Commit Graph

  • d5fbfbf305 fix right click oddities of expansion nodes and make sure to always return the leftover itemstack Tim 2015-09-08 16:24:15 +0200
  • 20f5afb624 fix the japanese open door to use homedecor registration, and make it and its closed version use placeholders Tim 2015-09-08 10:16:31 +0200
  • 7d5287cc04 placeholder usage for decor, where useable Tim 2015-09-08 09:50:02 +0200
  • fb1b620316 add placeholders as not-buildable_to nodes, that can be set to prevent other nodes to build or expanded into expansions Tim 2015-09-08 09:24:01 +0200
  • 26a874d919 set defaults for limiting rotations on expanded nodes Tim 2015-09-08 09:10:25 +0200
  • 98c10fb18f allow the swing to be placed with proper facedir Tim 2015-09-07 11:49:15 +0200
  • 3dc94b67cc label abms for profiling purposes Tim 2015-08-20 14:52:01 +0200
  • d7c56bfcdb clean up furnace code a bit by removing duplicate or replacing obsolete code Tim 2015-08-20 14:27:28 +0200
  • fc8621da41 manage all handler inits in their own init file Tim 2015-08-19 22:37:45 +0200
  • 908b408248 register the furnaces internally via homedecor.register as well, getting rid of the last dependency on deprecated lock-code Tim 2015-08-19 22:30:27 +0200
  • 9773d63e8e only set main list size if size field is given, to allow using the locked/lockable features with different listnames Tim 2015-08-19 22:02:04 +0200
  • 088269a85e streamline locked description/infotext setting; avoid double brackets "Node (Locked) (owned by .. )" Tim 2015-08-19 20:28:47 +0200
  • 25c2262750 make desks lockable, as they commonly are Tim 2015-08-19 20:21:56 +0200
  • b6512b3add let the custom on_place of the expansion code call after_place_node to make sure infotexts and owners of locked nodes are being set Tim 2015-08-19 20:20:58 +0200
  • 29f61bb899 spawn lockable nodes for "inventory = { lockable = true }", and migrate all lockable nodes to this mechanism, but the furnaces Tim 2015-08-19 19:30:03 +0200
  • cc79b5fc03 register a copy of the def instead of the passed def, this allows us later to spawn supporting nodes from the same original def Tim 2015-08-19 18:47:24 +0200
  • 9420e9136c use the simplified inventory format for the wardrobe, where applicable Tim 2015-08-19 18:03:05 +0200
  • 4d5975d407 allow inventories to be locked (not just have a locked version of it being spawned later, but be locked by registration) Tim 2015-08-19 18:00:45 +0200
  • a6ffd1f3c6 simplify trash can code and limit the inventory size to the displayed one Tim 2015-08-19 17:37:18 +0200
  • 8a91865d82 allow chaining of on_construct instead of overwriting in registration function Tim 2015-08-19 17:30:37 +0200
  • 2d433f9652 remove debug statements Tim 2015-08-19 17:09:29 +0200
  • 7402f30c3a simplify calendar construction Tim 2015-08-19 17:02:01 +0200
  • 2ed7ae6a56 move inventory registration functions into dedicated handler file Tim 2015-08-19 16:14:17 +0200
  • 628c37e29e replace several explicit nodebox definitions with the function-version Tim 2015-08-19 15:49:32 +0200
  • 91092d99be introduce nodebox abstractions used by fences, like corner nodeboxes, and indirectly slab_x; update fences accordingly Tim 2015-08-19 15:32:19 +0200
  • 7d087815c8 fix slab_z nodebox direction inconsistencies Tim 2015-08-19 15:06:53 +0200
  • 7d07e81a8c combine chimney, roof shingles and roof slopes into roofing.lua Tim 2015-08-16 19:58:35 +0200
  • 518d1432f6 change more recipes to use groups instead of nodenames Tim 2015-08-16 19:41:26 +0200
  • faf6cefa99 use the default background for all automatic inventory formspecs Tim 2015-08-16 19:06:44 +0200
  • 382eba6860 combine beds and nighstands into a bedroom category Tim 2015-08-16 18:00:34 +0200
  • 2ff235d5f1 aggregate foyer themed nodes into dedicated file Tim 2015-08-16 17:55:48 +0200
