forked from mtcontrib/homedecor_modpack
into two files - one with the nodebox models, and one with the actual node definitions. In the process, cleaned up the code that handles node_ownership and protection mods. Also made the mod automatically enable either left-click or right-click to open/close a door, depending on whether the game supports it (actually it checks for the existance of an unrelated function that happened to be added at the same time as the new right-click function). Renamed some textures, duplicated all of the _lr.png textures to make it easier to register the textures in a loop and to allow for more flexible texturing.
698 B
32x32px
698 B
32x32px
![](/gitea/mff/homedecor_modpack/raw/commit/94af6653fd74fa7f09aeb98bdc2aa9f15278ae7b/textures/homedecor_door_wood_glass_mahogany_lrb.png)