diff --git a/mods/default/craftitems.lua b/mods/default/craftitems.lua index 31d85c9b..fc52bc42 100644 --- a/mods/default/craftitems.lua +++ b/mods/default/craftitems.lua @@ -11,14 +11,22 @@ minetest.register_craftitem("default:paper", { inventory_image = "default_paper.png", }) -local function book_on_use(itemstack, user, pointed_thing) +local function book_on_use(itemstack, user) local player_name = user:get_player_name() local data = minetest.deserialize(itemstack:get_metadata()) - local title, text, owner = "", "", player_name + local formspec, title, text, text_len, page, page_max, cpp, owner = + "", "", "", 1, 1, 1, 1, player_name + if data then - title, text, owner = data.title, data.text, data.owner + title = data.title + text = data.text + owner = data.owner + text_len = data.text_len + page = data.page + page_max = data.page_max + cpp = data.chars_per_page end - local formspec + if owner == player_name then formspec = "size[8,8]" .. default.gui_bg .. default.gui_bg_img .. @@ -31,48 +39,79 @@ local function book_on_use(itemstack, user, pointed_thing) formspec = "size[8,8]" .. default.gui_bg .. default.gui_bg_img .. "label[0.5,0.5;by " .. owner .. "]" .. - "label[0.5,0;" .. minetest.formspec_escape(title) .. "]" .. - "textarea[0.5,1.5;7.5,7;text;;" .. - minetest.formspec_escape(text) .. "]" + "tablecolumns[color;text]" .. + "tableoptions[background=#00000000;highlight=#00000000;border=false]" .. + "table[0.4,0;4,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]".. + "textarea[0.5,1.5;7.5,7;;".. minetest.formspec_escape(text:sub( + (cpp * page) - cpp, cpp * page)) .. ";]" .. + "button[4.6,0.2;0.8,0.8;book_prev;<]" .. + "label[5.35,0.3;Page " .. page .. " of " .. page_max .. "]".. + "button[7,0.2;0.8,0.8;book_next;>]" end - minetest.show_formspec(user:get_player_name(), "default:book", formspec) + + minetest.show_formspec(player_name, "default:book", formspec) end -minetest.register_on_player_receive_fields(function(player, form_name, fields) - if form_name ~= "default:book" or not fields.save or - fields.title == "" or fields.text == "" then - return - end +minetest.register_on_player_receive_fields(function(player, formname, fields) + if formname ~= "default:book" then return end local inv = player:get_inventory() local stack = player:get_wielded_item() - local new_stack, data - if stack:get_name() ~= "default:book_written" then - local count = stack:get_count() - if count == 1 then - stack:set_name("default:book_written") + + if fields.save and fields.title ~= "" and fields.text ~= "" then + local new_stack, data + if stack:get_name() ~= "default:book_written" then + local count = stack:get_count() + if count == 1 then + stack:set_name("default:book_written") + else + stack:set_count(count - 1) + new_stack = ItemStack("default:book_written") + end else - stack:set_count(count - 1) - new_stack = ItemStack("default:book_written") + data = minetest.deserialize(stack:get_metadata()) end - else - data = minetest.deserialize(stack:get_metadata()) - end - if not data then data = {} end - data.title = fields.title - data.text = fields.text - data.owner = player:get_player_name() - local data_str = minetest.serialize(data) - if new_stack then - new_stack:set_metadata(data_str) - if inv:room_for_item("main", new_stack) then - inv:add_item("main", new_stack) + + if not data then data = {} end + data.title = fields.title + data.text = fields.text + data.text_len = fields.text:len() + data.page = 1 + data.chars_per_page = 650 + data.page_max = math.ceil(data.text_len / data.chars_per_page) + data.owner = player:get_player_name() + local data_str = minetest.serialize(data) + + if new_stack then + new_stack:set_metadata(data_str) + if inv:room_for_item("main", new_stack) then + inv:add_item("main", new_stack) + else + minetest.add_item(player:getpos(), new_stack) + end else - minetest.add_item(player:getpos(), new_stack) + stack:set_metadata(data_str) end - else + + player:set_wielded_item(stack) + + elseif fields.book_next or fields.book_prev then + local data = minetest.deserialize(stack:get_metadata()) + if fields.book_next then + data.page = data.page + 1 + if data.page > data.page_max then + data.page = 1 + end + else + data.page = data.page - 1 + if data.page == 0 then + data.page = data.page_max + end + end + + local data_str = minetest.serialize(data) stack:set_metadata(data_str) + book_on_use(stack, player) end - player:set_wielded_item(stack) end) minetest.register_craftitem("default:book", {