Move all common mods back to minetest_game
@ -1,9 +1,6 @@
|
|||||||
The main game for the Minetest game engine [minetest_game]
|
The main game for the Minetest game engine [minetest_game]
|
||||||
==========================================================
|
==========================================================
|
||||||
|
|
||||||
This game requires Minetest common mods:
|
|
||||||
https://github.com/minetest/common/
|
|
||||||
|
|
||||||
To build the wholeness of the Minetest project, insert this repository as
|
To build the wholeness of the Minetest project, insert this repository as
|
||||||
/games/minetest_game
|
/games/minetest_game
|
||||||
in the Minetest Engine.
|
in the Minetest Engine.
|
||||||
|
@ -1,2 +1 @@
|
|||||||
name = Minetest
|
name = Minetest
|
||||||
common_mods = default, bucket, creative, doors, dye, fire, stairs, vessels, wool
|
|
||||||
|
26
mods/bucket/README.txt
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
Minetest 0.4 mod: bucket
|
||||||
|
=========================
|
||||||
|
|
||||||
|
License of source code:
|
||||||
|
-----------------------
|
||||||
|
Copyright (C) 2011-2012 Kahrl <kahrl@gmx.net>
|
||||||
|
Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
http://www.gnu.org/licenses/lgpl-2.1.html
|
||||||
|
|
||||||
|
License of media (textures and sounds)
|
||||||
|
--------------------------------------
|
||||||
|
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||||
|
http://creativecommons.org/licenses/by-sa/3.0/
|
||||||
|
|
||||||
|
Authors of media files
|
||||||
|
-----------------------
|
||||||
|
Everything not listed in here:
|
||||||
|
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
|
||||||
|
|
2
mods/bucket/depends.txt
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
default
|
||||||
|
|
135
mods/bucket/init.lua
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
-- Minetest 0.4 mod: bucket
|
||||||
|
-- See README.txt for licensing and other information.
|
||||||
|
|
||||||
|
local LIQUID_MAX = 8 --The number of water levels when liquid_finite is enabled
|
||||||
|
|
||||||
|
minetest.register_alias("bucket", "bucket:bucket_empty")
|
||||||
|
minetest.register_alias("bucket_water", "bucket:bucket_water")
|
||||||
|
minetest.register_alias("bucket_lava", "bucket:bucket_lava")
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'bucket:bucket_empty 1',
|
||||||
|
recipe = {
|
||||||
|
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||||
|
{'', 'default:steel_ingot', ''},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
bucket = {}
|
||||||
|
bucket.liquids = {}
|
||||||
|
|
||||||
|
-- Register a new liquid
|
||||||
|
-- source = name of the source node
|
||||||
|
-- flowing = name of the flowing node
|
||||||
|
-- itemname = name of the new bucket item (or nil if liquid is not takeable)
|
||||||
|
-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
||||||
|
-- This function can be called from any mod (that depends on bucket).
|
||||||
|
function bucket.register_liquid(source, flowing, itemname, inventory_image, name)
|
||||||
|
bucket.liquids[source] = {
|
||||||
|
source = source,
|
||||||
|
flowing = flowing,
|
||||||
|
itemname = itemname,
|
||||||
|
}
|
||||||
|
bucket.liquids[flowing] = bucket.liquids[source]
|
||||||
|
|
||||||
|
if itemname ~= nil then
|
||||||
|
minetest.register_craftitem(itemname, {
|
||||||
|
description = name,
|
||||||
|
inventory_image = inventory_image,
|
||||||
|
stack_max = 1,
|
||||||
|
liquids_pointable = true,
|
||||||
|
groups = {not_in_creative_inventory=1},
|
||||||
|
on_place = function(itemstack, user, pointed_thing)
|
||||||
|
-- Must be pointing to node
|
||||||
|
if pointed_thing.type ~= "node" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local place_liquid = function(pos, node, source, flowing, fullness)
|
||||||
|
if math.floor(fullness/128) == 1 or (not minetest.setting_getbool("liquid_finite")) then
