forked from minetest/minetest_game
Torches: Make selection boxes consistent
This makes all the 3d torch selection boxes 1px oversized. Before, they were inconsistently sized and too small for the upright torch.
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c5f11d74d4
commit
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@ -55,7 +55,7 @@ minetest.register_node("default:torch", {
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drop = "default:torch",
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drop = "default:torch",
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selection_box = {
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selection_box = {
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type = "wallmounted",
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type = "wallmounted",
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wall_bottom = {-1/16, -0.5, -1/16, 1/16, 2/16, 1/16},
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wall_bottom = {-1/8, -1/2, -1/8, 1/8, 2/16, 1/8},
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},
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},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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@ -102,7 +102,7 @@ minetest.register_node("default:torch_wall", {
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drop = "default:torch",
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drop = "default:torch",
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selection_box = {
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selection_box = {
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type = "wallmounted",
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type = "wallmounted",
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wall_side = {-0.5, -0.3, -0.1, -0.2, 0.3, 0.1},
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wall_side = {-1/2, -1/2, -1/8, -1/8, 1/8, 1/8},
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},
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},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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})
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})
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@ -123,7 +123,7 @@ minetest.register_node("default:torch_ceiling", {
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drop = "default:torch",
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drop = "default:torch",
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selection_box = {
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selection_box = {
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type = "wallmounted",
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type = "wallmounted",
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wall_top = {-0.1, -0.1, -0.25, 0.1, 0.5, 0.1},
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wall_top = {-1/8, -1/16, -5/16, 1/8, 1/2, 1/8},
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},
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},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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})
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})
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