forked from mtcontrib/homedecor_modpack
310 lines
10 KiB
Lua
310 lines
10 KiB
Lua
-- This file supplies refrigerators
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local S = homedecor.gettext
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-- nodebox models
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local fridge_model_bottom = {
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type = "fixed",
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fixed = {
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{0, -0.4375, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
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{-0.5, -0.5, -0.42, 0.5, 0.5, 0.5}, -- NodeBox2
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{-0.5, -0.4375, -0.4375, -0.0625, 0.5, 0.5}, -- NodeBox3
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{0, 0.25, -0.5, 0.0625, 0.3125, -0.4375}, -- NodeBox4
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{-0.125, 0.25, -0.5, -0.0625, 0.3125, -0.4375}, -- NodeBox5
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{0, 0.25, -0.5, 0.0625, 0.5, -0.473029}, -- NodeBox6
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{-0.125, 0.25, -0.5, -0.0625, 0.5, -0.473029}, -- NodeBox7
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}
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}
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local fridge_model_top = {
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type = "fixed",
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fixed = {
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{0, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
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{-0.0625, -0.5, -0.42, 0, 0.5, 0.5}, -- NodeBox2
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{-0.5, -0.5, -0.4375, -0.0625, -0.4375, 0.5}, -- NodeBox3
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{-0.5, -0.5, -0.4375, -0.4375, 0.5, 0.5}, -- NodeBox4
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{-0.5, -0.1875, -0.4375, -0.0625, 0.5, 0.5}, -- NodeBox5
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{-0.4375, -0.4375, -0.125, -0.0625, -0.1875, 0.5}, -- NodeBox6
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{-0.125, -0.4375, -0.4375, -0.0625, -0.1875, -0.125}, -- NodeBox7
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{-0.3125, -0.3125, -0.307054, -0.25, -0.1875, -0.286307}, -- NodeBox8
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{-0.125, 0, -0.5, -0.0625, 0.0625, -0.4375}, -- NodeBox9
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{0, 0, -0.5, 0.0625, 0.0625, -0.4375}, -- NodeBox10
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{0, -0.5, -0.5, 0.0625, 0.0625, -0.473029}, -- NodeBox11
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{-0.125, -0.5, -0.5, -0.0625, 0.0625, -0.473029}, -- NodeBox12
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}
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}
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-- steel-textured fridge
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minetest.register_node("homedecor:refrigerator_steel_bottom", {
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tiles = {
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"default_steel_block.png",
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"homedecor_refrigerator_steel_bottom.png",
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"homedecor_refrigerator_steel_sides2.png",
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"homedecor_refrigerator_steel_sides2.png^[transformFX",
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"homedecor_refrigerator_steel_back2.png",
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"homedecor_refrigerator_steel_front2.png"
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},
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inventory_image = "homedecor_refrigerator_steel_inv.png",
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description = S("Refrigerator (stainless steel)"),
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=3},
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node_box = fridge_model_bottom,
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
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},
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.under
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local pnode = minetest.get_node(pointed_thing.under)
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local rnodedef = minetest.registered_nodes[pnode.name]
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if not rnodedef["buildable_to"] then
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pos = pointed_thing.above
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end
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
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local tnode = minetest.get_node(pos)
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local tnode2 = minetest.get_node(pos2)
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if homedecor.get_nodedef_field(tnode.name, "buildable_to")
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and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
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and not minetest.is_protected(pos, placer:get_player_name())
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and not minetest.is_protected(pos2, placer:get_player_name()) then
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local nodename = itemstack:get_name()
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minetest.add_node(pos, { name = nodename, param2 = fdir })
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minetest.add_node(pos2, { name = "homedecor:refrigerator_steel_top", param2 = fdir })
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if not homedecor.expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
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if minetest.get_node(pos2).name == "homedecor:refrigerator_steel_top" then
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minetest.remove_node(pos2)
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end
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[10,10]"..
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"list[current_name;main;0,0;10,5;]"..