|
||||||
|
minetest.env:add_node(pos, {name=source, param2=fullness})
|
||||||
|
return
|
||||||
|
elseif node.name == flowing then
|
||||||
|
fullness = fullness + node.param2
|
||||||
|
elseif node.name == source then
|
||||||
|
fullness = LIQUID_MAX
|
||||||
|
end
|
||||||
|
|
||||||
|
if fullness >= LIQUID_MAX then
|
||||||
|
minetest.env:add_node(pos, {name=source, param2=LIQUID_MAX})
|
||||||
|
else
|
||||||
|
minetest.env:add_node(pos, {name=flowing, param2=fullness})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Check if pointing to a buildable node
|
||||||
|
local node = minetest.env:get_node(pointed_thing.under)
|
||||||
|
local fullness = tonumber(itemstack:get_metadata())
|
||||||
|
if not fullness then fullness = LIQUID_MAX end
|
||||||
|
|
||||||
|
if minetest.registered_nodes[node.name].buildable_to then
|
||||||
|
-- buildable; replace the node
|
||||||
|
place_liquid(pointed_thing.under, node, source, flowing, fullness)
|
||||||
|
else
|
||||||
|
-- not buildable to; place the liquid above
|
||||||
|
-- check if the node above can be replaced
|
||||||
|
local node = minetest.env:get_node(pointed_thing.above)
|
||||||
|
if minetest.registered_nodes[node.name].buildable_to then
|
||||||
|
place_liquid(pointed_thing.above, node, source, flowing, fullness)
|
||||||
|
else
|
||||||
|
-- do not remove the bucket with the liquid
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return {name="bucket:bucket_empty"}
|
||||||
|
end
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_craftitem("bucket:bucket_empty", {
|
||||||
|
description = "Empty Bucket",
|
||||||
|
inventory_image = "bucket.png",
|
||||||
|
stack_max = 1,
|
||||||
|
liquids_pointable = true,
|
||||||
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
|
-- Must be pointing to node
|
||||||
|
if pointed_thing.type ~= "node" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
-- Check if pointing to a liquid source
|
||||||
|
node = minetest.env:get_node(pointed_thing.under)
|
||||||
|
liquiddef = bucket.liquids[node.name]
|
||||||
|
if liquiddef ~= nil and liquiddef.itemname ~= nil and (node.name == liquiddef.source or
|
||||||
|
(node.name == liquiddef.flowing and minetest.setting_getbool("liquid_finite"))) then
|
||||||
|
|
||||||
|
minetest.env:add_node(pointed_thing.under, {name="air"})
|
||||||
|
|
||||||
|
if node.name == liquiddef.source then node.param2 = LIQUID_MAX end
|
||||||
|
return ItemStack({name = liquiddef.itemname, metadata = tostring(node.param2)})
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
bucket.register_liquid(
|
||||||
|
"default:water_source",
|
||||||
|
"default:water_flowing",
|
||||||
|
"bucket:bucket_water",
|
||||||
|
"bucket_water.png",
|
||||||
|
"Water Bucket"
|
||||||
|
)
|
||||||
|
|
||||||
|
bucket.register_liquid(
|
||||||
|
"default:lava_source",
|
||||||
|
"default:lava_flowing",
|
||||||
|
"bucket:bucket_lava",
|
||||||
|
"bucket_lava.png",
|
||||||
|
"Lava Bucket"
|
||||||
|
)
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "bucket:bucket_lava",
|
||||||
|
burntime = 60,
|
||||||
|
replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}},
|
||||||
|
})
|
BIN
mods/bucket/textures/bucket.png
Normal file
After Width: | Height: | Size: 329 B |
BIN
mods/bucket/textures/bucket_lava.png
Normal file
After Width: | Height: | Size: 363 B |
BIN
mods/bucket/textures/bucket_water.png
Normal file
After Width: | Height: | Size: 369 B |
22
mods/creative/README.txt
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
Minetest 0.4 mod: creative
|
||||||
|
==========================
|
||||||
|
|
||||||
|
Implements creative mode.
|
||||||
|
|
||||||
|
Switch on by using the "creative_mode" setting.
|
||||||
|
|
||||||
|
Registered items that
|
||||||
|
- have a description, and
|
||||||
|
- do not have the group not_in_creative_inventory
|
||||||
|
are added to the creative inventory.
