forked from minetest/minetest_game
Add protection support to doors
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e134282093
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@ -59,6 +59,12 @@ function doors:register_door(name, def)
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then
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then
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return itemstack
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return itemstack
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end
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end
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if minetest.is_protected(pt, placer:get_player_name()) or
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minetest.is_protected(pt2, placer:get_player_name()) then
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minetest.record_protection_violation(pt, placer:get_player_name())
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return itemstack
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end
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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local pt3 = {x=pt.x, y=pt.y, z=pt.z}
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local pt3 = {x=pt.x, y=pt.y, z=pt.z}
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