switch over all punch-operated objects

to use on_rightclick instead, for consistency with other parts of minetest,
minetest_game, etc.
This commit is contained in:
Vanessa Ezekowitz
2017-02-20 18:30:59 -05:00
parent 8ea285e683
commit f09481c3f0
7 changed files with 21 additions and 22 deletions

View File

@@ -27,7 +27,7 @@ homedecor.register("toilet", {
node_box = toilet_cbox,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
on_punch = function (pos, node, puncher)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "homedecor:toilet_open"
minetest.set_node(pos, node)
end
@@ -47,7 +47,7 @@ homedecor.register("toilet_open", {
drop = "homedecor:toilet",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
on_punch = function (pos, node, puncher)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "homedecor:toilet"
minetest.set_node(pos, node)
minetest.sound_play("homedecor_toilet_flush", {