|
||||||
|
|
||||||
|
License of source code and media files:
|
||||||
|
---------------------------------------
|
||||||
|
Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com>
|
||||||
|
|
||||||
|
This program is free software. It comes without any warranty, to
|
||||||
|
the extent permitted by applicable law. You can redistribute it
|
||||||
|
and/or modify it under the terms of the Do What The Fuck You Want
|
||||||
|
To Public License, Version 2, as published by Sam Hocevar. See
|
||||||
|
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||||
|
|
1
mods/creative/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
default
|
163
mods/creative/init.lua
Normal file
@ -0,0 +1,163 @@
|
|||||||
|
-- minetest/creative/init.lua
|
||||||
|
|
||||||
|
creative_inventory = {}
|
||||||
|
creative_inventory.creative_inventory_size = 0
|
||||||
|
|
||||||
|
-- Create detached creative inventory after loading all mods
|
||||||
|
minetest.after(0, function()
|
||||||
|
local inv = minetest.create_detached_inventory("creative", {
|
||||||
|
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||||
|
if minetest.setting_getbool("creative_mode") then
|
||||||
|
return count
|
||||||
|
else
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
allow_put = function(inv, listname, index, stack, player)
|
||||||
|
return 0
|
||||||
|
end,
|
||||||
|
allow_take = function(inv, listname, index, stack, player)
|
||||||
|
if minetest.setting_getbool("creative_mode") then
|
||||||
|
return -1
|
||||||
|
else
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||||
|
end,
|
||||||
|
on_put = function(inv, listname, index, stack, player)
|
||||||
|
end,
|
||||||
|
on_take = function(inv, listname, index, stack, player)
|
||||||
|
print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
|
||||||
|
if stack then
|
||||||
|
print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
local creative_list = {}
|
||||||
|
for name,def in pairs(minetest.registered_items) do
|
||||||
|
if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
|
||||||
|
and def.description and def.description ~= "" then
|
||||||
|
table.insert(creative_list, name)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
table.sort(creative_list)
|
||||||
|
inv:set_size("main", #creative_list)
|
||||||
|
for _,itemstring in ipairs(creative_list) do
|
||||||
|
inv:add_item("main", ItemStack(itemstring))
|
||||||
|
end
|
||||||
|
creative_inventory.creative_inventory_size = #creative_list
|
||||||
|
print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
|
||||||
|
end)
|
||||||
|
|
||||||
|
-- Create the trash field
|
||||||
|
local trash = minetest.create_detached_inventory("creative_trash", {
|
||||||
|
-- Allow the stack to be placed and remove it in on_put()
|
||||||
|
-- This allows the creative inventory to restore the stack
|
||||||
|
allow_put = function(inv, listname, index, stack, player)
|
||||||
|
if minetest.setting_getbool("creative_mode") then
|
||||||
|
return stack:get_count()
|
||||||
|
else
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
on_put = function(inv, listname, index, stack, player)
|
||||||
|
inv:set_stack(listname, index, "")
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
trash:set_size("main", 1)
|
||||||
|
|
||||||
|
|
||||||
|
creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
|
||||||
|
pagenum = math.floor(pagenum)
|
||||||
|
local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1)
|
||||||
|
player:set_inventory_formspec("size[13,7.5]"..
|
||||||
|
--"image[6,0.6;1,2;player.png]"..
|
||||||
|
"list[current_player;main;5,3.5;8,4;]"..
|
||||||
|
"list[current_player;craft;8,0;3,3;]"..
|
||||||
|
"list[current_player;craftpreview;12,1;1,1;]"..
|
||||||
|
"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
|
||||||
|
"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
|
||||||
|
"button[0.3,6.5;1.6,1;creative_prev;<<]"..
|
||||||
|
"button[2.7,6.5;1.6,1;creative_next;>>]"..
|
||||||
|
"label[5,1.5;Trash:]"..
