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										13
									
								
								.editorconfig
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,13 @@ | ||||
| root = true | ||||
|  | ||||
| [*] | ||||
| charset = utf-8 | ||||
| end_of_line = lf | ||||
| indent_style = space | ||||
| indent_size = 2 | ||||
| insert_final_newline = true | ||||
| trim_trailing_whitespace = true | ||||
|  | ||||
| [*.{lua,luacheckrc}] | ||||
| indent_style = tab | ||||
| indent_size = 4 | ||||
							
								
								
									
										11
									
								
								.github/workflows/build.yml
									
									
									
									
										vendored
									
									
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						| @@ -0,0 +1,11 @@ | ||||
| on: [push, pull_request] | ||||
| name: build | ||||
| jobs: | ||||
|   lint: | ||||
|     runs-on: ubuntu-latest | ||||
|     steps: | ||||
|       - uses: actions/checkout@master | ||||
|       - name: lint | ||||
|         uses: Roang-zero1/factorio-mod-luacheck@master | ||||
|         with: | ||||
|           luacheckrc_url: "" | ||||
							
								
								
									
										29
									
								
								.luacheckrc
									
									
									
									
									
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						| @@ -0,0 +1,29 @@ | ||||
| std = "lua51+minetest" | ||||
| unused_args = false | ||||
| allow_defined_top = true | ||||
| max_line_length = 90 | ||||
|  | ||||
| globals = { | ||||
| 	"maptools" | ||||
| } | ||||
|  | ||||
| stds.minetest = { | ||||
| 	read_globals = { | ||||
| 		"DIR_DELIM", | ||||
| 		"minetest", | ||||
| 		"core", | ||||
| 		"dump", | ||||
| 		"vector", | ||||
| 		"nodeupdate", | ||||
| 		"VoxelManip", | ||||
| 		"VoxelArea", | ||||
| 		"PseudoRandom", | ||||
| 		"ItemStack", | ||||
| 		"default", | ||||
| 		table = { | ||||
| 			fields = { | ||||
| 				"copy", | ||||
| 			}, | ||||
| 		}, | ||||
| 	} | ||||
| } | ||||
							
								
								
									
										10
									
								
								.pre-commit-config.yaml
									
									
									
									
									
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						| @@ -0,0 +1,10 @@ | ||||
| repos: | ||||
|   - repo: https://github.com/pre-commit/pre-commit-hooks | ||||
|     rev: v3.3.0 | ||||
|     hooks: | ||||
|       - id: fix-byte-order-marker | ||||
|       - id: end-of-file-fixer | ||||
|       - id: trailing-whitespace | ||||
|  | ||||
|       - id: mixed-line-ending | ||||
|         args: [--fix=lf] | ||||
							
								
								
									
										14
									
								
								CHANGELOG.md
									
									
									
									
									
								
							
							
						
						| @@ -1,14 +0,0 @@ | ||||
| # Changelog | ||||
|  | ||||
| All notable changes to this project will be documented in this file. | ||||
|  | ||||
| The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) | ||||
| and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). | ||||
|  | ||||
| ## [Unreleased] | ||||
|  | ||||
| ## 1.0.0 - 2017-02-19 | ||||
|  | ||||
| - Initial versioned release. | ||||
|  | ||||
| [Unreleased]: https://github.com/minetest-mods/maptools/compare/v1.0.0...HEAD | ||||
| @@ -1,7 +1,7 @@ | ||||
| zlib license | ||||
| ============ | ||||
|  | ||||
| Copyright (c) 2012-2015 Calinou and contributors | ||||
| Copyright © 2012-2020 Hugo Locurcio and contributors | ||||
|  | ||||
| **This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.** | ||||
|  | ||||
|   | ||||
							
								
								
									
										26
									
								
								NODES.md
									
									
									
									
									
								
							
							
						
						| @@ -1,26 +0,0 @@ | ||||
| # Item names for spawning the items using /give or /giveme | ||||
|  | ||||
| ## Items | ||||
|  | ||||
| - `admin_pick`: magenta pickaxe, infinite durability, mines everything including unbreakable blocks instantly. No drops. Don't put this pickaxe in the hands of a griefer, of course. | ||||
| - `admin_pick_with_drops`: same as admin pickaxe, but drops stuff. | ||||
| - `infinite_fuel`: fuel lasting for a (near)-infinite time. Don't worry about the "near" * it lasts for about 50 in-real-life years. | ||||
| - `super_apple`: a yellow apple which heals 20 HP. | ||||
| - `copper_coin`, | ||||
| - `silver_coin`, | ||||
| - `gold_coin`: these have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops. | ||||
|  | ||||
| ## Blocks | ||||
|  | ||||
| **[!]** denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit or similar). | ||||
| - `(block)_u` : unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). Examples: `stone_u`, `wood_u`, `glass_u`, … | ||||
| - `full_grass`: unbreakable block with the grass texture on all sides. | ||||
| - `player_clip`: **[!]** invisible block, not pointable. | ||||
| - `full_clip`: invisible block, pointable. Also available as a thin face: full_clip_face. | ||||
| - `smoke_block`: some smoke (does not harm players or entities). | ||||
| - `no_build`: **[!]** very basic building prevention. | ||||
| - `no_interact`: prevents interacting through the block (opening chests, furnaces, attacking entities, …). | ||||
| - `damage_(1…5)`: **[!]** damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second). | ||||
| - `kill`: **[!]** instant kill (deals 10 heart damage) blocks. | ||||
| - `light_block`: **[!]** invisible non-solid block, prevents light from passing through. | ||||
| - `light_bulb`: **[!]** invisible non-solid block, emitting a good amount of light. | ||||
							
								
								
									
										26
									
								
								README.md
									
									
									
									
									
								
							
							
						
