forked from luanti-org/minetest_game
		
	TNT: Fix bug with huge stacks
This fixes the TNT bug that can crash game when blowing up a container which holds huge stacks above the norm... e.g. give yourself 65535 snow, place in chest, blow up, stalled!
This commit is contained in:
		| @@ -47,7 +47,7 @@ end | |||||||
| local function eject_drops(drops, pos, radius) | local function eject_drops(drops, pos, radius) | ||||||
| 	local drop_pos = vector.new(pos) | 	local drop_pos = vector.new(pos) | ||||||
| 	for _, item in pairs(drops) do | 	for _, item in pairs(drops) do | ||||||
| 		local count = item:get_count() | 		local count = math.min(item:get_count(), 99) | ||||||
| 		while count > 0 do | 		while count > 0 do | ||||||
| 			local take = math.max(1,math.min(radius * radius, | 			local take = math.max(1,math.min(radius * radius, | ||||||
| 					count, | 					count, | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user