|
||||||
|
"list[detached:creative_trash;main;5,2;1,1;]")
|
||||||
|
end
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
-- If in creative mode, modify player's inventory forms
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
creative_inventory.set_creative_formspec(player, 0, 1)
|
||||||
|
end)
|
||||||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
-- Figure out current page from formspec
|
||||||
|
local current_page = 0
|
||||||
|
local formspec = player:get_inventory_formspec()
|
||||||
|
local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]")
|
||||||
|
start_i = tonumber(start_i) or 0
|
||||||
|
|
||||||
|
if fields.creative_prev then
|
||||||
|
start_i = start_i - 4*6
|
||||||
|
end
|
||||||
|
if fields.creative_next then
|
||||||
|
start_i = start_i + 4*6
|
||||||
|
end
|
||||||
|
|
||||||
|
if start_i < 0 then
|
||||||
|
start_i = start_i + 4*6
|
||||||
|
end
|
||||||
|
if start_i >= creative_inventory.creative_inventory_size then
|
||||||
|
start_i = start_i - 4*6
|
||||||
|
end
|
||||||
|
|
||||||
|
if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then
|
||||||
|
start_i = 0
|
||||||
|
end
|
||||||
|
|
||||||
|
creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1)
|
||||||
|
end)
|
||||||
|
|
||||||
|
if minetest.setting_getbool("creative_mode") then
|
||||||
|
|
||||||
|
minetest.register_item(":", {
|
||||||
|
type = "none",
|
||||||
|
wield_image = "wieldhand.png",
|
||||||
|
wield_scale = {x=1,y=1,z=2.5},
|
||||||
|
tool_capabilities = {
|
||||||
|
full_punch_interval = 0.5,
|
||||||
|
max_drop_level = 3,
|
||||||
|
groupcaps = {
|
||||||
|
crumbly = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||||
|
cracky = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||||
|
snappy = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||||
|
choppy = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||||
|
oddly_breakable_by_hand = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||||
|
},
|
||||||
|
damage_groups = {fleshy = 10},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
|
||||||
|
return true
|
||||||
|
end)
|
||||||
|
|
||||||
|
function minetest.handle_node_drops(pos, drops, digger)
|
||||||
|
if not digger or not digger:is_player() then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local inv = digger:get_inventory()
|
||||||
|
if inv then
|
||||||
|
for _,item in ipairs(drops) do
|
||||||
|
item = ItemStack(item):get_name()
|
||||||
|
if not inv:contains_item("main", item) then
|
||||||
|
inv:add_item("main", item)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
146
mods/default/README.txt
Normal file
@ -0,0 +1,146 @@
|
|||||||
|
Minetest 0.4 mod: default
|
||||||
|
==========================
|
||||||
|
|
||||||
|
License of source code:
|
||||||
|
-----------------------
|
||||||
|
Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2.1 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
http://www.gnu.org/licenses/lgpl-2.1.html
|
||||||
|
|
||||||
|
License of media (textures and sounds)
|
||||||
|
--------------------------------------
|
||||||
|
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||||
|
http://creativecommons.org/licenses/by-sa/3.0/
|
||||||
|
|
||||||
|
Authors of media files
|
||||||
|
-----------------------
|
||||||
|
Everything not listed in here:
|
||||||
|
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
|
||||||
|
Originating from work by kddekadenz/Dogers:
|
||||||
|
default_grass_footstep.{1,2,3}.ogg
|
||||||
|
default_dig_crumbly.{1,2}.ogg
|
||||||
|
|
||||||
|
Cisoun's WTFPL texture pack:
|
||||||
|
default_chest_front.png
|
||||||
|
default_chest_lock.png
|
||||||
|
default_chest_side.png
|
||||||
|
default_chest_top.png
|
||||||
|
default_stone_brick.png
|
||||||
|
default_dirt.png
|
||||||
|
default_grass.png
|
||||||
|
default_grass_side.png
|
||||||
|
default_jungletree.png
|
||||||
|
default_jungletree_top.png
|
||||||
|
default_lava.png
|