						| @@ -1,9 +1,12 @@ | ||||
| # Map Tools | ||||
| # Map Tools [](https://github.com/minetest-mods/maptools/actions) | ||||
|  | ||||
| Map Tools for [Minetest](https://www.minetest.net/), a free and open source infinite | ||||
| world block sandbox game. | ||||
|  | ||||
| [**Forum topic**](https://forum.minetest.net/viewtopic.php?f=11&t=1882) | ||||
| ## Resources | ||||
|  | ||||
| - [Forum topic](https://forum.minetest.net/viewtopic.php?f=11&t=1882) | ||||
| - [List of nodes and items available](docs/NODES_ITEMS.md) | ||||
|  | ||||
| ## Installation | ||||
|  | ||||
| @@ -12,15 +15,13 @@ world block sandbox game. | ||||
| To install Map Tools, clone this Git repository into your Minetest's `mods/` | ||||
| directory: | ||||
|  | ||||
| ``` | ||||
| ```bash | ||||
| git clone https://github.com/minetest-mods/maptools.git | ||||
| ``` | ||||
|  | ||||
| You can also | ||||
| [download a ZIP archive](https://github.com/minetest-mods/maptools/archive/master.zip) | ||||
| of Map Tools. If you do so, you will need to extract the archive, then rename | ||||
| the resulting folder from `maptools-master` to `maptools` – this is | ||||
| **absolutely** necessary to do, else, it won't work! | ||||
| of Map Tools. | ||||
|  | ||||
| ### Enable the mod | ||||
|  | ||||
| @@ -43,29 +44,30 @@ This is the easiest way to enable Map Tools when playing in singleplayer | ||||
|  | ||||
| This is the recommended way to enable the mod on a server without using a GUI. | ||||
|  | ||||
| 1. Make sure Minetest is not currently running (else, it will overwrite | ||||
| 1. Make sure Minetest is not currently running (otherwise, it will overwrite | ||||
|    the changes when exiting). | ||||
| 2. Open the world's `world.mt` file using a text editor. | ||||
| 3. Add the following line at the end of the file: | ||||
|  | ||||
| ``` | ||||
| ```text | ||||
| load_mod_maptools = true | ||||
| ``` | ||||
|  | ||||
| If the line is already present in the file, then replace `false` with `true` on that line. | ||||
| If the line is already present in the file, then replace `false` with `true` | ||||
| on that line. | ||||
|  | ||||
| 4. Save the file, then start a game on the world you enabled Map Tools on. | ||||
| 5. Map Tools should now be running on your world. | ||||
|  | ||||
| ## Version compatibility | ||||
|  | ||||
| Map Tools is currently primarily tested with Minetest 0.4.16. | ||||
| Map Tools is currently primarily tested with Minetest 5.1.0. | ||||
| It may or may not work with newer or older versions. Issues arising in older | ||||
| versions than 0.4.16 will generally not be fixed. | ||||
| versions than 5.0.0 will generally not be fixed. | ||||
|  | ||||
| ## License | ||||
|  | ||||
| Copyright © 2012-2017 Hugo Locurcio and contributors | ||||
| Copyright © 2012-2020 Hugo Locurcio and contributors | ||||
|  | ||||
| - Map Tools code is licensed under the zlib license, see | ||||
|   [`LICENSE.md`](LICENSE.md) for details. | ||||
|   | ||||
| @@ -1,7 +1,7 @@ | ||||
| --[[ | ||||
| Map Tools: alias definitions | ||||
|  | ||||
| Copyright (c) 2012-2015 Calinou and contributors. | ||||
| Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||
| Licensed under the zlib license. See LICENSE.md for more information. | ||||
| --]] | ||||
|  | ||||
|   | ||||
| @@ -1,14 +1,14 @@ | ||||
| --[[ | ||||
| Map Tools: configuration handling | ||||
|  | ||||
| Copyright (c) 2012-2015 Calinou and contributors. | ||||
| Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||
| Licensed under the zlib license. See LICENSE.md for more information. | ||||
| --]] | ||||
|  | ||||
| maptools.config = {} | ||||
|  | ||||
| local function getbool_default(setting, default) | ||||
| 	local value = minetest.setting_getbool(setting) | ||||
| 	local value = minetest.settings:get_bool(setting) | ||||
| 	if value == nil then | ||||
| 		value = default | ||||
| 	end | ||||
| @@ -21,7 +21,7 @@ local function setting(settingtype, name, default) | ||||
| 			getbool_default("maptools." .. name, default) | ||||
| 	else | ||||
| 		maptools.config[name] = | ||||
| 			minetest.setting_get("maptools." .. name) or default | ||||
| 			minetest.settings:get("maptools." .. name) or default | ||||
| 	end | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,11 +1,11 @@ | ||||
| --[[ | ||||
| Map Tools: item definitions | ||||
|  | ||||
| Copyright (c) 2012-2015 Calinou and contributors. | ||||
| Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||
| Licensed under the zlib license. See LICENSE.md for more information. | ||||
| --]] | ||||
|  | ||||
| local S = maptools.intllib | ||||
| local S = maptools.S | ||||
|  | ||||
| maptools.creative = maptools.config["hide_from_creative_inventory"] | ||||
|  | ||||
| @@ -14,7 +14,6 @@ minetest.register_craftitem("maptools:copper_coin", { | ||||
| 	inventory_image = "maptools_copper_coin.png", | ||||
| 	wield_scale = {x = 0.5, y = 0.5, z = 0.25}, | ||||
| 	stack_max = 10000, | ||||
| 	groups = {not_in_creative_inventory = maptools.creative}, | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("maptools:silver_coin", { | ||||
| @@ -22,7 +21,6 @@ minetest.register_craftitem("maptools:silver_coin", { | ||||
| 	inventory_image = "maptools_silver_coin.png", | ||||
| 	wield_scale = {x = 0.5, y = 0.5, z = 0.25}, | ||||
| 	stack_max = 10000, | ||||
| 	groups = {not_in_creative_inventory = maptools.creative}, | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("maptools:gold_coin", { | ||||
| @@ -30,7 +28,6 @@ minetest.register_craftitem("maptools:gold_coin", { | ||||
| 	inventory_image = "maptools_gold_coin.png", | ||||
| 	wield_scale = {x = 0.5, y = 0.5, z = 0.25}, | ||||
| 	stack_max = 10000, | ||||
| 	groups = {not_in_creative_inventory = maptools.creative}, | ||||
| }) | ||||
|  | ||||
| minetest.register_craftitem("maptools:infinitefuel", { | ||||
| @@ -45,49 +42,3 @@ minetest.register_craft({ | ||||
| 	recipe = "maptools:infinitefuel", | ||||
| 	burntime = 1000000000, | ||||
| }) | ||||
|  | ||||
| -- Coin based craft recipes | ||||
| -- //MFF_BEG(Mg|07/24/15) | ||||
| -- //MFF_BEG(Darcidride|07/06/16) | ||||
|  | ||||
| --[[ | ||||
| -- 9CC -> 1SC | ||||
| minetest.register_craft({ | ||||
| 	output = "maptools:silver_coin", | ||||
| 	recipe = { | ||||
| 		{"maptools:copper_coin", "maptools:copper_coin", "maptools:copper_coin"}, | ||||
| 		{"maptools:copper_coin", "maptools:copper_coin", "maptools:copper_coin"}, | ||||
| 		{"maptools:copper_coin", "maptools:copper_coin", "maptools:copper_coin"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| -- 9SC -> 1GC | ||||
| minetest.register_craft({ | ||||
| 	output = "maptools:gold_coin", | ||||
| 	recipe = { | ||||
| 		{"maptools:silver_coin", "maptools:silver_coin", "maptools:silver_coin"}, | ||||
| 		{"maptools:silver_coin", "maptools:silver_coin", "maptools:silver_coin"}, | ||||
| 		{"maptools:silver_coin", "maptools:silver_coin", "maptools:silver_coin"}, | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| -- 1GC -> 9SC | ||||
| minetest.register_craft({ | ||||
| 	output = "maptools:silver_coin 9", | ||||
| 	recipe = { | ||||
| 		{"maptools:gold_coin"} | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| -- 1SC -> 9CC | ||||
| minetest.register_craft({ | ||||
| 	output = "maptools:copper_coin 9", | ||||
| 	recipe = { | ||||
| 		{"maptools:silver_coin"} | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| -- | ||||
| -- //MFF_END(Mg|07/24/15) | ||||
| -- //MFF_END(Darcidride|07/06/16) | ||||
| --]]  | ||||
|   | ||||
| @@ -1,220 +1,156 @@ | ||||
| --[[ | ||||
| Map Tools: unbreakable default nodes | ||||
|  | ||||
| Copyright (c) 2012-2015 Calinou and contributors. | ||||
| Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||
| Licensed under the zlib license. See LICENSE.md for more information. | ||||
| --]] | ||||
|  | ||||
| local S = maptools.intllib | ||||
| local S = maptools.S | ||||
|  | ||||
| maptools.creative = maptools.config["hide_from_creative_inventory"] | ||||
|  | ||||
| minetest.register_node("maptools:stone", { | ||||
| local function register_node(name, def) | ||||
| 	-- Increase the interaction range when holding Map Tools nodes to make building easier. | ||||
| 	def.range = 12 | ||||
| 	def.stack_max = 10000 | ||||
| 	def.drop = "" | ||||
| 	if def.groups then | ||||
| 		def.groups.unbreakable = 1 | ||||
| 		def.groups.not_in_creative_inventory = maptools.creative | ||||
| 	else | ||||
| 		def.groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative} | ||||
| 	end | ||||
| 	def.on_drop = maptools.drop_msg | ||||
| 	-- Prevent Map Tools nodes from being exploded by TNT. | ||||
| 	def.on_blast = function() end | ||||
| 	minetest.register_node(name, def) | ||||
| end | ||||
|  | ||||
| register_node("maptools:stone", { | ||||
| 	description = S("Unbreakable Stone"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_stone.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:stonebrick", { | ||||
| register_node("maptools:stonebrick", { | ||||
| 	description = S("Unbreakable Stone Brick"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_stone_brick.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:tree", { | ||||
| register_node("maptools:tree", { | ||||
| 	description = S("Unbreakable Tree"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	on_place = minetest.rotate_node, | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	on_place = minetest.rotate_node | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:jungletree", { | ||||
| register_node("maptools:jungletree", { | ||||
| 	description = S("Unbreakable Jungle Tree"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	tiles = { | ||||
| 		"default_jungletree_top.png", | ||||
| 		"default_jungletree_top.png", | ||||
| 		"default_jungletree.png", | ||||
| 	}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	on_place = minetest.rotate_node, | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	on_place = minetest.rotate_node | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:cactus", { | ||||
| register_node("maptools:cactus", { | ||||
| 	description = S("Unbreakable Cactus"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	on_place = minetest.rotate_node, | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	on_place = minetest.rotate_node | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:papyrus", { | ||||
| register_node("maptools:papyrus", { | ||||
| 	description = S("Unbreakable Papyrus"), | ||||
| 	drawtype = "plantlike", | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_papyrus.png"}, | ||||
| 	inventory_image = "default_papyrus.png", | ||||
| 	wield_image = "default_papyrus.png", | ||||
| 	walkable = false, | ||||
| 	paramtype = "light", | ||||
| 	sunlight_propagates = true, | ||||
| 	drop = "", | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375} | ||||