  • 1e7fb18b0b move office-themed nodes into an office-file Tim 2015-08-16 17:41:19 +0200
  • d2824c10e7 use the minetest provided table copy function Tim 2015-08-16 17:24:08 +0200
  • 45aef81f55 simplify init.lua a little Tim 2015-08-16 17:13:56 +0200
  • 799a652c91 rename misc-electrical -> electrics Tim 2015-08-16 16:47:53 +0200
  • 94ac477d6a move gastronomical furniture and utilities into a dedicated file Tim 2015-08-16 16:29:29 +0200
  • e2db273048 ignore eclipse project files Tim 2015-08-16 16:05:00 +0200
  • 804ee36102 fix deduction of spiral staircase Vanessa Ezekowitz 2015-08-15 05:14:10 -0400
  • 7266b230aa Drop item when dug, abm issue tenplus1 2015-08-05 15:29:30 +0100
  • ed3aa1e88a Replace LIGHT_MAX with default.LIGHT_MAX Craig Davison 2015-08-01 14:08:48 +0100
  • ade26437ee Remove references to group:wood_slab Craig Davison 2015-07-30 08:30:46 +0100
  • 23a0af58ee add yellow and red shrubbery, crafted from green shrub + dye Vanessa Ezekowitz 2015-07-28 08:04:25 -0400
  • 6aea902159 move shrubbery from gloopblocks to homedecor Vanessa Ezekowitz 2015-07-28 07:37:57 -0400
  • bc195552ed opt-depend on 3d_armor should fix this issue: https://forum.minetest.net/viewtopic.php?f=11&t=2041&start=625#p185494 Vanessa Ezekowitz 2015-07-27 06:52:29 -0400
  • 3e26b64d94 fix female skins in wardrobe when 3d armor is installed Vanessa Ezekowitz 2015-07-27 06:51:32 -0400
  • e492780510 fix missing protection on sofas and coffee tables add some informative messages Vanessa Ezekowitz 2015-07-21 05:08:40 -0400
  • b20b3bb8e9 replaced two skins with something less likely to be confused for the modpack's author :-) Vanessa Ezekowitz 2015-07-20 22:08:31 -0400
  • a949238a0d alternate recipe if neither technic nor moreores is installed (default gold + steel + copper == 3 brass) Vanessa Ezekowitz 2015-07-17 17:55:55 -0400
  • 451d2e26ad signs-lib: Some changes. Diego Martinez 2015-07-06 01:19:39 -0300
  • c19841064b respond to keyword_interact live keyword change Vanessa Ezekowitz 2015-06-26 05:55:52 -0400
  • a79c752c40 keyword --> current_keyword Vanessa Ezekowitz 2015-06-26 05:18:24 -0400
  • f0a846b200 make signs_able to display the interact_keyword setting as used by CWz's mod of the same name Vanessa Ezekowitz 2015-06-26 04:22:24 -0400
  • 492f13fd8f fix potted-flower model (re-derived it from the standard flowerpot) delete an obsolete texture. Vanessa Ezekowitz 2015-06-25 02:57:07 -0400
  • e67bdcafd3 made potted flowers directly reference minetest_game flower images where possible. Vanessa Ezekowitz 2015-06-21 21:03:09 -0400
  • fd741795f4 fix misaligned UVs on round table model Vanessa Ezekowitz 2015-06-19 04:56:15 -0400
  • 6bf41d0159 fix buckets getting lost if hotbar is full to the left of the bucket Vanessa Ezekowitz 2015-06-14 02:41:20 -0400
  • 87c334a9e5 get rid of unused variable Vanessa Ezekowitz 2015-06-14 01:58:18 -0400
  • 57826a1a15 Add orange, brown, and blue signs cheapie 2015-06-13 23:35:38 -0500
  • 81f3c96680 better table and standing lamp inv images Vanessa Ezekowitz 2015-06-08 13:43:46 -0400
  • e00742a93a make redefined buckets return their itemstacks properly Vanessa Ezekowitz 2015-05-29 21:54:25 -0400
  • f0da8f3d6f minor tweak to gold coin desc Vanessa Ezekowitz 2015-05-28 20:38:29 -0400
  • 6e8c321ab6 take "open" speaker out of creative inv Vanessa Ezekowitz 2015-05-27 18:05:06 -0400
  • 9959270e77 improve windowblind inv images Vanessa Ezekowitz 2015-05-27 15:19:49 -0400
  • adc8cd0303 new oil extract, drinking glass, glass bottle, oil lamp inv images adjusted vessels shelf glass texture accordingly Vanessa Ezekowitz 2015-05-26 18:08:46 -0400
  • a025f83bf9 same for standing lamp Vanessa Ezekowitz 2015-05-26 18:01:13 -0400
