},
{3/12, 3/12, -2/12, 4/12, 5/12, 0/12}
}
},
description = "Mailbox",
tiles = {"inbox_top.png", "inbox_bottom.png", "inbox_east.png",
"inbox_west.png", "inbox_back.png", "inbox_front.png"},
paramtype2 = "facedir",
groups = {choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
local owner = placer:get_player_name()
meta:set_string("owner", owner)
meta:set_string("infotext", owner.."'s Mailbox")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
inv:set_size("drop", 1)
end,
on_rightclick = function(pos, node, clicker, itemstack)
local meta = minetest.get_meta(pos)
local player = clicker:get_player_name()
local owner = meta:get_string("owner")
local meta = minetest.get_meta(pos)
if owner == player then
minetest.show_formspec(
clicker:get_player_name(),
"default:chest_locked",
inbox.get_inbox_formspec(pos))
else
minetest.show_formspec(
clicker:get_player_name(),
"default:chest_locked",
inbox.get_inbox_insert_formspec(pos))
end
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local owner = meta:get_string("owner")
local inv = meta:get_inventory()
return player:get_player_name() == owner and inv:is_empty("main")
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "drop" and inv:room_for_item("main", stack) then
inv:remove_item("drop", stack)
inv:add_item("main", stack)
end
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname == "main" then
return 0
end
if listname == "drop" then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if inv:room_for_item("main", stack) then
return -1
else
return 0
end
end
end,
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-4/12, -6/12, -6/12, 4/12, 0/12, 6/12},
{-3/12, 0/12, -6/12, 3/12, 2/12, 6/12},
{3/12, 0/12, -4/12, 4/12, 5/12, -2/12},
{3/12, 3/12, -2/12, 4/12, 5/12, 0/12}
}
},
description = "Mailbox",
tiles = {"inbox_top.png", "inbox_bottom.png", "inbox_east.png",
"inbox_west.png", "inbox_back.png", "inbox_front.png"},
paramtype2 = "facedir",
groups = {choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
local owner = placer:get_player_name()
meta:set_string("owner", owner)
meta:set_string("infotext", owner.."'s Mailbox")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
inv:set_size("drop", 1)
end,
on_rightclick = function(pos, node, clicker, itemstack)
local meta = minetest.get_meta(pos)
local player = clicker:get_player_name()
local owner = meta:get_string("owner")
local meta = minetest.get_meta(pos)
if owner == player then
minetest.show_formspec(
clicker:get_player_name(),
"default:chest_locked",
inbox.get_inbox_formspec(pos))
else
minetest.show_formspec(
clicker:get_player_name(),
"default:chest_locked",
inbox.get_inbox_insert_formspec(pos))
end
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local owner = meta:get_string("owner")
local inv = meta:get_inventory()
return player:get_player_name() == owner and inv:is_empty("main")
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "drop" and inv:room_for_item("main", stack) then
inv:remove_item("drop", stack)
inv:add_item("main", stack)
end
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname == "main" then
return 0
end
if listname == "drop" then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if inv:room_for_item("main", stack) then
return -1
else
return 0
end
end
end,
})
function inbox.get_inbox_formspec(pos)