| 	}, | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_leaves_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:dirt", { | ||||
| register_node("maptools:dirt", { | ||||
| 	description = S("Unbreakable Dirt"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_dirt.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_dirt_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_dirt_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:wood", { | ||||
| register_node("maptools:wood", { | ||||
| 	description = S("Unbreakable Wooden Planks"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_wood.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:junglewood", { | ||||
| register_node("maptools:junglewood", { | ||||
| 	description = S("Unbreakable Junglewood Planks"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_junglewood.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:glass", { | ||||
| register_node("maptools:glass", { | ||||
| 	description = S("Unbreakable Glass"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	drawtype = "glasslike", | ||||
| 	tiles = {"default_glass.png"}, | ||||
| 	paramtype = "light", | ||||
| 	sunlight_propagates = true, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_glass_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_glass_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:leaves", { | ||||
| register_node("maptools:leaves", { | ||||
| 	description = S("Unbreakable Leaves"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	drawtype = "allfaces_optional", | ||||
| 	tiles = {"default_leaves.png"}, | ||||
| 	paramtype = "light", | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_leaves_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:sand", { | ||||
| register_node("maptools:sand", { | ||||
| 	description = S("Unbreakable Sand"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_sand.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_sand_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_sand_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:gravel", { | ||||
| register_node("maptools:gravel", { | ||||
| 	description = S("Unbreakable Gravel"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_gravel.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name="default_gravel_footstep", gain=0.35}, | ||||
| 		dug = {name="default_gravel_footstep", gain=0.6}, | ||||
| 	}), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	}) | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:clay", { | ||||
| register_node("maptools:clay", { | ||||
| 	description = S("Unbreakable Clay"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_clay.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_dirt_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_dirt_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:desert_sand", { | ||||
| register_node("maptools:desert_sand", { | ||||
| 	description = S("Unbreakable Desert Sand"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_desert_sand.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_sand_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_sand_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:sandstone", { | ||||
| register_node("maptools:sandstone", { | ||||
| 	description = S("Unbreakable Sandstone"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_sandstone.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:sandstone_brick", { | ||||
| register_node("maptools:sandstone_brick", { | ||||
| 	description = S("Unbreakable Sandstone Brick"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_sandstone_brick.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
| -- Compatibility for change made there ^ | ||||
| minetest.register_alias("maptools:sandstonebrick","maptools:sandstone_brick") | ||||
| @@ -241,72 +177,53 @@ minetest.register_node("maptools:silver_sandstone_brick", { | ||||
| 	on_drop = maptools.drop_msg | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:desert_stone", { | ||||
| register_node("maptools:desert_stone", { | ||||
| 	description = S("Unbreakable Desert Stone"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_desert_stone.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:desert_cobble", { | ||||
| register_node("maptools:desert_cobble", { | ||||
| 	description = S("Unbreakable Desert Cobble"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_desert_cobble.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:desert_stonebrick", { | ||||
| register_node("maptools:desert_stonebrick", { | ||||
| 	description = S("Unbreakable Desert Stone Brick"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_desert_stone_brick.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:grass", { | ||||
| register_node("maptools:grass", { | ||||
| 	description = S("Unbreakable Dirt with Grass"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, | ||||
| 	tiles = { | ||||
| 		"default_grass.png", | ||||
| 		"default_dirt.png", | ||||
| 		"default_dirt.png^default_grass_side.png", | ||||
| 	}, | ||||
| 	paramtype2 = "facedir", | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name="default_grass_footstep", gain = 0.4}, | ||||
| 	}), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	}) | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:fullgrass", { | ||||
| register_node("maptools:fullgrass", { | ||||
| 	description = S("Unbreakable Full Grass"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_grass.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_dirt_defaults({ | ||||
| 		footstep = {name="default_grass_footstep", gain=0.4}, | ||||
| 	}), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	}) | ||||
| }) | ||||
|  | ||||
| for slab_num = 1,3,1 do | ||||
| 	minetest.register_node("maptools:slab_grass_" .. slab_num * 4, { | ||||
| 	register_node("maptools:slab_grass_" .. slab_num * 4, { | ||||
| 		description = S("Grass Slab"), | ||||
| 		range = 12, | ||||
| 		stack_max = 10000, | ||||
| 		tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png"}, | ||||
| 		tiles = { | ||||
| 			"default_grass.png", | ||||
| 			"default_dirt.png", | ||||
| 			"default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png", | ||||
| 		}, | ||||
| 		drawtype = "nodebox", | ||||
| 		node_box = { | ||||
| 			type = "fixed", | ||||
| @@ -315,143 +232,100 @@ for slab_num = 1,3,1 do | ||||
| 		sunlight_propagates = true, | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		drop = "", | ||||
| 		groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 		sounds = default.node_sound_dirt_defaults({footstep = {name="default_grass_footstep", gain = 0.4}}), | ||||
| 		on_drop = maptools.drop_msg | ||||
| 		sounds = default.node_sound_dirt_defaults( | ||||
| 			{footstep = {name="default_grass_footstep", gain = 0.4}} | ||||
| 		) | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| minetest.register_node("maptools:cobble", { | ||||
| register_node("maptools:cobble", { | ||||
| 	description = S("Unbreakable Cobblestone"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_cobble.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:mossycobble", { | ||||
| register_node("maptools:mossycobble", { | ||||
| 	description = S("Unbreakable Mossy Cobblestone"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_mossycobble.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:brick", { | ||||
| register_node("maptools:brick", { | ||||
| 	description = S("Unbreakable Brick"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_brick.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:coalblock", { | ||||
| register_node("maptools:coalblock", { | ||||
| 	description = S("Unbreakable Coal Block"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_coal_block.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
|  | ||||
| minetest.register_node("maptools:steelblock", { | ||||
| register_node("maptools:steelblock", { | ||||
| 	description = S("Unbreakable Steel Block"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_steel_block.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:goldblock", { | ||||
| register_node("maptools:goldblock", { | ||||
| 	description = S("Unbreakable Gold Block"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_gold_block.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:copperblock", { | ||||
| register_node("maptools:copperblock", { | ||||
| 	description = S("Unbreakable Copper Block"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_copper_block.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:bronzeblock", { | ||||
| register_node("maptools:bronzeblock", { | ||||
| 	description = S("Unbreakable Bronze Block"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_bronze_block.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:diamondblock", { | ||||
| register_node("maptools:diamondblock", { | ||||
| 	description = S("Unbreakable Diamond Block"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"default_diamond_block.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	sounds = default.node_sound_stone_defaults() | ||||
| }) | ||||
|  | ||||
| -- Farming: | ||||
|  | ||||
| minetest.register_node("maptools:soil_wet", { | ||||
| register_node("maptools:soil_wet", { | ||||
| 	description = "Wet Soil", | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, grassland = 1}, | ||||
| 	sounds = default.node_sound_dirt_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	tiles = { | ||||
| 		"default_dirt.png^farming_soil_wet.png", | ||||
| 		"default_dirt.png^farming_soil_wet_side.png", | ||||
| 	}, | ||||
| 	groups = { | ||||
| 		soil = 3, | ||||
| 		wet = 1, | ||||
| 		grassland = 1, | ||||
| 	}, | ||||
| 	sounds = default.node_sound_dirt_defaults() | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:desert_sand_soil_wet", { | ||||
| register_node("maptools:desert_sand_soil_wet", { | ||||
| 	description = "Wet Desert Sand Soil", | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	drop = "", | ||||
| 	tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"}, | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, desert = 1}, | ||||
| 	sounds = default.node_sound_sand_defaults(), | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	groups = { | ||||
| 		soil = 3, | ||||
| 		wet = 1, | ||||
| 		desert = 1, | ||||
| 	}, | ||||
| 	sounds = default.node_sound_sand_defaults() | ||||
| }) | ||||
|  | ||||
| -- Fence: | ||||
|  | ||||
| local function dockable(nodename) | ||||
|     if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then | ||||
|         return true | ||||
|     end | ||||
| 	if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then | ||||
| 		return true | ||||
| 	end | ||||
| end | ||||
| local function find_dock(pos, second) | ||||
| 	if pos == nil then | ||||
|   | ||||
| @@ -1,2 +0,0 @@ | ||||
| default | ||||
| fire | ||||
							
