forked from luanti-org/minetest_game
		
	Fix typo for obsidian glass door texture
I think that was just a typo?
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		| @@ -337,7 +337,7 @@ doors.register_door("doors:door_obsidian_glass", { | |||||||
| 	inventory_image = "doors_obsidian_glass.png", | 	inventory_image = "doors_obsidian_glass.png", | ||||||
| 	groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1}, | 	groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1}, | ||||||
| 	tiles_bottom = {"doors_obsidian_glass_b.png", "doors_obsidian_glass_side.png"}, | 	tiles_bottom = {"doors_obsidian_glass_b.png", "doors_obsidian_glass_side.png"}, | ||||||
| 	tiles_top = {"doors_obsidian_glass_b.png", "doors_obsidian_glass_side.png"}, | 	tiles_top = {"doors_obsidian_glass_a.png", "doors_obsidian_glass_side.png"}, | ||||||
| 	sounds = default.node_sound_glass_defaults(), | 	sounds = default.node_sound_glass_defaults(), | ||||||
| 	sunlight = true, | 	sunlight = true, | ||||||
| }) | }) | ||||||
|   | |||||||
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