forked from minetest/minetest_game
Beds: Check for buildable_to for bottom half
We properly checked top half already, just not the top half target location. Assure both checked positions are not unknown nodes. Fixes #991
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1977ae19ae
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@ -59,6 +59,11 @@ function beds.register_bed(name, def)
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return itemstack
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return itemstack
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end
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end
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local def = minetest.registered_nodes[minetest.get_node(pos).name]
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if not def or not def.buildable_to then
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return itemstack
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end
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local dir = minetest.dir_to_facedir(placer:get_look_dir())
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local dir = minetest.dir_to_facedir(placer:get_look_dir())
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local botpos = vector.add(pos, minetest.facedir_to_dir(dir))
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local botpos = vector.add(pos, minetest.facedir_to_dir(dir))
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@ -68,7 +73,8 @@ function beds.register_bed(name, def)
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return itemstack
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return itemstack
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end
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end
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if not minetest.registered_nodes[minetest.get_node(botpos).name].buildable_to then
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local botdef = minetest.registered_nodes[minetest.get_node(botpos).name]
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if not botdef or not botdef.buildable_to then
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return itemstack
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return itemstack
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end
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end
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