forked from mtcontrib/homedecor_modpack
41b1730ff2
Minetest has per-face shading of nodes now so these textures are redundant.
172 lines
5.6 KiB
Lua
172 lines
5.6 KiB
Lua
local S = homedecor.gettext
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-- Test
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minetest.register_node("homedecor:table", {
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description = S("Table"),
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tiles = { "forniture_wood.png" },
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.4, -0.5, -0.4, -0.3, 0.4, -0.3 },
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{ 0.3, -0.5, -0.4, 0.4, 0.4, -0.3 },
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{ -0.4, -0.5, 0.3, -0.3, 0.4, 0.4 },
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{ 0.3, -0.5, 0.3, 0.4, 0.4, 0.4 },
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{ -0.5, 0.4, -0.5, 0.5, 0.5, 0.5 },
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{ -0.4, -0.2, -0.3, -0.3, -0.1, 0.3 },
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{ 0.3, -0.2, -0.4, 0.4, -0.1, 0.3 },
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{ -0.3, -0.2, -0.4, 0.4, -0.1, -0.3 },
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{ -0.3, -0.2, 0.3, 0.3, -0.1, 0.4 },
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},
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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})
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minetest.register_node("homedecor:chair", {
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description = S("Chair"),
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tiles = { "forniture_wood.png" },
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.3, -0.5, 0.20, -0.2, 0.5, 0.30 },
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{ 0.2, -0.5, 0.20, 0.3, 0.5, 0.30 },
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{ -0.3, -0.5, -0.30, -0.2, -0.1, -0.20 },
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{ 0.2, -0.5, -0.30, 0.3, -0.1, -0.20 },
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{ -0.3, -0.1, -0.30, 0.3, 0.0, 0.20 },
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{ -0.2, 0.1, 0.25, 0.2, 0.4, 0.26 },
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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})
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local chaircolors = {
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{ "black", "Black" },
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{ "red", "Red" },
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{ "pink", "Pink" },
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{ "violet", "Violet" },
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{ "blue", "Blue" },
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{ "dark_green", "Dark Green" },
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}
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for i in ipairs(chaircolors) do
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local color = chaircolors[i][1]
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local name = S(chaircolors[i][2])
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minetest.register_node("homedecor:armchair_"..color, {
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description = S("Armchair (%s)"):format(name),
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tiles = {
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"forniture_armchair_top_"..color..".png",
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"forniture_armchair_top_"..color..".png",
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"forniture_armchair_lat1_"..color..".png",
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"forniture_armchair_lat1_"..color..".png",
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"forniture_armchair_lat2_"..color..".png",
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"forniture_armchair_lat2_"..color..".png",
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},
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drawtype = "nodebox",
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.50, -0.50, -0.45, -0.30, 0.05, 0.30 },
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{ -0.45, -0.50, -0.50, -0.35, 0.05, -0.45 },
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{ -0.45, 0.05, -0.45, -0.35, 0.10, 0.15 },
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{ 0.30, -0.50, -0.45, 0.50, 0.05, 0.30 },
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{ 0.35, -0.50, -0.50, 0.45, 0.05, -0.45 },
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{ 0.35, 0.05, -0.45, 0.45, 0.10, 0.15 },
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{ -0.50, -0.50, 0.30, 0.50, 0.45, 0.50 },
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{ -0.45, 0.45, 0.35, 0.45, 0.50, 0.45 },
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{ -0.30, -0.45, -0.35, 0.30, -0.10, 0.30 },
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{ -0.30, -0.45, -0.40, 0.30, -0.15, -0.35 },
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{ -0.50, 0.05, 0.15, -0.30, 0.45, 0.30 },
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{ -0.45, 0.10, 0.10, -0.35, 0.45, 0.15 },
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{ -0.45, 0.45, 0.15, -0.35, 0.50, 0.35 },
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{ 0.30, 0.05, 0.15, 0.50, 0.45, 0.30 },
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{ 0.35, 0.10, 0.10, 0.45, 0.45, 0.15 },
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{ 0.35, 0.45, 0.15, 0.45, 0.50, 0.35 },
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},
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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})
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minetest.register_craft({
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output = "homedecor:armchair_"..color.." 2",
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recipe = {
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{ "wool:"..color,""},
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{ "group:wood","group:wood" },
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{ "wool:"..color,"wool:"..color },
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},
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})
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end
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local repl = { off="low", low="med", med="hi", hi="max", max="off", }
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local function reg_lamp(suffix, nxt, desc, tilesuffix, light)
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minetest.register_node("homedecor:table_lamp_"..suffix, {
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description = S(desc),
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drawtype = "nodebox",
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tiles = {
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"forniture_table_lamp_s"..tilesuffix..".png",
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"forniture_table_lamp_s"..tilesuffix..".png",
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"forniture_table_lamp_l"..tilesuffix..".png",
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},
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.1500, -0.500, -0.1500, 0.1500, -0.45, 0.1500 },
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{ -0.0500, -0.450, -0.0500, 0.0500, -0.40, 0.0500 },
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{ -0.0250, -0.400, -0.0250, 0.0250, -0.10, 0.0250 },
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{ -0.0125, -0.125, -0.2000, 0.0125, -0.10, 0.2000 },
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{ -0.2000, -0.125, -0.0125, 0.2000, -0.10, 0.0125 },
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{ -0.2000, -0.100, -0.2000, -0.1750, 0.30, 0.2000 },
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{ 0.1750, -0.100, -0.2000, 0.2000, 0.30, 0.2000 },
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{ -0.1750, -0.100, -0.2000, 0.1750, 0.30, -0.1750 },
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{ -0.1750, -0.100, 0.1750, 0.1750, 0.30, 0.2000 },
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},
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},
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walkable = false,
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light_source = light,
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selection_box = {
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type = "fixed",
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fixed = { -0.2, -0.5, -0.2, 0.2, 0.30, 0.2 },
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},
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groups = {cracky=2,oddly_breakable_by_hand=1,
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not_in_creative_inventory=((desc == nil) and 1) or nil,
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},
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drop = "homedecor:table_lamp_off",
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on_punch = function(pos, node, puncher)
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node.name = "homedecor:table_lamp_"..repl[suffix]
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minetest.set_node(pos, node)
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nodeupdate(pos)
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end,
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})
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minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix)
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end
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reg_lamp("off", "low", "Table Lamp", "", nil )
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reg_lamp("low", "med", nil, "l", 3 )
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reg_lamp("med", "hi" , nil, "m", 7 )
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reg_lamp("hi" , "max", nil, "h", 11 )
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reg_lamp("max", "off", nil, "x", 14 )
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-- Aliases for 3dforniture mod.
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minetest.register_alias("3dforniture:table", "homedecor:table")
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minetest.register_alias("3dforniture:chair", "homedecor:chair")
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minetest.register_alias("3dforniture:armchair", "homedecor:armchair_black")
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minetest.register_alias("homedecor:armchair", "homedecor:armchair_black")
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minetest.register_alias('table', 'homedecor:table')
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minetest.register_alias('chair', 'homedecor:chair')
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minetest.register_alias('armchair', 'homedecor:armchair')
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