  • bec0177800 trim edges of table lampshade Vanessa Ezekowitz 2015-05-26 17:55:30 -0400
  • 5f0fe66eba new inv image for radiator Vanessa Ezekowitz 2015-05-26 17:05:06 -0400
  • 79020e380e new inventory images for window shutter and large benches Vanessa Ezekowitz 2015-05-26 16:43:19 -0400
  • 5ffce841a6 Minor tweaks kilbith 2015-05-23 15:14:47 +0200
  • 493e74ab42 Fix crash for dummy bucket kilbith 2015-05-22 22:51:17 +0200
  • e041ca9115 same for bathroom tiles Vanessa Ezekowitz 2015-05-18 17:36:48 -0400
  • 898bdb1c82 fix missing paramtype = "light" on skylights Vanessa Ezekowitz 2015-05-18 17:31:05 -0400
  • dc3521488b Fix faucet's particlespawner not stopped after destruct kilbith 2015-05-18 13:04:10 +0200
  • 7bba7cec2e new steel bottle inv image Vanessa Ezekowitz 2015-05-17 17:41:51 -0400
  • 09b09550bc better model for steel bottle, revised its texture, renamed related models and textures to better-conform to naming conventions Vanessa Ezekowitz 2015-05-17 17:17:19 -0400
  • b86dac8e02 Override vessels nodes by mesh kilbith 2015-05-17 21:15:41 +0200
  • 17e066b9b1 Fixed bucket overwrite inhibiting its role - Buckets couldn't be used to take default:water_source nor default:lava_source because the overwrite made in homdecor/exterior.lua replaced that way of working. This patch makes both well and sources work. LeMagnesium 2015-05-16 13:47:46 +0200
  • 3b2dc854c9 delete changelog, it's badly outdated and beyond salvation :P Vanessa Ezekowitz 2015-05-15 19:27:05 -0400
  • 70efd9186e fix flowerpot alias Vanessa Ezekowitz 2015-05-15 19:13:41 -0400
  • 4b3976fd4b clarify the license info for the modpack and combine all such files into one Vanessa Ezekowitz 2015-05-15 19:08:44 -0400
  • 45d1419478 Trash can drop fix and pot recipe tweak kilbith 2015-05-15 22:58:12 +0200
  • 142fce09a7 Import plantlife's small flower pots kilbith 2015-05-15 20:14:48 +0200
  • f1dca4e990 Fix screwdriver variables kilbith 2015-05-15 10:45:21 +0200
  • f1db5635f5 use wallmounted-only rotation for default and locked signs. Vanessa Ezekowitz 2015-05-14 13:13:27 -0400
  • e374b83bc0 Disallow partially or entirely some items to rotate with the screwdriver kilbith 2015-05-14 12:25:11 +0200
  • 246a38832a Allow water to be picked up from well kilbith 2015-05-13 23:59:10 +0200
  • e0fe854c5d Add stained glass kilbith 2015-05-13 00:03:02 +0200
  • b93ec107d7 Add garden lattices kilbith 2015-05-12 16:44:16 +0200
  • dad8ad1428 new inv image for beer taps got rid of a couple obsolete images Vanessa Ezekowitz 2015-05-12 09:03:51 -0400
  • 704870b7d1 fix banister recipes to point to the "horizontal" ones Vanessa Ezekowitz 2015-05-11 20:30:00 -0400
  • 01b55f1a9a better prediction for placing diagonals at the top of the stack Vanessa Ezekowitz 2015-05-11 20:14:02 -0400
  • d5188661da do the same for the "L" bars Vanessa Ezekowitz 2015-05-11 18:35:10 -0400
  • 5210351139 rotate black metal texture on 3dforniture bars Vanessa Ezekowitz 2015-05-11 18:15:24 -0400
  • be751e3267 new inv images for the banisters Vanessa Ezekowitz 2015-05-11 18:11:19 -0400
  • 10b859ba59 add a horizontal banister, rename the diagonals (+alias) includes just enough code to try to auto-route them as they're placed. Vanessa Ezekowitz 2015-05-11 18:03:21 -0400
  • 610f2e0bdc fix broken right-banister model, re-write left one to make sure the normals match Vanessa Ezekowitz 2015-05-11 15:05:50 -0400
  • 3f16e7dbc0 Move sit function kilbith 2015-05-11 20:21:27 +0200
  • f59e0448c7 optimize all PNGs Vanessa Ezekowitz 2015-05-11 12:51:03 -0400
  • dfcd8154eb add recipe for persian rug Vanessa Ezekowitz 2015-05-11 12:46:41 -0400
  • 8e1670e3b9 use mesh node for round-cornered ("small") rugs, nodebox for square-cornered ("large", "persian") rugs. Vanessa Ezekowitz 2015-05-11 12:37:49 -0400