homedecor_modpack/fences.lua
Darren Salt cf0ad1fd9a Added corner chainlink fences
Craft two regular chainlink fences to get the corner variety, place the result
back into the craft grid to get the two fences back.
2013-03-05 02:16:20 -05:00

695 lines
22 KiB
Lua

-- This file adds fences of various types
minetest.register_node("homedecor:fence_brass", {
description = "Brass Fence/railing",
drawtype = "fencelike",
tiles = {"homedecor_tile_brass.png"},
inventory_image = "homedecor_fence_brass.png",
wield_image = "homedecor_pole_brass.png",
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
on_rightclick = function(pos, node, clicker)
if not homedecor_node_is_owned(pos, clicker) then
local fdir = minetest.dir_to_facedir(clicker:get_look_dir())
local itemstack = clicker:get_wielded_item()
if itemstack:get_name() == "default:sign_wall" then
minetest.env:add_node(pos, {name = "homedecor:fence_brass_with_sign", param2 = fdir})
itemstack:take_item()
return itemstack
else
print("want to simply place the wielded item like usual.")
-- What goes here if I want to just place the wielded node (dirt, cobble, etc) normally?
end
end
end,
on_place = function(itemstack, placer, pointed_thing)
if not homedecor_node_is_owned(pointed_thing.under, placer) then
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.env:add_node(pointed_thing.above, {name = "homedecor:fence_brass", param2 = fdir})
itemstack:take_item()
placer:set_wielded_item(itemstack)
return itemstack
end
end
})
minetest.register_node("homedecor:fence_wrought_iron", {
description = "Wrought Iron Fence/railing",
drawtype = "fencelike",
tiles = {"homedecor_tile_wrought_iron.png"},
inventory_image = "homedecor_fence_wrought_iron.png",
wield_image = "homedecor_pole_wrought_iron.png",
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
on_rightclick = function(pos, node, clicker)
if not homedecor_node_is_owned(pos, clicker) then
local fdir = minetest.dir_to_facedir(clicker:get_look_dir())
local itemstack = clicker:get_wielded_item()
if itemstack:get_name() == "default:sign_wall" then
minetest.env:add_node(pos, {name = "homedecor:fence_wrought_iron_with_sign", param2 = fdir})
itemstack:take_item()
clicker:set_wielded_item(itemstack)
return itemstack
else
print("want to simply place the wielded item like usual.")
-- What goes here if I want to just place the wielded node (dirt, cobble, etc) normally?
end
end
end,
on_place = function(itemstack, placer, pointed_thing)
if not homedecor_node_is_owned(pointed_thing.under, placer) then
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.env:add_node(pointed_thing.above, {name = "homedecor:fence_wrought_iron", param2 = fdir})
itemstack:take_item()
placer:set_wielded_item(itemstack)
return itemstack
end
end
})
-- brass/wrought iron with signs:
minetest.register_node("homedecor:fence_brass_with_sign", {
description = "Brass Fence/railing with sign",
drawtype = "nodebox",
tiles = {
"homedecor_sign_brass_post_top.png",
"homedecor_sign_brass_post_bottom.png",
"homedecor_sign_brass_post_side.png",
"homedecor_sign_brass_post_side.png",
"homedecor_sign_brass_post_back.png",
"homedecor_sign_brass_post_front.png",
},
wield_image = "homedecor_sign_brass_post.png",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
{ -0.45, -0.1875, -0.225, 0.45, 0.4375, -0.125 },
}
},
selection_box = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
{ -0.45, -0.1875, -0.225, 0.45, 0.4375, -0.125 },
}
},
groups = {snappy=3,not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
drop = {
max_items = 2,
items = {
{ items = { "default:sign_wall" }},
{ items = { "homedecor:fence_brass" }},
},
},
on_construct = function(pos)
homedecor_construct_sign(pos)
end,
on_destruct = function(pos)
homedecor_destruct_sign(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
homedecor_update_sign(pos, fields)
end,
on_punch = function(pos, node, puncher)
homedecor_update_sign(pos)
end,
})
