forked from luanti-org/minetest_game
		
	Default: Allow papyrus growing on default:sand
Mgv5/mgv7 papyrus schematic now has sand nodes as a base Add sand beach to mgv5/mgv7 deserts
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		@@ -152,7 +152,8 @@ end
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function default.grow_papyrus(pos, node)
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	pos.y = pos.y - 1
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	local name = minetest.get_node(pos).name
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	if name ~= "default:dirt_with_grass" and name ~= "default:dirt" then
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	if name ~= "default:dirt_with_grass" and name ~= "default:dirt" and
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			name ~= "default:sand" then
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		return
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	end
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	if not minetest.find_node_near(pos, 3, {"group:water"}) then
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@@ -184,7 +185,7 @@ minetest.register_abm({
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minetest.register_abm({
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	nodenames = {"default:papyrus"},
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	neighbors = {"default:dirt", "default:dirt_with_grass"},
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	neighbors = {"default:dirt", "default:dirt_with_grass", "default:sand"},
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	interval = 50,
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	chance = 20,
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	action = function(...)
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@@ -578,7 +578,7 @@ function default.register_biomes()
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		--node_water_top = "",
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		--depth_water_top = ,
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		--node_water = "",
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		y_min = 1,
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		y_min = 5,
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		y_max = 31000,
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		heat_point = 95,
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		humidity_point = 10,
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@@ -596,7 +596,7 @@ function default.register_biomes()
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		--depth_water_top = ,
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		--node_water = "",
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		y_min = -112,
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		y_max = 0,
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		y_max = 4,
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		heat_point = 95,
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		humidity_point = 10,
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	})
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@@ -944,7 +944,7 @@ function default.register_decorations()
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			persist = 0.6
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		},
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		biomes = {"desert"},
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		y_min = 2,
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		y_min = 5,
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		y_max = 31000,
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		schematic = minetest.get_modpath("default").."/schematics/large_cactus.mts",
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		flags = "place_center_x",
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@@ -966,7 +966,7 @@ function default.register_decorations()
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			persist = 0.6
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		},
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		biomes = {"desert"},
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		y_min = 2,
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		y_min = 5,
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		y_max = 31000,
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		decoration = "default:cactus",
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		height = 2,
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