forked from mtcontrib/markers
140 lines
4.4 KiB
Lua
140 lines
4.4 KiB
Lua
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markers.get_area_info = function(pos)
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local found = {}
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for nr, area in pairs(areas.areas) do
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if pos.x >= area.pos1.x and pos.x <= area.pos2.x and
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pos.y >= area.pos1.y and pos.y <= area.pos2.y and
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pos.z >= area.pos1.z and pos.z <= area.pos2.z then
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area[ 'id' ] = nr;
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table.insert( found, area )
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end
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end
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return found;
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end
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markers.get_area_info_as_text = function(pos, name)
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local text = 'Checking '..minetest.pos_to_string( pos )..'. Owned by: ';
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local found_areas = markers.get_area_info( pos );
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--minetest.chat_send_player('singleplayer', 'Areas FOUND: '..minetest.serialize( found_areas ));
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if( not( found_areas ) or #found_areas < 1 ) then
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minetest.chat_send_player( name, text..'-nobody- (unprotected)');
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return;
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end
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local parent = {};
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for _, area in pairs( found_areas ) do
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if( not( area[ 'parent' ] )) then
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parent = area;
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minetest.chat_send_player(name, ' '..areas:toString( area['id']))
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end
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end
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if( #found_areas > 1 ) then
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minetest.chat_send_player(name, ' Sub-owners of entire area:');
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for _, area in pairs( found_areas ) do
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if( area[ 'parent' ]==parent['nr'] ) then
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if( parent.pos1.x == area.pos1.x
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and parent.pos1.y == area.pos1.y
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and parent.pos1.z == area.pos1.z
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and parent.pos2.x == area.pos2.x
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and parent.pos2.y == area.pos2.y
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and parent.pos2.z == area.pos2.z) then
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minetest.chat_send_player(name, ' '..areas:toString( area['id']))
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end
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end
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end
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end
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if( #found_areas > 1 ) then
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minetest.chat_send_player(name, ' Sub-owners:');
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for _, area in pairs( found_areas ) do
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if( area[ 'parent' ] ) then
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minetest.chat_send_player(name, ' '..areas:toString( area['id']))
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end
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end
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end
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minetest.chat_send_player(name, 'ALL owners:');
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for _, area in pairs( found_areas ) do
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minetest.chat_send_player(name, ' '..areas:toString( area['id']))
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end
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end
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minetest.register_tool( "markers:land_title_register",
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{
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description = "Land title register. Left-click with it to get information about the land owner or to protect your own ground.",
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groups = {},
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inventory_image = "default_book.png", -- TODO
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wield_image = "",
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wield_scale = {x=1,y=1,z=1},
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stack_max = 1, -- there is no need to have more than one
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liquids_pointable = true, -- ground with only water on can be owned as well
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-- the tool_capabilities are completely irrelevant here - no need to dig
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=0,
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groupcaps={
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fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
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snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
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choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
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}
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},
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node_placement_prediction = nil,
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on_place = function(itemstack, placer, pointed_thing)
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if( placer == nil or pointed_thing == nil) then
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return itemstack; -- nothing consumed
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end
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local name = placer:get_player_name();
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-- the position is what we're actually looking for
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local pos = minetest.get_pointed_thing_position( pointed_thing, 0 ); --under );
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if( not( pos ) or not( pos.x )) then
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minetest.chat_send_player( name, "Position not found.");
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return;
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end
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local found_areas = markers.get_area_info_as_text( pos, placer:get_player_name() );
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-- TODO
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-- inspector.search_node( pos.x, pos.y, pos.z, name );
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return itemstack; -- nothing consumed, nothing changed
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end,
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on_use = function(itemstack, placer, pointed_thing)
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if( placer == nil or pointed_thing == nil) then
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return itemstack; -- nothing consumed
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end
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local name = placer:get_player_name();
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local pos = minetest.get_pointed_thing_position( pointed_thing, under );
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if( not( pos ) or not( pos.x )) then
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minetest.chat_send_player( name, "Position not found.");
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return;
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end
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-- TODO
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-- inspector.search_node( pos.x, pos.y, pos.z, name );
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local found_areas = markers.get_area_info_as_text( pos, placer:get_player_name() );
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return itemstack; -- nothing consumed, nothing changed
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end,
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})
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