forked from minetest/minetest_game
Add boats
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@ -84,6 +84,7 @@ local player_model = {}
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local player_textures = {}
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local player_anim = {}
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local player_sneak = {}
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default.player_attached = {}
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function default.player_get_animation(player)
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local name = player:get_player_name()
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@ -140,6 +141,7 @@ end
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-- Update appearance when the player joins
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minetest.register_on_joinplayer(function(player)
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default.player_attached[player:get_player_name()] = false
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default.player_set_model(player, "character.x")
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player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
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@ -171,7 +173,7 @@ minetest.register_globalstep(function(dtime)
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local name = player:get_player_name()
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local model_name = player_model[name]
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local model = model_name and models[model_name]
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if model then
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if model and not default.player_attached[name] then
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local controls = player:get_player_control()
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local walking = false
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local animation_speed_mod = model.animation_speed or 30
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