forked from minetest/minetest_game
Default: Make brick and plank nodes rotatable
Allow many crafted nodes to be rotated in any way possible. These blocks all have slab and stair versions, which can create awkward patterns if placed together. By allowing these to be rotated players can create new patterns and appearances that were not before possible. Since this wasn't possible before, there won't be any effect to existing builds, as param2 should always be '0'. The current screwdriver mod also refuses to rotate and alter param2, so this is safe to enable from now on. Personally, since these are all *crafted* nodes to begin with, it should be apparent that they can be rotated to begin with, but I can see people may disagree from a simplicity perspective. It also may affect param2 usage that other mods rely on, although I'm not aware of any mods that do this.
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@ -202,6 +202,8 @@ minetest.register_node("default:cobble", {
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minetest.register_node("default:stonebrick", {
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description = "Stone Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_stone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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@ -236,6 +238,8 @@ minetest.register_node("default:desert_cobble", {
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minetest.register_node("default:desert_stonebrick", {
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description = "Desert Stone Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_desert_stone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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@ -252,6 +256,8 @@ minetest.register_node("default:sandstone", {
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minetest.register_node("default:sandstonebrick", {
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description = "Sandstone Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_sandstone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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@ -268,6 +274,8 @@ minetest.register_node("default:obsidian", {
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minetest.register_node("default:obsidianbrick", {
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description = "Obsidian Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_obsidian_brick.png"},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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@ -439,6 +447,8 @@ minetest.register_node("default:tree", {
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minetest.register_node("default:wood", {
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description = "Wooden Planks",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_wood.png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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@ -539,6 +549,8 @@ minetest.register_node("default:jungletree", {
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minetest.register_node("default:junglewood", {
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description = "Junglewood Planks",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_junglewood.png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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@ -605,6 +617,8 @@ minetest.register_node("default:pine_tree", {
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minetest.register_node("default:pine_wood", {
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description = "Pine Wood Planks",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_pine_wood.png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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@ -670,6 +684,8 @@ minetest.register_node("default:acacia_tree", {
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minetest.register_node("default:acacia_wood", {
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description = "Acacia Wood Planks",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_acacia_wood.png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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@ -734,6 +750,8 @@ minetest.register_node("default:aspen_tree", {
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minetest.register_node("default:aspen_wood", {
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description = "Aspen Wood Planks",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_aspen_wood.png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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@ -1815,6 +1833,8 @@ minetest.register_node("default:rail", {
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minetest.register_node("default:brick", {
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description = "Brick Block",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_brick.png"},
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is_ground_content = false,
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groups = {cracky = 3},
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