||||||
|
default_leaves.png
|
||||||
|
default_sapling.png
|
||||||
|
default_sign_wall.png
|
||||||
|
default_stone.png
|
||||||
|
default_tool_mesepick.png
|
||||||
|
default_tool_steelpick.png
|
||||||
|
default_tool_steelshovel.png
|
||||||
|
default_tool_stonepick.png
|
||||||
|
default_tool_stoneshovel.png
|
||||||
|
default_tool_woodpick.png
|
||||||
|
default_tool_woodshovel.png
|
||||||
|
default_tree.png
|
||||||
|
default_tree_top.png
|
||||||
|
default_water.png
|
||||||
|
|
||||||
|
Originating from G4JC's Almost MC Texture Pack:
|
||||||
|
default_wood.png
|
||||||
|
default_torch.png
|
||||||
|
default_torch_on_ceiling.png
|
||||||
|
default_torch_on_floor.png
|
||||||
|
default_cobble.png
|
||||||
|
|
||||||
|
VanessaE's animated torches (WTFPL):
|
||||||
|
default_torch_animated.png
|
||||||
|
default_torch_on_ceiling_animated.png
|
||||||
|
default_torch_on_floor_animated.png
|
||||||
|
default_torch_on_floor.png
|
||||||
|
|
||||||
|
RealBadAngel's animated water (WTFPL):
|
||||||
|
default_water_source_animated.png
|
||||||
|
default_water_flowing_animated.png
|
||||||
|
|
||||||
|
VanessaE (WTFPL):
|
||||||
|
default_nc_back.png
|
||||||
|
default_nc_front.png
|
||||||
|
default_nc_rb.png
|
||||||
|
default_nc_side.png
|
||||||
|
default_grass_*.png
|
||||||
|
default_desert_sand.png
|
||||||
|
default_desert_stone.png
|
||||||
|
default_desert_stone_brick.png
|
||||||
|
default_sand.png
|
||||||
|
default_sandstone_brick.png
|
||||||
|
|
||||||
|
Calinou (CC BY-SA):
|
||||||
|
default_brick.png
|
||||||
|
default_clay_brick.png
|
||||||
|
default_papyrus.png
|
||||||
|
default_tool_steelsword.png
|
||||||
|
default_bronze_block.png
|
||||||
|
default_bronze_ingot.png
|
||||||
|
default_copper_ingot.png
|
||||||
|
default_copper_lump.png
|
||||||
|
default_mineral_copper.png
|
||||||
|
|
||||||
|
MirceaKitsune (WTFPL):
|
||||||
|
character.x
|
||||||
|
|
||||||
|
Jordach (CC BY-SA 3.0):
|
||||||
|
character.png
|
||||||
|
|
||||||
|
PilzAdam (WTFPL):
|
||||||
|
default_jungleleaves.png
|
||||||
|
default_junglesapling.png
|
||||||
|
default_junglewood.png
|
||||||
|
default_obsidian_glass.png
|
||||||
|
default_obsidian_shard.png
|
||||||
|
default_mossycobble.png
|
||||||
|
default_gold_block.png
|
||||||
|
default_gold_ingot.png
|
||||||
|
default_gold_lump.png
|
||||||
|
default_mineral_gold.png
|
||||||
|
default_diamond.png
|
||||||
|
default_diamond_block.png
|
||||||
|
default_copper_block.png
|
||||||
|
default_tool_diamondpick.png
|
||||||
|
default_tool_diamondsword.png
|
||||||
|
default_tool_diamondshovel.png
|
||||||
|
default_tool_diamondaxe.png
|
||||||
|
default_tool_meseaxe.png
|
||||||
|
default_tool_meseshovel.png
|
||||||
|
default_tool_mesesword.png
|
||||||
|
default_tool_bronzeaxe.png
|
||||||
|
default_tool_bronzepick.png
|
||||||
|
default_tool_bronzeshovel.png
|
||||||
|
default_tool_bronzesword.png
|
||||||
|
default_snowball.png
|
||||||
|
|
||||||
|
jojoa1997 (WTFPL):
|
||||||
|
default_obsidian.png
|
||||||
|
|
||||||
|
InfinityProject (WTFPL):
|
||||||
|
default_mineral_diamond.png
|
||||||
|
|
||||||
|
Splizard (CC BY-SA 3.0):
|
||||||
|
default_snow.png
|
||||||
|
default_snow_side.png
|
||||||
|
default_ice.png
|
||||||
|
|
||||||
|
Zeg9 (CC BY-SA 3.0):
|
||||||
|
default_coal_block.png
|
||||||
|
|
||||||
|
Glass breaking sounds (CC BY 3.0):
|
||||||
|
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
|
||||||
|
2: http://www.freesound.org/people/Tomlija/sounds/97669/
|
||||||
|
3: http://www.freesound.org/people/lsprice/sounds/88808/
|
2679
mods/default/init.lua
Normal file
93
mods/default/leafdecay.lua
Normal file
@ -0,0 +1,93 @@
|
|||||||
|
-- minetest/default/leafdecay.lua
|
||||||
|
|
||||||
|
-- To enable leaf decay for a node, add it to the "leafdecay" group.
|
||||||
|
--
|
||||||
|
-- The rating of the group determines how far from a node in the group "tree"
|
||||||
|
-- the node can be without decaying.