minetest.register_node("homedecor:fence_wrought_iron_with_sign", {
description = "Wrought Iron Fence/railing with sign",
drawtype = "nodebox",
tiles = {
"homedecor_sign_wrought_iron_post_top.png",
"homedecor_sign_wrought_iron_post_bottom.png",
"homedecor_sign_wrought_iron_post_side.png",
"homedecor_sign_wrought_iron_post_side.png",
"homedecor_sign_wrought_iron_post_back.png",
"homedecor_sign_wrought_iron_post_front.png",
},
wield_image = "homedecor_sign_wrought_iron_post.png",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
{ -0.45, -0.1875, -0.225, 0.45, 0.4375, -0.125 },
}
},
selection_box = {
type = "fixed",
fixed = {
{ -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
{ -0.45, -0.1875, -0.225, 0.45, 0.4375, -0.125 },
}
},
groups = {snappy=3,not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
drop = {
max_items = 2,
items = {
{ items = { "default:sign_wall" }},
{ items = { "homedecor:fence_wrought_iron" }},
},
},
on_construct = function(pos)
homedecor_construct_sign(pos)
end,
on_destruct = function(pos)
homedecor_destruct_sign(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
homedecor_update_sign(pos, fields)
end,
on_punch = function(pos, node, puncher)
homedecor_update_sign(pos)
end,
})
-- other types of fences
minetest.register_node("homedecor:fence_picket", {
drawtype = "nodebox",
description = "Unpainted Picket Fence",
tiles = {
"homedecor_fence_picket.png",
"homedecor_fence_picket.png",
"homedecor_fence_picket.png",
"homedecor_fence_picket.png",
"homedecor_fence_picket_backside.png",
"homedecor_fence_picket.png"
},
-- inventory_image = "homedecor_fence_picket.png",
-- wield_image = "homedecor_fence_picket.png",
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.495, 0.5, 0.5, 0.495 }
},
})
minetest.register_node("homedecor:fence_picket_white", {
drawtype = "nodebox",
description = "White Picket Fence",
tiles = {
"homedecor_fence_picket_white.png",
"homedecor_fence_picket_white.png",
"homedecor_fence_picket_white.png",
"homedecor_fence_picket_white.png",
"homedecor_fence_picket_white_backside.png",
"homedecor_fence_picket_white.png"
},
-- inventory_image = "homedecor_fence_picket_white.png",
-- wield_image = "homedecor_fence_picket_white.png",
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.495, 0.5, 0.5, 0.495 }
},
})
minetest.register_node("homedecor:fence_privacy", {
drawtype = "nodebox",
description = "Wooden Privacy Fence",
tiles = {
"homedecor_fence_privacy_tb.png",
"homedecor_fence_privacy_tb.png",
"homedecor_fence_privacy_sides.png",
"homedecor_fence_privacy_sides.png",
"homedecor_fence_privacy_backside.png",
"homedecor_fence_privacy_front.png"
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 5/16, 0.5, 0.5, 8/16 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, 5/16, -5/16, 8/16, 7/16 }, -- left part
{ -4/16, -8/16, 5/16, 3/16, 8/16, 7/16 }, -- middle part
{ 4/16, -8/16, 5/16, 8/16, 8/16, 7/16 }, -- right part
{ -8/16, -2/16, 7/16, 8/16, 2/16, 8/16 }, -- connecting rung
}
},
})
minetest.register_node("homedecor:fence_barbed_wire", {
drawtype = "nodebox",
description = "Barbed Wire Fence",
tiles = {"homedecor_fence_barbed_wire.png"},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, 6/16, -6/16, 8/16, 8/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ -6/16, -8/16, 7/16, 6/16, 8/16, 7/16 } -- the wire
}
},
})
minetest.register_node("homedecor:fence_chainlink", {
drawtype = "nodebox",
description = "Chainlink Fence",
tiles = {
"homedecor_fence_chainlink_tb.png",
"homedecor_fence_chainlink_tb.png",
"homedecor_fence_chainlink_sides.png",
"homedecor_fence_chainlink_sides.png",
"homedecor_fence_chainlink_fb.png",
"homedecor_fence_chainlink_fb.png",
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, 6/16, -7/16, 8/16, 8/16 }, -- left post
{ 7/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ -8/16, 7/16, 13/32, 8/16, 8/16, 15/32 }, -- top piece
{ -8/16, -8/16, 13/32, 8/16, -7/16, 15/32 }, -- bottom piece
