forked from luanti-org/minetest_game
		
	added timer to tnt:tnt_burning for explosions
By adding the timer to the tnt:tnt_burning node it will help mods add the block and cause an explosion after 4 seconds instead of doing nothing like in it's current state.
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		| @@ -234,7 +234,6 @@ minetest.register_node("tnt:tnt", { | ||||
| 		if puncher:get_wielded_item():get_name() == "default:torch" then | ||||
| 			minetest.sound_play("tnt_ignite", {pos=pos}) | ||||
| 			minetest.set_node(pos, {name="tnt:tnt_burning"}) | ||||
| 			minetest.get_node_timer(pos):start(4) | ||||
| 		end | ||||
| 	end, | ||||
| 	on_blast = function(pos, intensity) | ||||
| @@ -258,6 +257,9 @@ minetest.register_node("tnt:tnt_burning", { | ||||
| 	light_source = 5, | ||||
| 	drop = "", | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	on_construct = function(pos) | ||||
| 		minetest.get_node_timer(pos):start(4) | ||||
| 	end, | ||||
| 	on_timer = boom, | ||||
| 	-- unaffected by explosions | ||||
| 	on_blast = function() end, | ||||
|   | ||||
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