|
||||||
|
--
|
||||||
|
-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
|
||||||
|
-- the player places a node of that kind, you will want to set param2=1 or so.
|
||||||
|
|
||||||
|
default.leafdecay_trunk_cache = {}
|
||||||
|
default.leafdecay_enable_cache = true
|
||||||
|
-- Spread the load of finding trunks
|
||||||
|
default.leafdecay_trunk_find_allow_accumulator = 0
|
||||||
|
|
||||||
|
minetest.register_globalstep(function(dtime)
|
||||||
|
local finds_per_second = 5000
|
||||||
|
default.leafdecay_trunk_find_allow_accumulator =
|
||||||
|
math.floor(dtime * finds_per_second)
|
||||||
|
end)
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"group:leafdecay"},
|
||||||
|
neighbors = {"air", "group:liquid"},
|
||||||
|
-- A low interval and a high inverse chance spreads the load
|
||||||
|
interval = 2,
|
||||||
|
chance = 5,
|
||||||
|
|
||||||
|
action = function(p0, node, _, _)
|
||||||
|
--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
|
||||||
|
local do_preserve = false
|
||||||
|
local d = minetest.registered_nodes[node.name].groups.leafdecay
|
||||||
|
if not d or d == 0 then
|
||||||
|
--print("not groups.leafdecay")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local n0 = minetest.env:get_node(p0)
|
||||||
|
if n0.param2 ~= 0 then
|
||||||
|
--print("param2 ~= 0")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local p0_hash = nil
|
||||||
|
if default.leafdecay_enable_cache then
|
||||||
|
p0_hash = minetest.hash_node_position(p0)
|
||||||
|
local trunkp = default.leafdecay_trunk_cache[p0_hash]
|
||||||
|
if trunkp then
|
||||||
|
local n = minetest.env:get_node(trunkp)
|
||||||
|
local reg = minetest.registered_nodes[n.name]
|
||||||
|
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
||||||
|
if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
|
||||||
|
--print("cached trunk still exists")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
--print("cached trunk is invalid")
|
||||||
|
-- Cache is invalid
|
||||||
|
table.remove(default.leafdecay_trunk_cache, p0_hash)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if default.leafdecay_trunk_find_allow_accumulator <= 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
default.leafdecay_trunk_find_allow_accumulator =
|
||||||
|
default.leafdecay_trunk_find_allow_accumulator - 1
|
||||||
|
-- Assume ignore is a trunk, to make the thing work at the border of the active area
|
||||||
|
local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"})
|
||||||
|
if p1 then
|
||||||
|
do_preserve = true
|
||||||
|
if default.leafdecay_enable_cache then
|
||||||
|
--print("caching trunk")
|
||||||
|
-- Cache the trunk
|
||||||
|
default.leafdecay_trunk_cache[p0_hash] = p1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if not do_preserve then
|
||||||
|
-- Drop stuff other than the node itself
|
||||||
|
itemstacks = minetest.get_node_drops(n0.name)
|
||||||
|
for _, itemname in ipairs(itemstacks) do
|
||||||
|
if itemname ~= n0.name then
|
||||||
|
local p_drop = {
|
||||||
|
x = p0.x - 0.5 + math.random(),
|
||||||
|
y = p0.y - 0.5 + math.random(),
|
||||||
|
z = p0.z - 0.5 + math.random(),
|
||||||
|
}
|
||||||
|
minetest.env:add_item(p_drop, itemname)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Remove node
|
||||||
|
minetest.env:remove_node(p0)
|
||||||
|
nodeupdate(p0)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
537
mods/default/mapgen.lua
Normal file
@ -0,0 +1,537 @@
|
|||||||
|
-- minetest/default/mapgen.lua
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Aliases for map generator outputs
|
||||||
|
--
|
||||||
|
|
||||||
|
minetest.register_alias("mapgen_air", "air")
|
||||||
|
minetest.register_alias("mapgen_stone", "default:stone")
|
||||||
|
minetest.register_alias("mapgen_tree", "default:tree")
|
||||||
|
minetest.register_alias("mapgen_leaves", "default:leaves")
|
||||||
|
minetest.register_alias("mapgen_jungletree", "default:jungletree")
|
||||||
|
minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves")
|
||||||
|
minetest.register_alias("mapgen_apple", "default:apple")
|
||||||
|
minetest.register_alias("mapgen_water_source", "default:water_source")
|
||||||
|
minetest.register_alias("mapgen_dirt", "default:dirt")
|
||||||
|
minetest.register_alias("mapgen_sand", "default:sand")
|
||||||
|
minetest.register_alias("mapgen_gravel", "default:gravel")
|
||||||
|
minetest.register_alias("mapgen_clay", "default:clay")
|
||||||
|
minetest.register_alias("mapgen_lava_source", "default:lava_source")
