forked from luanti-org/minetest_game
		
	Fix doors disappearing while underwater
Currently any doors viewed from underwater will disappear but removing the line 'use_texture_alpha = true,' seems to fix this. Thanks to Thomas-S for finding this glitch.
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		| @@ -394,7 +394,6 @@ function doors.register(name, def) | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		sunlight_propagates = true, | ||||
| 		use_texture_alpha = true, | ||||
| 		walkable = true, | ||||
| 		is_ground_content = false, | ||||
| 		buildable_to = false, | ||||
| @@ -427,7 +426,6 @@ function doors.register(name, def) | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		sunlight_propagates = true, | ||||
| 		use_texture_alpha = true, | ||||
| 		walkable = true, | ||||
| 		is_ground_content = false, | ||||
| 		buildable_to = false, | ||||
|   | ||||
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