diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index 3a7d63b7..e580fbea 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -255,10 +255,10 @@ minetest.register_node("default:junglewood", { minetest.register_node("default:jungleleaves", { description = "Jungle Leaves", drawtype = "allfaces_optional", + waving = 1, visual_scale = 1.3, tiles = {"default_jungleleaves.png"}, paramtype = "light", - waving = 1, is_ground_content = false, groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, drop = { @@ -299,6 +299,7 @@ minetest.register_node("default:junglesapling", { minetest.register_node("default:junglegrass", { description = "Jungle Grass", drawtype = "plantlike", + waving = 1, visual_scale = 1.3, tiles = {"default_junglegrass.png"}, inventory_image = "default_junglegrass.png", @@ -318,10 +319,10 @@ minetest.register_node("default:junglegrass", { minetest.register_node("default:leaves", { description = "Leaves", drawtype = "allfaces_optional", + waving = 1, visual_scale = 1.3, tiles = {"default_leaves.png"}, paramtype = "light", - waving = 1, is_ground_content = false, groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, drop = { @@ -1252,12 +1253,12 @@ minetest.register_node("default:apple", { minetest.register_node("default:dry_shrub", { description = "Dry Shrub", drawtype = "plantlike", + waving = 1, visual_scale = 1.0, tiles = {"default_dry_shrub.png"}, inventory_image = "default_dry_shrub.png", wield_image = "default_dry_shrub.png", paramtype = "light", - waving = 1, walkable = false, is_ground_content = true, buildable_to = true, @@ -1272,6 +1273,7 @@ minetest.register_node("default:dry_shrub", { minetest.register_node("default:grass_1", { description = "Grass", drawtype = "plantlike", + waving = 1, tiles = {"default_grass_1.png"}, -- use a bigger inventory image inventory_image = "default_grass_3.png", @@ -1297,6 +1299,7 @@ minetest.register_node("default:grass_1", { minetest.register_node("default:grass_2", { description = "Grass", drawtype = "plantlike", + waving = 1, tiles = {"default_grass_2.png"}, inventory_image = "default_grass_2.png", wield_image = "default_grass_2.png", @@ -1315,6 +1318,7 @@ minetest.register_node("default:grass_2", { minetest.register_node("default:grass_3", { description = "Grass", drawtype = "plantlike", + waving = 1, tiles = {"default_grass_3.png"}, inventory_image = "default_grass_3.png", wield_image = "default_grass_3.png", @@ -1334,6 +1338,7 @@ minetest.register_node("default:grass_3", { minetest.register_node("default:grass_4", { description = "Grass", drawtype = "plantlike", + waving = 1, tiles = {"default_grass_4.png"}, inventory_image = "default_grass_4.png", wield_image = "default_grass_4.png", @@ -1353,6 +1358,7 @@ minetest.register_node("default:grass_4", { minetest.register_node("default:grass_5", { description = "Grass", drawtype = "plantlike", + waving = 1, tiles = {"default_grass_5.png"}, inventory_image = "default_grass_5.png", wield_image = "default_grass_5.png", diff --git a/mods/farming/init.lua b/mods/farming/init.lua index 9c3bf5b7..125d4b17 100644 --- a/mods/farming/init.lua +++ b/mods/farming/init.lua @@ -181,92 +181,27 @@ minetest.register_craft({ -- -- Override grass for drops -- -minetest.register_node(":default:grass_1", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_1.png"}, - -- use a bigger inventory image - inventory_image = "default_grass_3.png", - wield_image = "default_grass_3.png", - paramtype = "light", - waving = 1, - walkable = false, - buildable_to = true, - drop = { - max_items = 1, - items = { - {items = {'farming:seed_wheat'},rarity = 5}, - {items = {'default:grass_1'}}, - } - }, - groups = {snappy=3,flammable=3,flora=1,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, - on_place = function(itemstack, placer, pointed_thing) - -- place a random grass node - local stack = ItemStack("default:grass_"..math.random(1,5)) - local ret = minetest.item_place(stack, placer, pointed_thing) - return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count())) - end, -}) - -for i=2,5 do - minetest.register_node(":default:grass_"..i, { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_"..i..".png"}, - inventory_image = "default_grass_"..i..".png", - wield_image = "default_grass_"..i..".png", - paramtype = "light", - waving = 1, - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = { +for i = 1, 5 do + newgrass = minetest.clone_node("default:grass_"..i) + newgrass.drop = { max_items = 1, items = { {items = {'farming:seed_wheat'},rarity = 5}, {items = {'default:grass_1'}}, } - }, - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, - }) + } + minetest.register_node(":default:grass_"..i, newgrass) end -minetest.register_node(":default:junglegrass", { - description = "Jungle Grass", - drawtype = "plantlike", - visual_scale = 1.3, - tiles = {"default_junglegrass.png"}, - inventory_image = "default_junglegrass.png", - wield_image = "default_junglegrass.png", - paramtype = "light", - waving = 1, - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = { +newjunglegrass = minetest.clone_node("default:junglegrass") + newjunglegrass.drop = { max_items = 1, items = { {items = {'farming:seed_cotton'},rarity = 8}, {items = {'default:junglegrass'}}, } - }, - groups = {snappy=3,flammable=2,flora=1,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) + } +minetest.register_node(":default:junglegrass", newjunglegrass) -- -- Place seeds @@ -366,9 +301,9 @@ for i=1,8 do } minetest.register_node("farming:wheat_"..i, { drawtype = "plantlike", + waving = 1, tiles = {"farming_wheat_"..i..".png"}, paramtype = "light", - waving = 1, walkable = false, buildable_to = true, is_ground_content = true, @@ -452,9 +387,9 @@ for i=1,8 do } minetest.register_node("farming:cotton_"..i, { drawtype = "plantlike", + waving = 1, tiles = {"farming_cotton_"..i..".png"}, paramtype = "light", - waving = 1, walkable = false, buildable_to = true, is_ground_content = true,