forked from luanti-org/minetest_game
		
	Doors: Fix trapdoor on_blast
Removing the node above was an error and is unnecessary
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		@@ -576,7 +576,6 @@ function doors.register_trapdoor(name, def)
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	else
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		def.on_blast = function(pos, intensity)
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			minetest.remove_node(pos)
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			minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z})
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			return {name}
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		end
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	end
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