{ -8/16, -8/16, 7/16, 8/16, 8/16, 7/16 } -- the chainlink itself
}
},
})
minetest.register_node("homedecor:fence_chainlink_corner", {
drawtype = "nodebox",
description = "Chainlink Fence",
tiles = {
"homedecor_fence_chainlink_gate_tb.png",
"homedecor_fence_chainlink_gate_tb.png",
"homedecor_fence_chainlink_corner_sides.png",
"homedecor_fence_chainlink_corner_sides.png",
"homedecor_fence_chainlink_corner_sides.png",
"homedecor_fence_chainlink_corner_sides.png",
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 },
{ -0.5, -0.5, -0.5, -0.375, 0.5, 0.5 }
}
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, 6/16, -6/16, 8/16, 8/16 }, -- left post, rear
{ -8/16, -8/16, -8/16, -6/16, 8/16, -7/16 }, -- left post, front
{ 7/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post, rear
{ -8/16, 7/16, 13/32, 8/16, 8/16, 15/32 }, -- top piece, rear
{ -8/16, -8/16, 13/32, 8/16, -7/16, 15/32 }, -- bottom piece, rear
{ -15/32, 7/16, -8/16, -13/32, 8/16, 8/16 }, -- top piece, side
{ -15/32, -8/16, -8/16, -13/32, -7/16, 8/16 }, -- bottom piece, side
{ -8/16, -8/16, 7/16, 8/16, 8/16, 7/16 }, -- the chainlink itself, rear
{ -7/16, -8/16, -8/16, -7/16, 8/16, 8/16 } -- the chainlink itself, side
}
},
})
-- =====
-- Gates
minetest.register_node("homedecor:fence_picket_gate_closed", {
drawtype = "nodebox",
description = "Unpainted Picket Fence Gate",
tiles = {
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate_backside.png",
"homedecor_fence_picket_gate.png"
},
-- inventory_image = "homedecor_fence_picket_gate.png",
-- wield_image = "homedecor_fence_picket_gate.png",
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.495, 0.5, 0.5, 0.495 }
},
})
minetest.register_node("homedecor:fence_picket_gate_open", {
drawtype = "nodebox",
description = "Unpainted Picket Fence Gate",
tiles = {
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate_backside.png",
"homedecor_fence_picket_gate.png",
"homedecor_fence_picket_gate.png"
},
-- inventory_image = "homedecor_fence_picket_gate.png",
-- wield_image = "homedecor_fence_picket_gate.png",
paramtype = "light",
is_ground_content = true,
groups = {snappy=3, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { 0.4, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { 0.495, -0.5, -0.5, 0.495, 0.5, 0.5 }
},
drop = "homedecor:fence_picket_gate_closed"
})
minetest.register_node("homedecor:fence_picket_gate_white_closed", {
drawtype = "nodebox",
description = "White Picket Fence Gate",
tiles = {
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white_backside.png",
"homedecor_fence_picket_gate_white.png"
},
-- inventory_image = "homedecor_fence_picket_gate.png",
-- wield_image = "homedecor_fence_picket_gate.png",
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.495, 0.5, 0.5, 0.495 }
},
})
minetest.register_node("homedecor:fence_picket_gate_white_open", {
drawtype = "nodebox",
description = "White Picket Fence Gate",
tiles = {
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white_backside.png",
"homedecor_fence_picket_gate_white.png",
"homedecor_fence_picket_gate_white.png"
},
-- inventory_image = "homedecor_fence_picket_gate.png",
-- wield_image = "homedecor_fence_picket_gate.png",
paramtype = "light",
is_ground_content = true,
groups = {snappy=3, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { 0.4, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { 0.495, -0.5, -0.5, 0.495, 0.5, 0.5 }
},
drop = "homedecor:fence_picket_gate_closed"
})
minetest.register_node("homedecor:fence_barbed_wire_gate_closed", {
drawtype = "nodebox",
description = "Barbed Wire Fence Gate",
tiles = {
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_backside.png",
"homedecor_fence_barbed_wire_gate_front.png"
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, 6/16, -6/16, 8/16, 8/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ -8/16, 7/16, 13/32, 8/16, 8/16, 15/32 }, -- top piece
{ -8/16, -8/16, 13/32, 8/16, -7/16, 15/32 }, -- bottom piece
