forked from luanti-org/minetest_game
		
	Default: Make some plant nodes non-flammable
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		@@ -31,7 +31,6 @@ minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_whi
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local function add_simple_flower(name, desc, box, f_groups)
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	-- Common flowers' groups
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	f_groups.snappy = 3
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	f_groups.flammable = 2
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	f_groups.flower = 1
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	f_groups.flora = 1
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	f_groups.attached_node = 1
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@@ -134,7 +133,7 @@ minetest.register_node("flowers:mushroom_red", {
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	sunlight_propagates = true,
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	walkable = false,
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	buildable_to = true,
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	groups = {snappy = 3, flammable = 3, attached_node = 1},
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	groups = {snappy = 3, attached_node = 1},
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	sounds = default.node_sound_leaves_defaults(),
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	on_use = minetest.item_eat(-5),
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	selection_box = {
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@@ -153,7 +152,7 @@ minetest.register_node("flowers:mushroom_brown", {
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	sunlight_propagates = true,
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	walkable = false,
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	buildable_to = true,
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	groups = {snappy = 3, flammable = 3, attached_node = 1},
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	groups = {snappy = 3, attached_node = 1},
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	sounds = default.node_sound_leaves_defaults(),
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	on_use = minetest.item_eat(1),
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	selection_box = {
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