forked from minetest/minetest_game
Add settingtypes.txt for Minetest Game
Commit originally by PilzAdam. Settings appear in advanced settings menu.
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settingtypes.txt
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42
settingtypes.txt
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# This file contains settings of minetest_game that can be changed in
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# minetest.conf
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# In creative mode players are able to dig all kind of blocks nearly
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# instantly, and have access to unlimited resources.
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# Some of the functionality is only available if this setting is present
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# at startup.
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creative_mode (Creative mode) bool false
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# Flammable nodes will be ignited by nearby igniters. Spreading fire may
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# cause severe destruction.
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# Spreading fire nodes will disappear when fire is disabled, but
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# 'permanent_flame' nodes are unaffected.
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enable_fire (Fire) bool true
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# If enabled, steel tools, torches and cobblestone will be given to new
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# players.
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give_initial_stuff (Give initial items) bool false
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# If enabled, players respawn at the bed they last lay on instead of normal
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# spawn.
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# This setting is only read at startup.
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enable_bed_respawn (Respawn at bed) bool true
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# If enabled, the night can be skipped if more than half of the players are
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# in beds.
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enable_bed_night_skip (Skip night when sleeping) bool true
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# When TNT explodes, it destroys nearby nodes and damages nearby players.
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# This setting is disabled by default on servers.
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enable_tnt (TNT) bool true
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# The radius in which nodes will be destroyed by a TNT explosion.
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tnt_radius (TNT radius) int 3 0
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# The time in seconds after which the bones of a dead player can be looted
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# by everyone.
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# Setting this to 0 will disable sharing of bones completely.
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share_bones_time (Bone share time) int 1200 0
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# Replaces old stairs with new ones. Only required for older worlds.
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enable_stairs_replace_abm (Replace old stairs) bool false
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