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[irc_commands] Revert back to upstream

- Strip irc token system
 - Use new authentication API
This commit is contained in:
LeMagnesium 2017-03-02 19:33:02 +01:00
parent 4bc72ba10f
commit 0519a85465
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@ -1,7 +1,5 @@
local irc_users = {} local irc_users = {}
local irc_tokens = {}
local tokens_file = minetest.get_worldpath() .. "/irc_tokens"
local old_chat_send_player = minetest.chat_send_player local old_chat_send_player = minetest.chat_send_player
minetest.chat_send_player = function(name, message) minetest.chat_send_player = function(name, message)
@ -13,94 +11,6 @@ minetest.chat_send_player = function(name, message)
return old_chat_send_player(name, message) return old_chat_send_player(name, message)
end end
-- Load/Save tokens
local function load_tokens()
local f = io.open(tokens_file, "r")
local tokens = {}
if f then
tokens = minetest.deserialize(f:read())
f:close()
end
return tokens
end
irc_tokens = load_tokens()
local function save_tokens()
local f = io.open(tokens_file, "w")
if f then
f:write(minetest.serialize(irc_tokens))
f:close()
return true
else
minetest.log("error", "[IRC_Commands] Tokens storage file couldn't be created!")
return false
end
end
local function generate_token(name)
local passtr = ""
for i = 1, math.random(20,40) do
passtr = passtr .. tostring(math.random(1,65535))
end
return minetest.get_password_hash(name, passtr)
end
-- Note: You can and **should** regulary regenerate tokens
minetest.register_chatcommand("gen_token", {
description = "Generate irc token to log in",
privs = {shout = true},
func = function(name, param)
if not minetest.get_player_by_name(name) then
return false, "You need to be logged in to the server to generate tokens"
end
local h = ""
if irc_tokens[name] then
h = " new"
end
irc_tokens[name] = generate_token(name)
minetest.chat_send_player(name, "Here is you" .. h .. " token : " .. irc_tokens[name])
save_tokens()
-- Disconnect any user using this login
for nick, loggedInAs in pairs(irc_users) do
if loggedInAs == name then
minetest.log("action", nick.."@IRC has been logged out from "
..irc_users[nick] .. " (token regenerated)")
irc_users[nick] = nil
irc:say(nick, "Token regenerated. You are now logged off.")
end
end
return true
end
})
minetest.register_chatcommand("del_token", {
description = "Delete your entry in the token register",
privs = {shout = true},
func = function(name)
if not minetest.get_player_by_name(name) then
return false, "You need to be logged in to the server to generate tokens"
end
if not irc_tokens[name] then
return true, "You had no entry in the tokens' register"
else
irc_tokens[name] = nil
save_tokens()
-- Disconnect any user using this login
for nick, loggedInAs in pairs(irc_users) do
if loggedInAs == name then
minetest.log("action", nick.."@IRC has been logged out from "
..irc_users[nick] .. " (token regenerated)")
irc_users[nick] = nil
irc:say(nick, "Token regenerated. You are now logged off.")
end
end
return true, "Access for you using a token has been removed. Use /gen_token to create" ..
" a new token at any time"
end
end
})
irc:register_hook("NickChange", function(user, newNick) irc:register_hook("NickChange", function(user, newNick)
for nick, player in pairs(irc_users) do for nick, player in pairs(irc_users) do
if nick == user.nick then if nick == user.nick then
@ -122,54 +32,45 @@ irc:register_hook("OnQuit", function(user, reason)
irc_users[user.nick] = nil irc_users[user.nick] = nil
end) end)
-- Since `minetest.get_password_hash` is broken by the new SRP auth mechanism
-- We will still allow to use login, but with tokens, and fall back to old hashs
-- If 1° we can use them and 2° a token is generated
function checkToken(playerName, token, usernick)
if irc_tokens[playerName] and
irc_tokens[playerName] == token then
minetest.log("action", "User " .. usernick
.." from IRC logs in as " .. playerName .. " using their token")
irc_users[usernick] = playerName
return true, "You are now logged in as " .. playerName
else
minetest.log("action", usernick.."@IRC attempted to log in as "
..playerName.." unsuccessfully using a token")
if irc_tokens[playerName] then
return false, "Invalid token for player " .. playerName .. "."
else
return false, "No token generated by that player."
end
end
end
irc:register_bot_command("login", { irc:register_bot_command("login", {
params = "<username> <password or token>", params = "<username> <password>",
description = "Login as a user to run commands", description = "Login as a user to run commands",
func = function(user, args) func = function(user, args)
if args == "" then if args == "" then
return false, "You need a username and password/token." return false, "You need a username and password."
end end
local playerName, password = args:match("^(%S+)%s(%S+)$") local playerName, password = args:match("^(%S+)%s(%S+)$")
if not playerName then if not playerName then
return false, "Player name and password/token required." return false, "Player name and password required."
end end
local inChannel = false local inChannel = false
local users = irc.conn.channels[irc.config.channel].users local channel = irc.conn.channels[irc.config.channel]
for cnick, cuser in pairs(users) do if not channel then
return false, "The server needs to be in its "..
"channel for anyone to log in."
end
for cnick, cuser in pairs(channel.users) do
if user.nick == cnick then if user.nick == cnick then
inChannel = true inChannel = true
break break
end end
end end
if not inChannel then if not inChannel then
return false, "You need to be in the server's channel to login." return false, "You need to be in the server's channel to log in."
end
local handler = minetest.get_auth_handler()
local auth = handler.get_auth(playerName)
if auth and minetest.check_password_entry(playerName, auth.password, password) then
minetest.log("action", "User "..user.nick
.." from IRC logs in as "..playerName)
irc_users[user.nick] = playerName
handler.record_login(playerName)
return true, "You are now logged in as "..playerName
else
minetest.log("action", user.nick.."@IRC attempted to log in as "
..playerName.." unsuccessfully")
return false, "Incorrect password or player does not exist."
end end
return checkToken(playerName, password, user.nick)
end end
}) })