								
								
									
										54
									
								
								docs/CHANGELOG.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,54 @@ | ||||
| # Changelog | ||||
|  | ||||
| All notable changes to this project will be documented in this file. | ||||
|  | ||||
| The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) | ||||
| and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). | ||||
|  | ||||
| ## [Unreleased] | ||||
|  | ||||
| ### Changed | ||||
|  | ||||
| - Map Tools nodes can no longer be exploded by TNT. | ||||
| - Switched from Travis CI to GitHub Actions for continuous integration. | ||||
|  | ||||
| ## [2.1.0] - 2020-06-08 | ||||
|  | ||||
| ### Changed | ||||
|  | ||||
| - 10 coins of each type can now be crafted using 2 ingots (bronze, silver or gold). | ||||
|   - Silver coins require [More Ores](https://github.com/minetest-mods/moreores) | ||||
|     to be crafted, since minetest_game doesn't have silver ingots. | ||||
| - Coins are now displayed in the creative inventory. | ||||
| - Moved translations from intllib to Minetest's built-in localization system. | ||||
|   - This allows translations to show up independently of the server's language. | ||||
|  | ||||
| ## [2.0.0] - 2019-11-25 | ||||
|  | ||||
| ### Changed | ||||
|  | ||||
| - The minimum supported Minetest version is now 5.0.0. | ||||
| - Map Tools nodes/items can no longer be dropped to prevent them from falling | ||||
|   into bad hands. | ||||
|  | ||||
| ### Fixed | ||||
|  | ||||
| - The inventory images of `no_interact`, `no_build`, `ignore_like_no_clip` | ||||
|   and `ignore_like_no_point` now use textures that are available in | ||||
|   Minetest Game 5.0.0. | ||||
|  | ||||
| ## [1.1.0] - 2019-03-23 | ||||
|  | ||||
| ### Changed | ||||
|  | ||||
| - Increased the range of the Admin Pickaxe from 12 to 20 nodes. | ||||
| - Updated intllib support to avoid using deprecated functions. | ||||
|  | ||||
| ## 1.0.0 - 2017-02-19 | ||||
|  | ||||
| - Initial versioned release. | ||||
|  | ||||
| [Unreleased]: https://github.com/minetest-mods/maptools/compare/v2.1.0...HEAD | ||||
| [2.1.0]: https://github.com/minetest-mods/maptools/compare/v2.0.0...v2.1.0 | ||||
| [2.0.0]: https://github.com/minetest-mods/maptools/compare/v1.1.0...v2.0.0 | ||||
| [1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0 | ||||
							
								
								
									
										40
									
								
								docs/NODES_ITEMS.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,40 @@ | ||||
| # List of nodes/items | ||||
|  | ||||
| To use an item, make sure you have the `give` privilege, then use | ||||
| `/give <player> <item code> [amount]` or `/giveme <item code> [amount]`. | ||||
|  | ||||
| **Tip:** To give yourself a large amount of items quickly (65535 as of writing), | ||||
| use `-1` as the amount. | ||||
|  | ||||
| ## Nodes | ||||
|  | ||||
| :warning: denotes an unpointable, unbreakable block; be very careful with them, | ||||
| as they cannot be removed by hand (they can only be removed with | ||||
| [WorldEdit](https://github.com/Uberi/Minetest-WorldEdit) or similar). | ||||
|  | ||||
| | Item code               | Description                                                                                                                                                            | | ||||
| | ----------------------: | :--------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | ||||
| | `maptools:{block}_u`    | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) | | ||||
| | `maptools:full_grass`   | Unbreakable block with the grass texture on all sides.                                                                                                                 | | ||||
| | `maptools:player_clip`  | :warning: Invisible, non-pointable block that blocks players and entities.                                                                                             | | ||||
| | `maptools:full_clip`    | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:full_clip_face`).                                                | | ||||
| | `maptools:smoke`        | Some smoke. Decreases visibility, but doesn't damage players or entities).                                                                                             | | ||||
| | `maptools:no_build`     | :warning: Very basic building prevention.                                                                                                                              | | ||||
| | `maptools:no_interact`  | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through.                                             | | ||||
| | `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second.                                                                                                | | ||||
| | `maptools:kill`         | :warning: Instant kill blocks (damages players by 20 HP per second).                                                                                                   | | ||||
| | `maptools:drowning`     | :warning: Simulates drowning in water.                                                                                                                                 | | ||||
| | `maptools:light_block`  | :warning: Invisible non-solid block, prevents light from passing through.                                                                                              | | ||||
| | `maptools:light_bulb`   | :warning: Invisible non-solid block, emitting the maximum amount of light.                                                                                             | | ||||
|  | ||||
| ## Items | ||||
|  | ||||
| | Item code                        | Description                                                                                                                                       | | ||||
| | -------------------------------: | :------------------------------------------------------------------------------------------------------------------------------------------------ | | ||||
| | `maptools:admin_pick`            | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. | | ||||
| | `maptools:admin_pick_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes.                                                                                | | ||||
| | `maptools:infinite_fuel`         | Fuel lasting for a near-infinite time (about 50 real-life years).                                                                                 | | ||||
| | `maptools:super_apple`           | A yellow apple which heals the player by 20 HP when used.                                                                                         | | ||||
| | `maptools:copper_coin`           | Decorative item (can be used in mini-games).                                                                                                      | | ||||
| | `maptools:silver_coin`           | Decorative item (can be used in mini-games).                                                                                                      | | ||||
| | `maptools:gold_coin`             | Decorative item (can be used in mini-games).                                                                                                      | | ||||
							
