forked from minetest/minetest_game
Make creative inventory use new fancy layout
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da9579846c
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@ -72,9 +72,14 @@ trash:set_size("main", 1)
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creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
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pagenum = math.floor(pagenum)
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local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1)
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player:set_inventory_formspec("size[13,7.5]"..
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player:set_inventory_formspec(
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"size[13,7.5]"..
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--"image[6,0.6;1,2;player.png]"..
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"list[current_player;main;5,3.5;8,4;]"..
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gui_bg..
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gui_bg_img..
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gui_slots..
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"list[current_player;main;5,3.5;8,1;]"..
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"list[current_player;main;5,4.75;8,3;8]"..
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"list[current_player;craft;8,0;3,3;]"..
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"list[current_player;craftpreview;12,1;1,1;]"..
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"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
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@ -82,7 +87,9 @@ creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
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"button[0.3,6.5;1.6,1;creative_prev;<<]"..
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"button[2.7,6.5;1.6,1;creative_next;>>]"..
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"label[5,1.5;Trash:]"..
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"list[detached:creative_trash;main;5,2;1,1;]")
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"list[detached:creative_trash;main;5,2;1,1;]"..
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default.get_hotbar_bg(5,3.5)
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)
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end
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minetest.register_on_joinplayer(function(player)
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-- If in creative mode, modify player's inventory forms
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