forked from luanti-org/minetest_game
		
	Add animation for water
This commit is contained in:
		| @@ -68,3 +68,6 @@ VanessaE's animated torches (WTFPL): | ||||
|   default_torch_on_floor_animated.png | ||||
|   default_torch_on_floor.png | ||||
|  | ||||
| RealBadAngel's animated water (WTFPL): | ||||
|   default_water_source_animated.png | ||||
|   default_water_flowing_animated.png | ||||
|   | ||||
| @@ -997,8 +997,16 @@ minetest.register_node("default:water_flowing", { | ||||
| 	drawtype = "flowingliquid", | ||||
| 	tiles = {"default_water.png"}, | ||||
| 	special_tiles = { | ||||
| 		{name="default_water.png", backface_culling=false}, | ||||
| 		{name="default_water.png", backface_culling=true}, | ||||
| 		{ | ||||
| 			image="default_water_flowing_animated.png", | ||||
| 			backface_culling=false, | ||||
| 			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} | ||||
| 		}, | ||||
| 		{ | ||||
| 			image="default_water_flowing_animated.png", | ||||
| 			backface_culling=true, | ||||
| 			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8} | ||||
| 		}, | ||||
| 	}, | ||||
| 	alpha = WATER_ALPHA, | ||||
| 	paramtype = "light", | ||||
| @@ -1018,7 +1026,9 @@ minetest.register_node("default:water_source", { | ||||
| 	description = "Water Source", | ||||
| 	inventory_image = minetest.inventorycube("default_water.png"), | ||||
| 	drawtype = "liquid", | ||||
| 	tiles = {"default_water.png"}, | ||||
| 	tiles = { | ||||
| 		{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}} | ||||
| 	}, | ||||
| 	special_tiles = { | ||||
| 		-- New-style water source material (mostly unused) | ||||
| 		{name="default_water.png", backface_culling=false}, | ||||
|   | ||||
							
								
								
									
										
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