								
								
									
										70
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,42 +1,28 @@ | ||||
| --[[ | ||||
| ===================================================================== | ||||
| ** Map Tools ** | ||||
| By Calinou. | ||||
|  | ||||
| Copyright (c) 2012-2015 Calinou and contributors. | ||||
| Licensed under the zlib license. See LICENSE.md for more information. | ||||
| ===================================================================== | ||||
| --]] | ||||
|  | ||||
| maptools = {} | ||||
|  | ||||
| local S | ||||
| if minetest.get_modpath("intllib") then | ||||
| 	S = intllib.Getter() | ||||
| else | ||||
| 	S = function(s) return s end | ||||
| end | ||||
| maptools.intllib = S | ||||
|  | ||||
| local modpath = minetest.get_modpath("maptools") | ||||
|  | ||||
| maptools.drop_msg = function(itemstack, player) | ||||
| 	local name = player:get_player_name() | ||||
| 	minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!")) | ||||
| end | ||||
|  | ||||
| dofile(modpath .. "/config.lua") | ||||
| dofile(modpath .. "/aliases.lua") | ||||
| dofile(modpath .. "/craftitems.lua") | ||||
| dofile(modpath .. "/default_nodes.lua") | ||||
| dofile(modpath .. "/nodes.lua") | ||||
| dofile(modpath .. "/tools.lua") | ||||
|  | ||||
| --[[ | ||||
| Map Tools by Calinou | ||||
| Licensed under the zlib license for code and CC BY-SA 3.0 for textures, see LICENSE.txt for info. | ||||
| --]] | ||||
|  | ||||
| if minetest.setting_getbool("log_mods") then | ||||
| 	minetest.log("action", S("[maptools] loaded.")) | ||||
| end | ||||
| --[[ | ||||
| ===================================================================== | ||||
| ** Map Tools ** | ||||
| By Calinou. | ||||
|  | ||||
| Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||
| Licensed under the zlib license. See LICENSE.md for more information. | ||||
| ===================================================================== | ||||
| --]] | ||||
|  | ||||
| maptools = {} | ||||
|  | ||||
| local modpath = minetest.get_modpath("maptools") | ||||
|  | ||||
| local S = minetest.get_translator("maptools") | ||||
| maptools.S = S | ||||
|  | ||||
| maptools.drop_msg = function(itemstack, player) | ||||
| 	local name = player:get_player_name() | ||||
| 	minetest.chat_send_player(name, S("[maptools] tools/nodes do not drop!")) | ||||
| end | ||||
|  | ||||
| dofile(modpath .. "/config.lua") | ||||
| dofile(modpath .. "/aliases.lua") | ||||
| dofile(modpath .. "/craftitems.lua") | ||||
| dofile(modpath .. "/default_nodes.lua") | ||||
| dofile(modpath .. "/nodes.lua") | ||||
| dofile(modpath .. "/tools.lua") | ||||
|   | ||||
| @@ -1,39 +0,0 @@ | ||||
| # Translation by kaeza | ||||
|  | ||||
| [maptools] loaded. = [maptools] cargado. | ||||
|  | ||||
| Cloud = Nube | ||||
| Infinite Fuel = Combustible Infinito | ||||
| Admin Pickaxe = Pico de Administrador | ||||
| Copper Coin = Moneda de Cobre | ||||
| Silver Coin = Moneda de Plata | ||||
| Gold Coin = Moneda de Oro | ||||
| Super Apple = Super Manzana | ||||
| Fake Ladder = Escalera Falsa | ||||
| Smoke Block = Bloque de Humo | ||||
| Damaging Block: %s = Bloque Dañino: %s | ||||
| Kill Block = Bloque Mortal | ||||
| Build Prevention = Bloqueador de Construcción | ||||
| Interact Prevention = Bloqueador de Interacción | ||||
| Climb Block = Bloque Escalable | ||||
| Light Block = Bloqueador de Luz | ||||
| Light Bulb = Lamparilla | ||||
| Player Clip = Bloqueo de Jugador | ||||
| Full Clip = Bloqueo Total | ||||
|  | ||||
| Unbreakable Stone = Piedra Irrompible | ||||
| Unbreakable Sand = Arena Irrompible | ||||
| Unbreakable Desert Stone = Piedra Desértica Irrompible | ||||
| Unbreakable Desert Sand = Arena Desértica Irrompible | ||||
| Unbreakable Gravel = Gravilla Irrompible | ||||
| Unbreakable Dirt = Tierra Irrompible | ||||
| Unbreakable Dirt with Grass = Hierba Irrompible | ||||
| Unbreakable Full Grass= Bloque de Hierba Irrompible | ||||
| Unbreakable Brick = Ladrillos Irrompibles | ||||
| Unbreakable Wooden Planks = Planchas de Madera Irrompibles | ||||
| Unbreakable Tree = Tronco de Árbol Irrompible | ||||
| Unbreakable Glass = Cristal Irrompible | ||||
| Unbreakable Sandstone = Arenisca Irrompible | ||||
| Unbreakable Leaves = Foliaje Irrompible | ||||
| Unbreakable Cobblestone = Guijarros Irrompibles | ||||
| Unbreakable Mossy Cobblestone = Guijarros Enmohecidos Irrompibles | ||||
| @@ -1,47 +0,0 @@ | ||||
| # Translation by Calinou | ||||
|  | ||||
| [maptools] loaded. = [maptools] a été chargé. | ||||
|  | ||||
| Cloud = Nuage | ||||
| Infinite Fuel = Carburant infini | ||||
| Admin Pickaxe = Pioche d'administrateur | ||||
| Admin Pickaxe With Drops = Pioche d'administrateur qui donne des objets | ||||
| Copper Coin = Pièce de cuivre | ||||
| Silver Coin = Pièce d'argent | ||||
| Gold Coin = Pièce d'or | ||||
| Super Apple = Super pomme | ||||
| Fake Ladder = Fausse échelle | ||||
| Smoke Block = Bloc de fumée | ||||
| Damaging Block: %s = Bloc de dégâts : %s | ||||
| Kill Block = Bloc qui tue | ||||
| Build Prevention = Prévention de construction | ||||
| Interact Prevention = Prévention d'interaction | ||||
| Climb Block = Bloc à grimper | ||||
| Light Block = Bloqueur de lumière | ||||
| Light Bulb = Bloc lumineux | ||||
| Player Clip = Bloque-joueurs | ||||
| Player Clip Bottom Face = Face inférieure de bloque-joueurs | ||||
| Player Clip Top Face = Face supérieure de bloque-joueurs | ||||
| Full Clip = Bloque-tout | ||||
| Full Clip Face = Face de bloque-tout | ||||
| Permanent Fire = Feu permanent | ||||
| Fake Fire = Faux feu | ||||
| Igniter = Incendieur | ||||
| Pusher: %s = Pousseur : %s | ||||
|  | ||||
| Unbreakable Stone = Pierre incassable | ||||
| Unbreakable Sand = Sable incassable | ||||
| Unbreakable Desert Stone = Pierre de désert incassable | ||||
| Unbreakable Desert Sand = Sable de désert incassable | ||||
| Unbreakable Gravel = Gravier incassable | ||||
| Unbreakable Dirt = Terre incassable | ||||
| Unbreakable Dirt with Grass = Herbe incassable | ||||
| Unbreakable Full Grass= Bloc d'herbe incassable | ||||
| Unbreakable Brick = Briques incassables | ||||
| Unbreakable Wooden Planks = Planches de bois incassables | ||||
| Unbreakable Tree = Tronc d'arbre incassable | ||||
| Unbreakable Glass = Verre incassable | ||||
| Unbreakable Sandstone = Grès incassable | ||||
| Unbreakable Leaves = Feuillage incassable | ||||
| Unbreakable Cobblestone = Pierre taillée incassable | ||||
| Unbreakable Mossy Cobblestone = Pierre taillée mousseusse incassable | ||||
							
