forked from luanti-org/minetest_game
		
	Add steel door/trapdoor sounds.
I've found a favorable steel door sound from a parking garage door that isn't abrupt or scary, just sounds like a nice solid metal door. The sample had both opening and closing sounds, and so they match nicely. Amplified and mixed several samples together to reduce ambient noise, and get the right level compared to wood doors. Attribution was added as well. CC-BY-3.0 sounds.
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		| @@ -75,4 +75,7 @@ fencegate_open.ogg: | ||||
| fencegate_close.ogg: | ||||
|   http://www.freesound.org/people/BarkersPinhead/sounds/274807/ - CC-BY-3.0 | ||||
|   http://www.freesound.org/people/rivernile7/sounds/249573/ - CC-BY-3.0 | ||||
|  | ||||
| Steel door sounds (open & close (CC-BY-3.0) by HazMatt | ||||
|   - http://www.freesound.org/people/HazMattt/sounds/187283/ | ||||
|   doors_steel_door_open.ogg | ||||
|   doors_steel_door_close.ogg | ||||
|   | ||||
| @@ -438,6 +438,8 @@ doors.register("door_steel", { | ||||
| 		inventory_image = "doors_item_steel.png", | ||||
| 		protected = true, | ||||
| 		groups = { snappy = 1, bendy = 2, cracky = 1, melty = 2, level = 2 }, | ||||
| 		sound_open = "doors_steel_door_open", | ||||
| 		sound_close = "doors_steel_door_close", | ||||
| 		recipe = { | ||||
| 			{"default:steel_ingot", "default:steel_ingot"}, | ||||
| 			{"default:steel_ingot", "default:steel_ingot"}, | ||||
| @@ -628,6 +630,8 @@ doors.register_trapdoor("doors:trapdoor_steel", { | ||||
| 	tile_front = "doors_trapdoor_steel.png", | ||||
| 	tile_side = "doors_trapdoor_steel_side.png", | ||||
| 	protected = true, | ||||
| 	sound_open = "doors_steel_door_open", | ||||
| 	sound_close = "doors_steel_door_close", | ||||
| 	groups = {snappy=1, bendy=2, cracky=1, melty=2, level=2, door=1}, | ||||
| }) | ||||
|  | ||||
|   | ||||
							
								
								
									
										
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								mods/doors/sounds/doors_steel_door_close.ogg
									
									
									
									
									
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								mods/doors/sounds/doors_steel_door_open.ogg
									
									
									
									
									
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