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4 changed files with 30 additions and 36 deletions

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README.txt Executable file → Normal file
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depends.txt Executable file → Normal file
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66
init.lua Executable file → Normal file
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@ -2,10 +2,10 @@
local COORD = false -- Print tower co-ordinates to terminal (cheat) local COORD = false -- Print tower co-ordinates to terminal (cheat)
local XMIN = 1000 -- Area for the meru mountain spawn local XMIN = -1024 -- Area for random spawn
local XMAX = 1000 local XMAX = 1024
local ZMIN = 14000 local ZMIN = -1024
local ZMAX = 14000 local ZMAX = 1024
local BASRAD = 64 -- Average radius at y = -32 local BASRAD = 64 -- Average radius at y = -32
local HEIGHT = 2048 -- Approximate height measured from y = -32 local HEIGHT = 2048 -- Approximate height measured from y = -32
@ -55,18 +55,14 @@ local np_biome = {
-- Stuff -- Stuff
local xmid = (XMIN + XMAX) / 2 local cxmin = math.floor((XMIN + 32) / 80) -- limits in chunk co-ordinates
local zmid = (ZMIN + ZMAX) / 2 local czmin = math.floor((ZMIN + 32) / 80)
local xrad = xmid - XMIN local cxmax = math.floor((XMAX + 32) / 80)
local zrad = zmid - ZMIN local czmax = math.floor((ZMAX + 32) / 80)
local cxav = (cxmin + cxmax) / 2 -- spawn area midpoint in chunk co-ordinates
local merux -- The position of the mountain is calculated on first mapgen local czav = (czmin + czmax) / 2
local meruz local xnom = (cxmax - cxmin) / 4 -- noise multipliers
local znom = (czmax - czmin) / 4
local merux_min
local merux_max
local meruz_min
local meruz_max
-- Nodes -- Nodes
@ -97,26 +93,24 @@ local nobj_biome = nil
-- On generated function -- On generated function
minetest.register_on_generated(function(minp, maxp, seed) minetest.register_on_generated(function(minp, maxp, seed)
if not merux and not meruz then -- on first mapgen if maxp.x < XMIN or minp.x > XMAX
local persist = math.sqrt(1.25) - 0.5 -- golden ratio - 1, solves the equation x²+x+1 = 2 or maxp.z < ZMIN or minp.z > ZMAX then
return
local locnoise = minetest.get_perlin(5839090, 3, persist, 1)
local noisex = locnoise:get2d({x = 31, y = 23}) / 2
local noisez = locnoise:get2d({x = 17, y = 11}) / 2
merux = math.floor(xmid + noisex * xrad + 0.5)
meruz = math.floor(zmid + noisez * zrad + 0.5)
merux_min = merux - BASRAD
merux_max = merux + BASRAD
meruz_min = meruz - BASRAD
meruz_max = meruz + BASRAD
if COORD then
print ("[meru] at x " .. merux .. " z " .. meruz)
end
end end
if minp.x > merux_max or maxp.x < merux_min or minp.z > meruz_max or maxp.z < meruz_min then local locnoise = minetest.get_perlin(5839090, 2, 0.5, 3)
local noisex = locnoise:get2d({x = 31, y = 23})
local noisez = locnoise:get2d({x = 17, y = 11})
local cx = cxav + math.floor(noisex * xnom) -- chunk co ordinates
local cz = czav + math.floor(noisez * znom)
local merux = 80 * cx + 8
local meruz = 80 * cz + 8
if COORD then
print ("[meru] at x " .. merux .. " z " .. meruz)
end
if minp.x < merux - 120 or minp.x > merux + 40
or minp.z < meruz - 120 or minp.z > meruz + 40
or minp.y < -32 or minp.y > HEIGHT * 1.2 then
return return
end end
@ -132,8 +126,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
local area = VoxelArea:new{MinEdge = emin, MaxEdge = emax} local area = VoxelArea:new{MinEdge = emin, MaxEdge = emax}
local data = vm:get_data() local data = vm:get_data()
local c_stone = minetest.get_content_id("default:stone") local c_stone = minetest.get_content_id("meru:stone")
local c_destone = minetest.get_content_id("default:desert_stone") local c_destone = minetest.get_content_id("meru:destone")
local sidelen = x1 - x0 + 1 local sidelen = x1 - x0 + 1
local chulens3d = {x = sidelen, y = sidelen, z = sidelen} local chulens3d = {x = sidelen, y = sidelen, z = sidelen}

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license.txt Executable file → Normal file
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