								
								
									
										38
									
								
								locale/maptools.es.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,38 @@ | ||||
| # textdomain: maptools | ||||
| [maptools] loaded.=[maptools] cargado. | ||||
|  | ||||
| Cloud=Nube | ||||
| Infinite Fuel=Combustible Infinito | ||||
| Admin Pickaxe=Pico de Administrador | ||||
| Copper Coin=Moneda de Cobre | ||||
| Silver Coin=Moneda de Plata | ||||
| Gold Coin=Moneda de Oro | ||||
| Super Apple=Super Manzana | ||||
| Fake Ladder=Escalera Falsa | ||||
| Smoke Block=Bloque de Humo | ||||
| Damaging Block: %s=Bloque Dañino: %s | ||||
| Kill Block=Bloque Mortal | ||||
| Build Prevention=Bloqueador de Construcción | ||||
| Interact Prevention=Bloqueador de Interacción | ||||
| Climb Block=Bloque Escalable | ||||
| Light Block=Bloqueador de Luz | ||||
| Light Bulb=Lamparilla | ||||
| Player Clip=Bloqueo de Jugador | ||||
| Full Clip=Bloqueo Total | ||||
|  | ||||
| Unbreakable Stone=Piedra Irrompible | ||||
| Unbreakable Sand=Arena Irrompible | ||||
| Unbreakable Desert Stone=Piedra Desértica Irrompible | ||||
| Unbreakable Desert Sand=Arena Desértica Irrompible | ||||
| Unbreakable Gravel=Gravilla Irrompible | ||||
| Unbreakable Dirt=Tierra Irrompible | ||||
| Unbreakable Dirt with Grass=Hierba Irrompible | ||||
| Unbreakable Full Grass=Bloque de Hierba Irrompible | ||||
| Unbreakable Brick=Ladrillos Irrompibles | ||||
| Unbreakable Wooden Planks=Planchas de Madera Irrompibles | ||||
| Unbreakable Tree=Tronco de Árbol Irrompible | ||||
| Unbreakable Glass=Cristal Irrompible | ||||
| Unbreakable Sandstone=Arenisca Irrompible | ||||
| Unbreakable Leaves=Foliaje Irrompible | ||||
| Unbreakable Cobblestone=Guijarros Irrompibles | ||||
| Unbreakable Mossy Cobblestone=Guijarros Enmohecidos Irrompibles | ||||
							
								
								
									
										46
									
								
								locale/maptools.fr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,46 @@ | ||||
| # textdomain: maptools | ||||
| [maptools] loaded.=[maptools] a été chargé. | ||||
|  | ||||
| Cloud=Nuage | ||||
| Infinite Fuel=Carburant infini | ||||
| Admin Pickaxe=Pioche d'administrateur | ||||
| Admin Pickaxe With Drops=Pioche d'administrateur qui donne des objets | ||||
| Copper Coin=Pièce de cuivre | ||||
| Silver Coin=Pièce d'argent | ||||
| Gold Coin=Pièce d'or | ||||
| Super Apple=Super pomme | ||||
| Fake Ladder=Fausse échelle | ||||
| Smoke Block=Bloc de fumée | ||||
| Damaging Block: %s=Bloc de dégâts : %s | ||||
| Kill Block=Bloc qui tue | ||||
| Build Prevention=Prévention de construction | ||||
| Interact Prevention=Prévention d'interaction | ||||
| Climb Block=Bloc à grimper | ||||
| Light Block=Bloqueur de lumière | ||||
| Light Bulb=Bloc lumineux | ||||
| Player Clip=Bloque-joueurs | ||||
| Player Clip Bottom Face=Face inférieure de bloque-joueurs | ||||
| Player Clip Top Face=Face supérieure de bloque-joueurs | ||||
| Full Clip=Bloque-tout | ||||
| Full Clip Face=Face de bloque-tout | ||||
| Permanent Fire=Feu permanent | ||||
| Fake Fire=Faux feu | ||||
| Igniter=Incendieur | ||||
| Pusher: %s=Pousseur : %s | ||||
|  | ||||
| Unbreakable Stone=Pierre incassable | ||||
| Unbreakable Sand=Sable incassable | ||||
| Unbreakable Desert Stone=Pierre de désert incassable | ||||
| Unbreakable Desert Sand=Sable de désert incassable | ||||
| Unbreakable Gravel=Gravier incassable | ||||
| Unbreakable Dirt=Terre incassable | ||||
| Unbreakable Dirt with Grass=Herbe incassable | ||||
| Unbreakable Full Grass=Bloc d'herbe incassable | ||||
| Unbreakable Brick=Briques incassables | ||||
| Unbreakable Wooden Planks=Planches de bois incassables | ||||
| Unbreakable Tree=Tronc d'arbre incassable | ||||
| Unbreakable Glass=Verre incassable | ||||
| Unbreakable Sandstone=Grès incassable | ||||
| Unbreakable Leaves=Feuillage incassable | ||||
| Unbreakable Cobblestone=Pierre taillée incassable | ||||
| Unbreakable Mossy Cobblestone=Pierre taillée mousseusse incassable | ||||
							
								
								
