Shelves: Fix listring functionality + code cleaning

This commit is contained in:
Jean-Patrick Guerrero 2016-03-23 19:48:22 +01:00 committed by paramat
parent 14334a1d89
commit 12bcfeab4d
2 changed files with 17 additions and 69 deletions

View File

@ -1574,43 +1574,16 @@ minetest.register_node("default:bookshelf", {
inv:set_size("books", 8 * 2) inv:set_size("books", 8 * 2)
end, end,
can_dig = function(pos,player) can_dig = function(pos,player)
local meta = minetest.get_meta(pos); local inv = minetest.get_meta(pos):get_inventory()
local inv = meta:get_inventory()
return inv:is_empty("books") return inv:is_empty("books")
end, end,
allow_metadata_inventory_put = function(pos, listname, index, stack)
allow_metadata_inventory_put = function(pos, listname, index, stack, player) if minetest.get_item_group(stack:get_name(), "book") ~= 0 then
local meta = minetest.get_meta(pos) return stack:get_count()
local inv = meta:get_inventory() end
local to_stack = inv:get_stack(listname, index)
if listname == "books" then
if minetest.get_item_group(stack:get_name(), "book") ~= 0
and to_stack:is_empty() then
return 1
else
return 0 return 0
end
end
end, end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
allow_metadata_inventory_move = function(pos, from_list, from_index,
to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
local to_stack = inv:get_stack(to_list, to_index)
if to_list == "books" then
if minetest.get_item_group(stack:get_name(), "book") ~= 0
and to_stack:is_empty() then
return 1
else
return 0
end
end
end,
on_metadata_inventory_move = function(pos, from_list, from_index,
to_list, to_index, count, player)
minetest.log("action", player:get_player_name() .. minetest.log("action", player:get_player_name() ..
" moves stuff in bookshelf at " .. minetest.pos_to_string(pos)) " moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
end, end,

View File

@ -24,54 +24,29 @@ minetest.register_node("vessels:shelf", {
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_string("formspec", vessels_shelf_formspec) meta:set_string("formspec", vessels_shelf_formspec)
local inv = meta:get_inventory() local inv = meta:get_inventory()
inv:set_size("vessels", 8*2) inv:set_size("vessels", 8 * 2)
end, end,
can_dig = function(pos,player) can_dig = function(pos,player)
local meta = minetest.get_meta(pos); local inv = minetest.get_meta(pos):get_inventory()
local inv = meta:get_inventory()
return inv:is_empty("vessels") return inv:is_empty("vessels")
end, end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player) allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos) if minetest.get_item_group(stack:get_name(), "vessel") ~= 0 then
local inv = meta:get_inventory() return stack:get_count()
local to_stack = inv:get_stack(listname, index) end
if listname == "vessels" then
if minetest.get_item_group(stack:get_name(), "vessel") ~= 0
and to_stack:is_empty() then
return 1
else
return 0 return 0
end
end
end, end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
local to_stack = inv:get_stack(to_list, to_index)
if to_list == "vessels" then
if minetest.get_item_group(stack:get_name(), "vessel") ~= 0
and to_stack:is_empty() then
return 1
else
return 0
end
end
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name() ..
" moves stuff in vessels shelf at "..minetest.pos_to_string(pos)) " moves stuff in vessels shelf at ".. minetest.pos_to_string(pos))
end, end,
on_metadata_inventory_put = function(pos, listname, index, stack, player) on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name() ..
" moves stuff to vessels shelf at "..minetest.pos_to_string(pos)) " moves stuff to vessels shelf at ".. minetest.pos_to_string(pos))
end, end,
on_metadata_inventory_take = function(pos, listname, index, stack, player) on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name() ..
" takes stuff from vessels shelf at "..minetest.pos_to_string(pos)) " takes stuff from vessels shelf at ".. minetest.pos_to_string(pos))
end, end,
}) })