diff --git a/mods/bones/init.lua b/mods/bones/init.lua index 78121f76..0f762573 100644 --- a/mods/bones/init.lua +++ b/mods/bones/init.lua @@ -120,8 +120,6 @@ minetest.register_on_dieplayer(function(player) local player_name = player:get_player_name() local player_inv = player:get_inventory() - minetest.chat_send_player(player_name, "You died at "..minetest.pos_to_string(pos)) - local nn = minetest.get_node(pos).name if minetest.registered_nodes[nn].can_dig and not minetest.registered_nodes[nn].can_dig(pos, player) then diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index 5423e083..c0981590 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -827,10 +827,6 @@ minetest.register_node("default:chest_locked", { allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) if not has_locked_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) return 0 end return count @@ -838,10 +834,6 @@ minetest.register_node("default:chest_locked", { allow_metadata_inventory_put = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) if not has_locked_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) return 0 end return stack:get_count() @@ -849,18 +841,10 @@ minetest.register_node("default:chest_locked", { allow_metadata_inventory_take = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) if not has_locked_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) return 0 end return stack:get_count() end, - on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - minetest.log("action", player:get_player_name().. - " moves stuff in locked chest at "..minetest.pos_to_string(pos)) - end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to locked chest at "..minetest.pos_to_string(pos)) @@ -961,6 +945,9 @@ minetest.register_node("default:furnace", { return true end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "fuel" then @@ -979,6 +966,9 @@ minetest.register_node("default:furnace", { end end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) @@ -997,6 +987,12 @@ minetest.register_node("default:furnace", { return 0 end end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end + return stack:get_count() + end, }) minetest.register_node("default:furnace_active", { @@ -1047,6 +1043,9 @@ minetest.register_node("default:furnace_active", { return true end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "fuel" then @@ -1065,6 +1064,9 @@ minetest.register_node("default:furnace_active", { end end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) @@ -1083,6 +1085,12 @@ minetest.register_node("default:furnace_active", { return 0 end end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end + return stack:get_count() + end, }) local function swap_node(pos,name) @@ -1395,84 +1403,27 @@ minetest.register_node("default:grass_1", { end, }) -minetest.register_node("default:grass_2", { - description = "Grass", - drawtype = "plantlike", - waving = 1, - tiles = {"default_grass_2.png"}, - inventory_image = "default_grass_2.png", - wield_image = "default_grass_2.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) -minetest.register_node("default:grass_3", { - description = "Grass", - drawtype = "plantlike", - waving = 1, - tiles = {"default_grass_3.png"}, - inventory_image = "default_grass_3.png", - wield_image = "default_grass_3.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) - -minetest.register_node("default:grass_4", { - description = "Grass", - drawtype = "plantlike", - waving = 1, - tiles = {"default_grass_4.png"}, - inventory_image = "default_grass_4.png", - wield_image = "default_grass_4.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) - -minetest.register_node("default:grass_5", { - description = "Grass", - drawtype = "plantlike", - waving = 1, - tiles = {"default_grass_5.png"}, - inventory_image = "default_grass_5.png", - wield_image = "default_grass_5.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) +for i=2,5 do + minetest.register_node("default:grass_"..i, { + description = "Grass", + drawtype = "plantlike", + waving = 1, + tiles = {"default_grass_"..i..".png"}, + inventory_image = "default_grass_"..i..".png", + wield_image = "default_grass_"..i..".png", + paramtype = "light", + walkable = false, + buildable_to = true, + is_ground_content = true, + drop = "default:grass_1", + groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, + }) +end minetest.register_node("default:ice", { description = "Ice",