									
										46
									
								
								locale/maptools.it.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,46 @@ | ||||
| # textdomain: maptools | ||||
| [maptools] loaded.=[maptools] caricato. | ||||
|  | ||||
| Cloud=Nuvola | ||||
| Infinite Fuel=Combustibile infinito | ||||
| Admin Pickaxe=Piccone della amministrazione | ||||
| Admin Pickaxe With Drops=Piccone della amministrazione che lascia cadere a terra | ||||
| Copper Coin=Moneta di rame | ||||
| Silver Coin=Moneta di argento | ||||
| Gold Coin=Moneta di oro | ||||
| Super Apple=Super mela | ||||
| Fake Ladder=Finta scala a pioli | ||||
| Smoke Block=Blocco di fumo | ||||
| Damaging Block: %s=Blocco che danneggia : %s | ||||
| Kill Block=Blocco che uccide | ||||
| Build Prevention=Impedimento alla costruzione | ||||
| Interact Prevention=Impedimento alla interazione | ||||
| Climb Block=Blocco su cui ci si può arrampicare | ||||
| Light Block=Blocco di luce | ||||
| Light Bulb=Lampadina | ||||
| Player Clip=Blocca giocatori | ||||
| Player Clip Bottom Face=Blocca giocatori - faccia inferiore | ||||
| Player Clip Top Face=Glocca giocatori - faccia superiore | ||||
| Full Clip=Blocca tutti | ||||
| Full Clip Face=Faccia del blocca tutti | ||||
| Permanent Fire=Fuoco eterno | ||||
| Fake Fire=Fuoco finto | ||||
| Igniter=Accendino | ||||
| Pusher: %s=Che ha spinto : %s | ||||
|  | ||||
| Unbreakable Stone=Pietra infrangibile | ||||
| Unbreakable Sand=Sabbia infrangibile | ||||
| Unbreakable Desert Stone=Pietra del deserto infrangibile | ||||
| Unbreakable Desert Sand=Sabbia del deserto infrangibile | ||||
| Unbreakable Gravel=Ghiaia infrangibile | ||||
| Unbreakable Dirt=Terra infrangibile | ||||
| Unbreakable Dirt with Grass=Erba infrangibile | ||||
| Unbreakable Full Grass=Blocco d'erba infrangibile | ||||
| Unbreakable Brick=Mattoni infrangibile | ||||
| Unbreakable Wooden Planks=Assi in legno infrangibili | ||||
| Unbreakable Tree=Albero infrangibile | ||||
| Unbreakable Glass=Vetro infrangibile | ||||
| Unbreakable Sandstone=Arenaria infrangibile | ||||
| Unbreakable Leaves=Foglie infrangibili | ||||
| Unbreakable Cobblestone=Ciottolo infrangibile | ||||
| Unbreakable Mossy Cobblestone=Ciottolo muschioso infrangibile | ||||
							
								
								
									
										46
									
								
								locale/maptools.template.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,46 @@ | ||||
| # textdomain: maptools | ||||
| [maptools] loaded.= | ||||
|  | ||||
| Cloud=Nuage | ||||
| Infinite Fuel= | ||||
| Admin Pickaxe= | ||||
| Admin Pickaxe With Drops= | ||||
| Copper Coin= | ||||
| Silver Coin= | ||||
| Gold Coin= | ||||
| Super Apple= | ||||
| Fake Ladder= | ||||
| Smoke Block= | ||||
| Damaging Block: %s= | ||||
| Kill Block= | ||||
| Build Prevention= | ||||
| Interact Prevention= | ||||
| Climb Block= | ||||
| Light Block= | ||||
| Light Bulb= | ||||
| Player Clip= | ||||
| Player Clip Bottom Face= | ||||
| Player Clip Top Face= | ||||
| Full Clip= | ||||
| Full Clip Face= | ||||
| Permanent Fire= | ||||
| Fake Fire= | ||||
| Igniter= | ||||
| Pusher: %s= | ||||
|  | ||||
| Unbreakable Stone= | ||||
| Unbreakable Sand= | ||||
| Unbreakable Desert Stone= | ||||
| Unbreakable Desert Sand= | ||||
| Unbreakable Gravel= | ||||
| Unbreakable Dirt= | ||||
| Unbreakable Dirt with Grass= | ||||
| Unbreakable Full Grass= | ||||
| Unbreakable Brick= | ||||
| Unbreakable Wooden Planks= | ||||
| Unbreakable Tree= | ||||
| Unbreakable Glass= | ||||
| Unbreakable Sandstone= | ||||
| Unbreakable Leaves= | ||||
| Unbreakable Cobblestone= | ||||
| Unbreakable Mossy Cobblestone= | ||||
							
								
								
									
										4
									
								
								mod.conf
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,4 @@ | ||||
| name = maptools | ||||
| description = Adds various special versions of normal blocks, tools, and other map maintainer tools. | ||||
| depends = default | ||||
| min_minetest_version = 5.0.0 | ||||
							
								
								
