forked from minetest/minetest_game
Creative: Make the placenode registration check for non-player placers
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@ -47,7 +47,9 @@ end
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-- Unlimited node placement
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-- Unlimited node placement
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minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
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minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
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if placer and placer:is_player() then
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return creative.is_enabled_for(placer:get_player_name())
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return creative.is_enabled_for(placer:get_player_name())
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end
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end)
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end)
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-- Don't pick up if the item is already in the inventory
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-- Don't pick up if the item is already in the inventory
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