forked from luanti-org/minetest_game
		
	Change many metal nodes to use default metal sounds
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		| @@ -422,7 +422,7 @@ doors.register("door_steel", { | ||||
| 		inventory_image = "doors_item_steel.png", | ||||
| 		protected = true, | ||||
| 		groups = {cracky = 1, level = 2}, | ||||
| 		sounds = default.node_sound_stone_defaults(), | ||||
| 		sounds = default.node_sound_metal_defaults(), | ||||
| 		sound_open = "doors_steel_door_open", | ||||
| 		sound_close = "doors_steel_door_close", | ||||
| 		recipe = { | ||||
| @@ -621,7 +621,7 @@ doors.register_trapdoor("doors:trapdoor_steel", { | ||||
| 	tile_front = "doors_trapdoor_steel.png", | ||||
| 	tile_side = "doors_trapdoor_steel_side.png", | ||||
| 	protected = true, | ||||
| 	sounds = default.node_sound_stone_defaults(), | ||||
| 	sounds = default.node_sound_metal_defaults(), | ||||
| 	sound_open = "doors_steel_door_open", | ||||
| 	sound_close = "doors_steel_door_close", | ||||
| 	groups = {cracky = 1, level = 2, door = 1}, | ||||
|   | ||||
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