									
										89
									
								
								nodes.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,15 +1,15 @@ | ||||
| --[[ | ||||
| Map Tools: node definitions | ||||
|  | ||||
| Copyright (c) 2012-2015 Calinou and contributors. | ||||
| Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||
| Licensed under the zlib license. See LICENSE.md for more information. | ||||
| --]] | ||||
|  | ||||
| local S = maptools.intllib | ||||
| local S = maptools.S | ||||
|  | ||||
| maptools.creative = maptools.config["hide_from_creative_inventory"] | ||||
|  | ||||
| -- Redefine cloud so that the admin pickaxe can mine it: | ||||
| -- Redefine cloud so that the admin pickaxe can mine it | ||||
| minetest.register_node(":default:cloud", { | ||||
| 	description = S("Cloud"), | ||||
| 	tiles = {"default_cloud.png"}, | ||||
| @@ -20,7 +20,6 @@ minetest.register_node(":default:cloud", { | ||||
| }) | ||||
|  | ||||
| -- Nodes | ||||
| -- ===== | ||||
|  | ||||
| minetest.register_node("maptools:black", { | ||||
| 	description = S("Black"), | ||||
| @@ -62,7 +61,6 @@ minetest.register_node("maptools:playerclip", { | ||||
|  | ||||
| minetest.register_node("maptools:fake_walkable", { | ||||
| 	description = S("Player Clip"), | ||||
| 	drawtype = "nodebox", | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	inventory_image = "default_steel_block.png^dye_green.png", | ||||
| @@ -96,7 +94,6 @@ minetest.register_node("maptools:fullclip", { | ||||
|  | ||||
| minetest.register_node("maptools:fake_walkable_pointable", { | ||||
| 	description = S("Player Clip"), | ||||
| 	drawtype = "nodebox", | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	inventory_image = "default_steel_block.png^dye_green.png", | ||||
| @@ -186,7 +183,11 @@ minetest.register_node("maptools:fullclip_face", { | ||||
| 		fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, | ||||
| 	}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100}, | ||||
| 	groups = { | ||||
| 		unbreakable = 1, | ||||
| 		not_in_creative_inventory = maptools.creative, | ||||
| 		fall_damage_add_percent = -100, | ||||
| 	}, | ||||
| 	on_drop = maptools.drop_msg | ||||
| }) | ||||
|  | ||||
| @@ -205,7 +206,11 @@ minetest.register_node("maptools:playerclip_bottom", { | ||||
| 		fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, | ||||
| 	}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100}, | ||||
| 	groups = { | ||||
| 		unbreakable = 1, | ||||
| 		not_in_creative_inventory = maptools.creative, | ||||
| 		fall_damage_add_percent = -100, | ||||
| 	}, | ||||
| 	on_drop = maptools.drop_msg | ||||
| }) | ||||
|  | ||||
| @@ -224,29 +229,38 @@ minetest.register_node("maptools:playerclip_top", { | ||||
| 		fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5}, | ||||
| 	}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100}, | ||||
| 	groups = { | ||||
| 		unbreakable = 1, | ||||
| 		not_in_creative_inventory = maptools.creative, | ||||
| 		fall_damage_add_percent = -100, | ||||
| 	}, | ||||
| 	on_drop = maptools.drop_msg | ||||
| }) | ||||
|  | ||||
| for pusher_num=1,10,1 do | ||||
| minetest.register_node("maptools:pusher_" .. pusher_num, { | ||||
| 	description = S("Pusher (%s)"):format(pusher_num), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	inventory_image = "default_steel_block.png^default_apple.png", | ||||
| 	drawtype = "nodebox", | ||||
| 	tiles = {"invisible.png"}, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "facedir", | ||||
| 	sunlight_propagates = true, | ||||
| 	node_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, | ||||
| 	}, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, fall_damage_add_percent=-100, bouncy=pusher_num*100}, | ||||
| 	on_drop = maptools.drop_msg | ||||
| }) | ||||
| 	minetest.register_node("maptools:pusher_" .. pusher_num, { | ||||
| 		description = S("Pusher (%s)"):format(pusher_num), | ||||
| 		range = 12, | ||||
| 		stack_max = 10000, | ||||
| 		inventory_image = "default_steel_block.png^default_apple.png", | ||||
| 		drawtype = "nodebox", | ||||
| 		tiles = {"invisible.png"}, | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		sunlight_propagates = true, | ||||
| 		node_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, | ||||
| 		}, | ||||
| 		drop = "", | ||||
| 		groups = { | ||||
| 			unbreakable = 1, | ||||
| 			not_in_creative_inventory = maptools.creative, | ||||
| 			fall_damage_add_percent = -100, | ||||
| 			bouncy = pusher_num * 100, | ||||
| 		}, | ||||
| 		on_drop = maptools.drop_msg | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| minetest.register_node("maptools:lightbulb", { | ||||
| @@ -269,7 +283,7 @@ minetest.register_node("maptools:nobuild", { | ||||
| 	description = S("Build Prevention"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	inventory_image = "default_steel_block.png^bones_bones.png", | ||||
| 	inventory_image = "default_steel_block.png^default_flint.png", | ||||
| 	drawtype = "airlike", | ||||
| 	walkable = false, | ||||
| 	pointable = false, | ||||
| @@ -284,7 +298,7 @@ minetest.register_node("maptools:nointeract", { | ||||
| 	description = S("Interact Prevention"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	inventory_image = "default_steel_block.png^default_scorched_stuff.png", | ||||
| 	inventory_image = "default_steel_block.png^default_bush_stem.png", | ||||
| 	drawtype = "airlike", | ||||
| 	walkable = false, | ||||
| 	paramtype = "light", | ||||
| @@ -422,7 +436,6 @@ minetest.register_node("maptools:igniter", { | ||||
| 	drawtype = "airlike", | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	inventory_image = "default_steel_block.png^crosshair.png", | ||||
| 	description = S("Igniter"), | ||||
| 	paramtype = "light", | ||||
| 	inventory_image = "fire_basic_flame.png", | ||||
| @@ -463,3 +476,19 @@ minetest.register_node("maptools:superapple", { | ||||
| 	on_use = minetest.item_eat(20), | ||||
| 	sounds = default.node_sound_defaults(), | ||||
| }) | ||||
|  | ||||
| minetest.register_node("maptools:drowning", { | ||||
| 	description = S("Drownable Air"), | ||||
| 	range = 12, | ||||
| 	stack_max = 10000, | ||||
| 	inventory_image = "default_steel_block.png^dye_black.png", | ||||
| 	drawtype = "airlike", | ||||
| 	paramtype = "light", | ||||
| 	pointable = false, | ||||
| 	walkable = false, | ||||
| 	drowning = 1, | ||||
| 	sunlight_propagates = true, | ||||
| 	drop = "", | ||||
| 	groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative}, | ||||
| 	on_drop = maptools.drop_msg | ||||
| }) | ||||
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								tools.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,63 +1,63 @@ | ||||
| --[[ | ||||
| Map Tools: tool definitions | ||||
|  | ||||
| Copyright (c) 2012-2015 Calinou and contributors. | ||||
| Copyright © 2012-2020 Hugo Locurcio and contributors. | ||||
| Licensed under the zlib license. See LICENSE.md for more information. | ||||
| --]] | ||||
|  | ||||
| local S = maptools.intllib | ||||
| local S = maptools.S | ||||
|  | ||||
| maptools.creative = maptools.config["hide_from_creative_inventory"] | ||||
|  | ||||
| local pick_admin_toolcaps = { | ||||
| 	full_punch_interval = 0.1, | ||||
| 	max_drop_level = 3, | ||||
| 	groupcaps = { | ||||
| 		unbreakable = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 		fleshy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 		choppy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 		bendy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 		cracky = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 		crumbly = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 		snappy = {times = {[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 	}, | ||||
| 	damage_groups = {fleshy = 1000}, | ||||
| } | ||||
|  | ||||
| minetest.register_tool("maptools:pick_admin", { | ||||
| 	description = S("Admin Pickaxe"), | ||||
| 	range = 12, | ||||
| 	range = 20, | ||||
| 	inventory_image = "maptools_adminpick.png", | ||||
| 	groups = {not_in_creative_inventory = maptools.creative}, | ||||
| 	tool_capabilities = { | ||||
| 		full_punch_interval = 0.1, | ||||
| 		max_drop_level = 3, | ||||
| 		groupcaps= { | ||||
| 			unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 			fleshy =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 			choppy =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 			bendy =       {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 			cracky =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 			crumbly =     {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 			snappy =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 		}, | ||||
| 		damage_groups = {fleshy = 1000}, | ||||
| 	}, | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	tool_capabilities = pick_admin_toolcaps, | ||||
| 	on_drop = maptools.drop_msg, | ||||
| }) | ||||
|  | ||||
| minetest.register_tool("maptools:pick_admin_with_drops", { | ||||
| 	description = S("Admin Pickaxe with Drops"), | ||||
| 	range = 12, | ||||
| 	range = 20, | ||||
| 	inventory_image = "maptools_adminpick_with_drops.png", | ||||
| 	groups = {not_in_creative_inventory = maptools.creative}, | ||||
| 	tool_capabilities = { | ||||
| 		full_punch_interval = 0.35, | ||||
| 		max_drop_level = 3, | ||||
| 		groupcaps = { | ||||
| 			unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 			fleshy =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 			choppy =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 			bendy =       {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 			cracky =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 			crumbly =     {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 			snappy =      {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3}, | ||||
| 		}, | ||||
| 		damage_groups = {fleshy = 1000}, | ||||
| 	}, | ||||
| 	on_drop = maptools.drop_msg | ||||
| 	tool_capabilities = pick_admin_toolcaps, | ||||
| 	on_drop = maptools.drop_msg, | ||||
| }) | ||||
|  | ||||
| minetest.register_on_punchnode(function(pos, node, puncher) | ||||
| 	if puncher:get_wielded_item():get_name() == "maptools:pick_admin" | ||||
| 	and minetest.get_node(pos).name ~= "air" then | ||||
| 		minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.") | ||||
| 		minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes. | ||||
| 		minetest.check_for_falling(pos) -- Run node update actions like falling nodes. | ||||
| 		minetest.log( | ||||
| 			"action", | ||||
| 			puncher:get_player_name() .. | ||||
| 			" digs " .. | ||||
| 			minetest.get_node(pos).name .. | ||||
| 			" at " .. | ||||
| 			minetest.pos_to_string(pos) .. | ||||
| 			" using an Admin Pickaxe." | ||||
| 		) | ||||
| 		-- The node is removed directly, which means it even works | ||||
| 		-- on non-empty containers and group-less nodes | ||||
| 		minetest.remove_node(pos) | ||||
| 		-- Run node update actions like falling nodes | ||||
| 		minetest.check_for_falling(pos) | ||||
| 	end | ||||
| end) | ||||
|   | ||||