forked from minetest/minetest_game
Leafdecay: Do not restart aready running timers
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@ -330,8 +330,9 @@ local function leafdecay_after_destruct(pos, oldnode, def)
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for _, v in pairs(minetest.find_nodes_in_area(vector.subtract(pos, def.radius),
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for _, v in pairs(minetest.find_nodes_in_area(vector.subtract(pos, def.radius),
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vector.add(pos, def.radius), def.leaves)) do
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vector.add(pos, def.radius), def.leaves)) do
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local node = minetest.get_node(v)
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local node = minetest.get_node(v)
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if node.param2 == 0 then
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local timer = minetest.get_node_timer(v)
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minetest.get_node_timer(v):start(math.random(20, 120) / 10)
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if node.param2 == 0 and not timer:is_started() then
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timer:start(math.random(20, 120) / 10)
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end
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end
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end
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end
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end
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end
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