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"list[current_player;main;1,6;8,4;]")
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meta:set_string("infotext", S("Refrigerator"))
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local inv = meta:get_inventory()
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inv:set_size("main",50)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", S("%s moves stuff in refrigerator at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("%s moves stuff to refrigerator at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", S("%s takes stuff from refrigerator at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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})
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minetest.register_node("homedecor:refrigerator_steel_top", {
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tiles = {
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"homedecor_refrigerator_steel_top.png",
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"default_steel_block.png",
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"homedecor_refrigerator_steel_sides1.png",
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"homedecor_refrigerator_steel_sides1.png^[transformFX",
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"homedecor_refrigerator_steel_back1.png",
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"homedecor_refrigerator_steel_front1.png"
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=3},
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node_box = fridge_model_top,
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selection_box = {
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type = "fixed",
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fixed = { 0, 0, 0, 0, 0, 0 }
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},
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})
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-- white, enameled fridge
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minetest.register_node("homedecor:refrigerator_white_bottom", {
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tiles = {
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"default_steel_block.png",
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"homedecor_refrigerator_white_bottom.png",
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"homedecor_refrigerator_white_sides2.png",
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"homedecor_refrigerator_white_sides2.png^[transformFX",
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"homedecor_refrigerator_white_back2.png",
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"homedecor_refrigerator_white_front2.png"
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},
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inventory_image = "homedecor_refrigerator_white_inv.png",
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description = S("Refrigerator"),
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=3},
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node_box = fridge_model_bottom,
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
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},
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.under
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local pnode = minetest.get_node(pointed_thing.under)
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local rnodedef = minetest.registered_nodes[pnode.name]
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if not rnodedef["buildable_to"] then
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pos = pointed_thing.above
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end
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
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local tnode = minetest.get_node(pos)
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local tnode2 = minetest.get_node(pos2)
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if homedecor.get_nodedef_field(tnode.name, "buildable_to")
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and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
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and not minetest.is_protected(pos, placer:get_player_name())
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and not minetest.is_protected(pos2, placer:get_player_name()) then
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local nodename = itemstack:get_name()
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minetest.add_node(pos, { name = nodename, param2 = fdir })
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minetest.add_node(pos2, { name = "homedecor:refrigerator_white_top", param2 = fdir })
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if not homedecor.expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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end
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
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if minetest.get_node(pos2).name == "homedecor:refrigerator_white_top" then
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minetest.remove_node(pos2)
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end
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[10,10]"..
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"list[current_name;main;0,0;10,5;]"..
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"list[current_player;main;1,6;8,4;]")
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meta:set_string("infotext", S("Refrigerator"))
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local inv = meta:get_inventory()
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inv:set_size("main",50)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", S("%s moves stuff in refrigerator at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("%s moves stuff to refrigerator at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", S("%s takes stuff from refrigerator at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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})
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minetest.register_node("homedecor:refrigerator_white_top", {
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tiles = {
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"homedecor_refrigerator_white_top.png",
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"default_steel_block.png",
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"homedecor_refrigerator_white_sides1.png",
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"homedecor_refrigerator_white_sides1.png^[transformFX",
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"homedecor_refrigerator_white_back1.png",
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"homedecor_refrigerator_white_front1.png"
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=3},
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node_box = fridge_model_top,
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selection_box = {
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type = "fixed",
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fixed = { 0, 0, 0, 0, 0, 0 }
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},
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})
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-- convert the old single-node fridges to the new two-node models
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minetest.register_abm({
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nodenames = { "homedecor:refrigerator" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local fdir = node.param2
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local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
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minetest.swap_node(pos, { name = "homedecor:refrigerator_white_bottom", param2 = fdir })
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minetest.set_node(p_top, { name = "homedecor:refrigerator_white_top", param2 = fdir })
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end
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})
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minetest.register_abm({
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nodenames = { "homedecor:refrigerator_locked" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local fdir = node.param2
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local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
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minetest.swap_node(pos, { name = "homedecor:refrigerator_white_bottom_locked", param2 = fdir })
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minetest.set_node(p_top, { name = "homedecor:refrigerator_white_top", param2 = fdir })
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end
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})
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minetest.register_abm({
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nodenames = { "homedecor:refrigerator_steel" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local fdir = node.param2
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local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
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minetest.swap_node(pos, { name = "homedecor:refrigerator_steel_bottom", param2 = fdir })
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minetest.set_node(p_top, { name = "homedecor:refrigerator_steel_top", param2 = fdir })
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end
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})
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minetest.register_abm({
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nodenames = { "homedecor:refrigerator_steel_locked" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local fdir = node.param2
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local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
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minetest.swap_node(pos, { name = "homedecor:refrigerator_steel_bottom_locked", param2 = fdir })
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minetest.set_node(p_top, { name = "homedecor:refrigerator_steel_top", param2 = fdir })
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end
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})
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