forked from minetest/minetest_game
Define dungeon nodes in biome definitions (#2400)
Icesheet ice dungeons now have ice stairs. Remove some now-unnecessary sandstone mapgen aliases, one remains as it is required by the dungeon loot mod. Re-arrange mapgen aliases to separate those needed for mgv6.
This commit is contained in:
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@ -2,13 +2,18 @@
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-- Aliases for map generators
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--
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-- All mapgens
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minetest.register_alias("mapgen_stone", "default:stone")
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minetest.register_alias("mapgen_water_source", "default:water_source")
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minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
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-- Additional aliases needed for mapgen v6
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minetest.register_alias("mapgen_lava_source", "default:lava_source")
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minetest.register_alias("mapgen_dirt", "default:dirt")
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minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
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minetest.register_alias("mapgen_sand", "default:sand")
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minetest.register_alias("mapgen_water_source", "default:water_source")
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minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
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minetest.register_alias("mapgen_lava_source", "default:lava_source")
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minetest.register_alias("mapgen_gravel", "default:gravel")
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minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
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minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
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@ -16,9 +21,6 @@ minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow")
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minetest.register_alias("mapgen_snowblock", "default:snowblock")
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minetest.register_alias("mapgen_snow", "default:snow")
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minetest.register_alias("mapgen_ice", "default:ice")
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minetest.register_alias("mapgen_sandstone", "default:sandstone")
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-- Flora
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minetest.register_alias("mapgen_tree", "default:tree")
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minetest.register_alias("mapgen_leaves", "default:leaves")
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@ -29,14 +31,11 @@ minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
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minetest.register_alias("mapgen_pine_tree", "default:pine_tree")
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minetest.register_alias("mapgen_pine_needles", "default:pine_needles")
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-- Dungeons
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minetest.register_alias("mapgen_cobble", "default:cobble")
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minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
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minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
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minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone")
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minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick")
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minetest.register_alias("mapgen_stair_sandstone_block", "stairs:stair_sandstone_block")
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--
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@ -909,6 +908,8 @@ function default.register_biomes(upper_limit)
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node_river_water = "default:ice",
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node_riverbed = "default:gravel",
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depth_riverbed = 2,
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node_dungeon = "default:ice",
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node_dungeon_stair = "stairs:stair_ice",
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y_max = upper_limit,
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y_min = -8,
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heat_point = 0,
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@ -925,6 +926,9 @@ function default.register_biomes(upper_limit)
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node_water_top = "default:ice",
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depth_water_top = 10,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -9,
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y_min = -255,
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heat_point = 0,
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@ -934,6 +938,9 @@ function default.register_biomes(upper_limit)
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minetest.register_biome({
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name = "icesheet_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 0,
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@ -947,6 +954,9 @@ function default.register_biomes(upper_limit)
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node_dust = "default:snow",
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node_riverbed = "default:gravel",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = upper_limit,
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y_min = 47,
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heat_point = 0,
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@ -961,6 +971,9 @@ function default.register_biomes(upper_limit)
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depth_filler = 1,
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node_riverbed = "default:gravel",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 4,
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y_max = 46,
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y_min = 2,
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@ -976,6 +989,9 @@ function default.register_biomes(upper_limit)
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depth_filler = 2,
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node_riverbed = "default:gravel",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = 1,
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y_min = -3,
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@ -992,6 +1008,9 @@ function default.register_biomes(upper_limit)
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node_riverbed = "default:gravel",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = -4,
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y_min = -255,
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@ -1002,6 +1021,9 @@ function default.register_biomes(upper_limit)
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minetest.register_biome({
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name = "tundra_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 0,
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@ -1019,6 +1041,9 @@ function default.register_biomes(upper_limit)
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = upper_limit,
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y_min = 4,
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heat_point = 25,
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@ -1035,6 +1060,9 @@ function default.register_biomes(upper_limit)
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = 3,
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y_min = -255,
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@ -1045,6 +1073,9 @@ function default.register_biomes(upper_limit)
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minetest.register_biome({
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name = "taiga_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 25,
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@ -1062,6 +1093,9 @@ function default.register_biomes(upper_limit)
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depth_filler = 1,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = upper_limit,
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y_min = 4,
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heat_point = 20,
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@ -1078,6 +1112,9 @@ function default.register_biomes(upper_limit)
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = 3,
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y_min = -255,
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@ -1088,6 +1125,9 @@ function default.register_biomes(upper_limit)
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minetest.register_biome({
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name = "snowy_grassland_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 20,
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@ -1104,6 +1144,9 @@ function default.register_biomes(upper_limit)
