forked from minetest/minetest_game
Bookshelf: Count written and empty books
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08c60cfc30
commit
dbfe435abf
@ -2137,23 +2137,41 @@ local bookshelf_formspec =
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"listring[current_player;main]" ..
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"listring[current_player;main]" ..
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default.get_hotbar_bg(0,2.85)
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default.get_hotbar_bg(0,2.85)
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local function get_bookshelf_formspec(inv)
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local function update_bookshelf(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local invlist = inv:get_list("books")
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local formspec = bookshelf_formspec
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local formspec = bookshelf_formspec
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local invlist = inv and inv:get_list("books")
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-- Inventory slots overlay
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-- Inventory slots overlay
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local bx, by = 0, 0.3
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local bx, by = 0, 0.3
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local n_written, n_empty = 0, 0
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for i = 1, 16 do
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for i = 1, 16 do
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if i == 9 then
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if i == 9 then
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bx = 0
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bx = 0
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by = by + 1
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by = by + 1
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end
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end
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if not invlist or invlist[i]:is_empty() then
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local stack = invlist[i]
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if stack:is_empty() then
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formspec = formspec ..
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formspec = formspec ..
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"image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]"
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"image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]"
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else
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local metatable = stack:get_meta():to_table() or {}
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if metatable.fields and metatable.fields.text then
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n_written = n_written + stack:get_count()
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else
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n_empty = n_empty + stack:get_count()
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end
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end
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end
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bx = bx + 1
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bx = bx + 1
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end
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end
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return formspec
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meta:set_string("formspec", formspec)
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if n_written + n_empty == 0 then
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meta:set_string("infotext", "Empty Bookshelf")
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else
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meta:set_string("infotext", "Bookshelf (" .. n_written ..
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" written, " .. n_empty .. " empty books)")
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end
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end
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end
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minetest.register_node("default:bookshelf", {
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minetest.register_node("default:bookshelf", {
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@ -2167,9 +2185,9 @@ minetest.register_node("default:bookshelf", {
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", get_bookshelf_formspec(nil))
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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inv:set_size("books", 8 * 2)
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inv:set_size("books", 8 * 2)
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update_bookshelf(pos)
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end,
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end,
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can_dig = function(pos,player)
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can_dig = function(pos,player)
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local inv = minetest.get_meta(pos):get_inventory()
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local inv = minetest.get_meta(pos):get_inventory()
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@ -2184,20 +2202,17 @@ minetest.register_node("default:bookshelf", {
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name() ..
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minetest.log("action", player:get_player_name() ..
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" moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
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" moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
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local meta = minetest.get_meta(pos)
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update_bookshelf(pos)
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meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
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end,
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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minetest.log("action", player:get_player_name() ..
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" moves stuff to bookshelf at " .. minetest.pos_to_string(pos))
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" puts stuff to bookshelf at " .. minetest.pos_to_string(pos))
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local meta = minetest.get_meta(pos)
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update_bookshelf(pos)
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meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
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end,
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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minetest.log("action", player:get_player_name() ..
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" takes stuff from bookshelf at " .. minetest.pos_to_string(pos))
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" takes stuff from bookshelf at " .. minetest.pos_to_string(pos))
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local meta = minetest.get_meta(pos)
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update_bookshelf(pos)
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meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
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end,
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end,
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on_blast = function(pos)
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on_blast = function(pos)
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local drops = {}
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local drops = {}
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