From 2a4f11ebf5c14a932c1f4b4e7a1cfda5f11cd0c2 Mon Sep 17 00:00:00 2001 From: Calinou Date: Wed, 7 May 2014 22:29:01 +0200 Subject: [PATCH] Map Tools nodes shouldn't be buildable_to. Make the post process of the smoke more opaque. --- init.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/init.lua b/init.lua index ccf4778..3fc76da 100644 --- a/init.lua +++ b/init.lua @@ -318,7 +318,6 @@ minetest.register_node("maptools:lightbulb", { pointable = false, light_source = 15, paramtype = "light", - buildable_to = true, sunlight_propagates = true, drop = "", groups = {unbreakable=1, not_in_creative_inventory = maptools_creative}, @@ -360,7 +359,6 @@ minetest.register_node("maptools:climb", { walkable = false, climbable = true, pointable = false, - buildable_to = true, paramtype = "light", sunlight_propagates = true, drop = "", @@ -409,7 +407,7 @@ minetest.register_node("maptools:smoke", { paramtype = "light", drop = "", groups = {unbreakable=1, not_in_creative_inventory = maptools_creative}, - post_effect_color = {a=127, r=127, g=127, b=127}, + post_effect_color = {a=192, r=96, g=96, b=96}, }) minetest.register_node("maptools:ladder", {