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depth_filler = 1,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = upper_limit,
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y_min = 6,
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heat_point = 50,
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@ -1118,6 +1161,9 @@ function default.register_biomes(upper_limit)
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depth_filler = 2,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = 5,
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y_min = 4,
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@ -1134,6 +1180,9 @@ function default.register_biomes(upper_limit)
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 3,
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y_min = -255,
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heat_point = 50,
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@ -1143,6 +1192,9 @@ function default.register_biomes(upper_limit)
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minetest.register_biome({
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name = "grassland_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 50,
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@ -1159,6 +1211,9 @@ function default.register_biomes(upper_limit)
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = upper_limit,
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y_min = 6,
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heat_point = 45,
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@ -1173,6 +1228,9 @@ function default.register_biomes(upper_limit)
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = 5,
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y_min = 4,
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@ -1189,6 +1247,9 @@ function default.register_biomes(upper_limit)
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 3,
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y_min = -255,
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heat_point = 45,
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@ -1198,6 +1259,9 @@ function default.register_biomes(upper_limit)
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minetest.register_biome({
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name = "coniferous_forest_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 45,
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@ -1214,6 +1278,9 @@ function default.register_biomes(upper_limit)
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = upper_limit,
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y_min = 1,
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heat_point = 60,
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@ -1228,6 +1295,9 @@ function default.register_biomes(upper_limit)
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 0,
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y_min = -1,
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heat_point = 60,
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@ -1243,6 +1313,9 @@ function default.register_biomes(upper_limit)
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = -2,
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y_min = -255,
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@ -1253,6 +1326,9 @@ function default.register_biomes(upper_limit)
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minetest.register_biome({
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name = "deciduous_forest_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 60,
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@ -1270,6 +1346,8 @@ function default.register_biomes(upper_limit)
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node_stone = "default:desert_stone",
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:desert_stone",
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node_dungeon_stair = "stairs:stair_desert_stone",
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y_max = upper_limit,
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y_min = 4,
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heat_point = 92,
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@ -1286,6 +1364,8 @@ function default.register_biomes(upper_limit)
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:desert_stone",
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node_dungeon_stair = "stairs:stair_desert_stone",
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vertical_blend = 1,
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y_max = 3,
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y_min = -255,
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@ -1296,6 +1376,9 @@ function default.register_biomes(upper_limit)
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minetest.register_biome({
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name = "desert_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 92,
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@ -1313,6 +1396,8 @@ function default.register_biomes(upper_limit)
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node_stone = "default:sandstone",
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:sandstonebrick",
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node_dungeon_stair = "stairs:stair_sandstone_block",
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y_max = upper_limit,
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y_min = 4,
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heat_point = 60,
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@ -1329,6 +1414,8 @@ function default.register_biomes(upper_limit)
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:sandstonebrick",
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node_dungeon_stair = "stairs:stair_sandstone_block",
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y_max = 3,
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y_min = -255,
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heat_point = 60,
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@ -1338,6 +1425,9 @@ function default.register_biomes(upper_limit)
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minetest.register_biome({
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name = "sandstone_desert_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 60,
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@ -1354,6 +1444,9 @@ function default.register_biomes(upper_limit)
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depth_filler = 1,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = upper_limit,
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y_min = 4,
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heat_point = 40,
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@ -1369,6 +1462,9 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = 3,
|
||||
y_min = -255,
|
||||
@ -1379,6 +1475,9 @@ function default.register_biomes(upper_limit)
|
||||
minetest.register_biome({
|
||||
name = "cold_desert_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 40,
|
||||
@ -1395,6 +1494,9 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 1,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = upper_limit,
|
||||
y_min = 1,
|
||||
heat_point = 89,
|
||||
@ -1409,6 +1511,9 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 0,
|
||||
y_min = -1,
|
||||
heat_point = 89,
|
||||
@ -1424,6 +1529,9 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = -2,
|
||||
y_min = -255,
|
||||
@ -1434,6 +1542,9 @@ function default.register_biomes(upper_limit)
|
||||
minetest.register_biome({
|
||||
name = "savanna_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 89,
|
||||
@ -1450,6 +1561,9 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = upper_limit,
|
||||
y_min = 1,
|
||||
heat_point = 86,
|
||||
@ -1464,6 +1578,9 @@ function default.register_biomes(upper_limit)
|
||||
depth_filler = 3,
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 0,
|
||||
y_min = -1,
|
||||
heat_point = 86,
|
||||
@ -1479,6 +1596,9 @@ function default.register_biomes(upper_limit)
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
node_cave_liquid = "default:water_source",
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
vertical_blend = 1,
|
||||
y_max = -2,
|
||||
y_min = -255,
|
||||
@ -1489,6 +1609,9 @@ function default.register_biomes(upper_limit)
|
||||
minetest.register_biome({
|
||||
name = "rainforest_under",
|
||||
node_cave_liquid = {"default:water_source", "default:lava_source"},
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = -256,
|
||||
y_min = -31000,
|
||||
heat_point = 86,
|
||||
@ -1509,6 +1632,9 @@ function default.register_floatland_biomes(floatland_level, shadow_limit)
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 1,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = floatland_level + 2,
|
||||
heat_point = 50,
|
||||
@ -1521,6 +1647,9 @@ function default.register_floatland_biomes(floatland_level, shadow_limit)
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 3,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = 31000,
|
||||
y_min = floatland_level + 2,
|
||||
heat_point = 50,
|
||||
@ -1533,6 +1662,9 @@ function default.register_floatland_biomes(floatland_level, shadow_limit)
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 3,
|
||||
node_dungeon = "default:cobble",
|
||||
node_dungeon_alt = "default:mossycobble",
|
||||
node_dungeon_stair = "stairs:stair_cobble",
|
||||
y_max = floatland_level + 1,
|
||||
y_min = shadow_limit,
|
||||
heat_point = 50,
|
||||
|
Loading…
Reference in New Issue
Block a user