{ -6/16, -8/16, 7/16, 6/16, 8/16, 7/16 } -- the wire
}
},
})
minetest.register_node("homedecor:fence_barbed_wire_gate_open", {
drawtype = "nodebox",
description = "Barbed Wire Fence Gate",
tiles = {
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_front.png",
"homedecor_fence_barbed_wire_gate_backside.png",
"homedecor_fence_barbed_wire_gate_edges.png",
"homedecor_fence_barbed_wire_gate_edges.png"
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { 0.375, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ 6/16, -8/16, -8/16, 8/16, 8/16, -6/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ 13/32, 7/16, -8/16, 15/32, 8/16, 8/16 }, -- top piece
{ 13/32, -8/16, -8/16, 15/32, -7/16, 8/16 }, -- bottom piece
{ 7/16, -8/16, -6/16, 7/16, 8/16, 6/16 } -- the wire
}
},
drop = "homedecor:fence_barbed_wire_gate_closed"
})
minetest.register_node("homedecor:fence_chainlink_gate_closed", {
drawtype = "nodebox",
description = "Chainlink Fence Gate",
tiles = {
"homedecor_fence_chainlink_gate_tb.png",
"homedecor_fence_chainlink_gate_tb.png",
"homedecor_fence_chainlink_gate_sides.png",
"homedecor_fence_chainlink_gate_sides.png",
"homedecor_fence_chainlink_gate_backside.png",
"homedecor_fence_chainlink_gate_front.png",
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, 6/16, -7/16, 8/16, 8/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ -8/16, 7/16, 13/32, 8/16, 8/16, 15/32 }, -- top piece
{ -8/16, -8/16, 13/32, 8/16, -7/16, 15/32 }, -- bottom piece
{ -8/16, -8/16, 7/16, 8/16, 8/16, 7/16 }, -- the chainlink itself
{ -8/16, -3/16, 6/16, -6/16, 3/16, 8/16 } -- the lump representing the lock
}
},
})
minetest.register_node("homedecor:fence_chainlink_gate_open", {
drawtype = "nodebox",
description = "Chainlink Fence Gate (open)",
tiles = {
"homedecor_fence_chainlink_gate_tb.png",
"homedecor_fence_chainlink_gate_tb.png",
"homedecor_fence_chainlink_gate_front.png",
"homedecor_fence_chainlink_gate_backside.png",
"homedecor_fence_chainlink_gate_sides.png",
"homedecor_fence_chainlink_gate_sides.png",
},
paramtype = "light",
is_ground_content = true,
groups = {snappy=3, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { 0.375, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{ 6/16, -8/16, -8/16, 8/16, 8/16, -7/16 }, -- left post
{ 6/16, -8/16, 6/16, 8/16, 8/16, 8/16 }, -- right post
{ 13/32, 7/16, -8/16, 15/32, 8/16, 8/16 }, -- top piece
{ 13/32, -8/16, -8/16, 15/32, -7/16, 8/16 }, -- bottom piece
{ 7/16, -8/16, -8/16, 7/16, 8/16, 8/16 }, -- the chainlink itself
{ 6/16, -3/16, -8/16, 8/16, 3/16, -6/16 } -- the lump representing the lock
}
},
drop = "homedecor:fence_chainlink_gate_closed"
})
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_picket_gate_white_closed" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_picket_gate_white_open", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_picket_gate_white_open" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_picket_gate_white_closed", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_picket_gate_closed" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_picket_gate_open", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_picket_gate_open" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_picket_gate_closed", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_barbed_wire_gate_closed" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_barbed_wire_gate_open", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_barbed_wire_gate_open" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_barbed_wire_gate_closed", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_chainlink_gate_closed" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_chainlink_gate_open", param2 = fdir })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="homedecor:fence_chainlink_gate_open" then
fdir=node.param2
minetest.env:add_node(pos, { name = "homedecor:fence_chainlink_gate_closed", param2 = fdir })
end
end)