forked from mtcontrib/homedecor_modpack
		
	
		
			
				
	
	
		
			54 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| This is what I consider to be a fairly feature-filled home decor 
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| modpack.  As such, it comes in multiple parts:
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| 
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| * The actual homedecor mod, which supplies a bunch of stuff found in 
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| most homes (like flower pots, home electronics, brass and wrought-iron 
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| tables, and a bunch of other things).
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| 
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| * A "3d extras" mod, which supplies things that re-define something in 
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| some other mod (or in the default game) so that those objects become 
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| fully 3d (instead of a flat cube), as well as things which are directly 
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| related.  This mod, for example, provides 3d bookshelves and their empty 
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| and half-depth "open frame" counterparts.
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| 
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| * A signs library forked from the one that thexyz and PilzAdam first 
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| made, which produces visible text on signs (and which has been extended 
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| to put signs on fences, including the brass and wrought iron ones here 
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| in homedecor).
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| 
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| * Sdzen's building_blocks mod, which is here to supply not only a few 
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| blocks to build with, obviously, :-) but also to supply a number of 
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| materials to craft other things in Homedecor with.
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| 
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| All items can be accessed either by crafting various other items 
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| together, or with the usual /give commands.  To get a list of the actual 
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| node names, just go into the homedecor/ folder and run the listnodes.sh 
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| Bash script.  Note that a few of the listed nodes are kinda useless by 
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| themselves (like the various parts of the folding doors).
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| 
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| All of the images used for the recipes in the forum post tracking this 
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| mod are included in the crafting-guide/ folder.
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| 
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| Most stuff can be made from materials found through a game world.  Some 
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| stuff can only be crafted by using materials from another mod (look for 
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| the orange highlights).  Currently, this mod can use materials from 
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| moreores, mesecons, wool, and unifieddyes if present. You can still use 
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| the usual /give commands to get the items that depend on these mods if 
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| you don't use them installed.
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| 
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| This mod is still a work-in-progress, but should be complete enough not 
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| to irritate anyone. :-) Namely, many items can be used as fuel but the 
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| burn times need tuning and I need to tune the cook time and fuel usage 
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| on the four smelted items.
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| 
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| Much of the code (especially for the doors) plus the bucket were taken 
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| from the files which come with Minetest and altered to suit.  Many 
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| thanks to Jeija for coming up with an elegant cylinder using nodeboxes; 
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| see his 'irregular' mods).  His code is used herein (you can guess where
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| :-) ).
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| 
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| Dependencies: none (just the game's default stuff)
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| 
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| Recommends: buckets, flowers, unifieddyes, junglegrass, moreores, 
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| mesecons, wool
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