forked from minetest/minetest_game
Copy pos before giving it to on_blast because it can modify it; also remove a debug print that had nothing to do here
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@ -81,11 +81,10 @@ local function destroy(drops, pos, cid)
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end
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end
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local def = cid_data[cid]
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local def = cid_data[cid]
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if def and def.on_blast then
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if def and def.on_blast then
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def.on_blast(pos, 1)
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def.on_blast(vector.new(pos), 1)
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return
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return
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end
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end
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if def and def.flammable then
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if def and def.flammable then
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print(dump(def), dump(pos), cid)
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minetest.set_node(pos, fire_node)
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minetest.set_node(pos, fire_node)
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else
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else
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minetest.remove_node(pos)
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minetest.remove_node(pos)
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