forked from minetest/minetest_game
Boats: Raise collisionbox top surface to fix boat behaviour
Lowering the top surface to be level with the boat top somehow causes the boat to fall through world if underwater. Revert to previous position that is needed for correct behaviour
This commit is contained in:
parent
2199be5108
commit
da0fe31443
@ -34,7 +34,9 @@ end
|
|||||||
|
|
||||||
local boat = {
|
local boat = {
|
||||||
physical = true,
|
physical = true,
|
||||||
collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.15, 0.5},
|
-- Warning: Do not change the position of the collisionbox top surface,
|
||||||
|
-- lowering it causes the boat to fall through the world if underwater
|
||||||
|
collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "boats_boat.obj",
|
mesh = "boats_boat.obj",
|
||||||
textures = {"default_wood.png"},
|
textures = {"default_wood.png"},
|
||||||
|
Loading…
Reference in New Issue
Block a user