|
||||||
|
minetest.register_alias("mapgen_cobble", "default:cobble")
|
||||||
|
minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
|
||||||
|
minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
|
||||||
|
minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
|
||||||
|
minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
|
||||||
|
minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
|
||||||
|
minetest.register_alias("mapgen_mese", "default:mese")
|
||||||
|
minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
|
||||||
|
minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Ore generation
|
||||||
|
--
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_coal",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 8*8*8,
|
||||||
|
clust_num_ores = 8,
|
||||||
|
clust_size = 3,
|
||||||
|
height_min = -31000,
|
||||||
|
height_max = 64,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_coal",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 24*24*24,
|
||||||
|
clust_num_ores = 27,
|
||||||
|
clust_size = 6,
|
||||||
|
height_min = -31000,
|
||||||
|
height_max = 0,
|
||||||
|
flags = "absheight",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_iron",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 12*12*12,
|
||||||
|
clust_num_ores = 3,
|
||||||
|
clust_size = 2,
|
||||||
|
height_min = -15,
|
||||||
|
height_max = 2,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_iron",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 9*9*9,
|
||||||
|
clust_num_ores = 5,
|
||||||
|
clust_size = 3,
|
||||||
|
height_min = -63,
|
||||||
|
height_max = -16,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_iron",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 7*7*7,
|
||||||
|
clust_num_ores = 5,
|
||||||
|
clust_size = 3,
|
||||||
|
height_min = -31000,
|
||||||
|
height_max = -64,
|
||||||
|
flags = "absheight",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_iron",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 24*24*24,
|
||||||
|
clust_num_ores = 27,
|
||||||
|
clust_size = 6,
|
||||||
|
height_min = -31000,
|
||||||
|
height_max = -64,
|
||||||
|
flags = "absheight",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_mese",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 18*18*18,
|
||||||
|
clust_num_ores = 3,
|
||||||
|
clust_size = 2,
|
||||||
|
height_min = -255,
|
||||||
|
height_max = -64,
|
||||||
|
flags = "absheight",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_mese",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 14*14*14,
|
||||||
|
clust_num_ores = 5,
|
||||||
|
clust_size = 3,
|
||||||
|
height_min = -31000,
|
||||||
|
height_max = -256,
|
||||||
|
flags = "absheight",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:mese",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 36*36*36,
|
||||||
|
clust_num_ores = 3,
|
||||||
|
clust_size = 2,
|
||||||
|
height_min = -31000,
|
||||||
|
height_max = -1024,
|
||||||
|
flags = "absheight",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_gold",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 15*15*15,
|
||||||
|
clust_num_ores = 3,
|
||||||
|
clust_size = 2,
|
||||||
|
height_min = -255,
|
||||||
|
height_max = -64,
|
||||||
|
flags = "absheight",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_gold",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 13*13*13,
|
||||||
|
clust_num_ores = 5,
|
||||||
|
clust_size = 3,
|
||||||
|
height_min = -31000,
|
||||||
|
height_max = -256,
|
||||||
|
flags = "absheight",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_diamond",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 17*17*17,
|
||||||
|
clust_num_ores = 4,
|
||||||
|
clust_size = 3,
|
||||||
|
height_min = -255,
|
||||||
|
height_max = -128,
|
||||||
|
flags = "absheight",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_diamond",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 15*15*15,
|
||||||
|
clust_num_ores = 4,
|
||||||
|
clust_size = 3,
|
||||||
|
height_min = -31000,
|
||||||
|
height_max = -256,
|
||||||
|
flags = "absheight",
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_copper",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 12*12*12,
|
||||||
|
clust_num_ores = 4,
|
||||||
|
clust_size = 3,
|
||||||
|
height_min = -63,
|
||||||
|
height_max = -16,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:stone_with_copper",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 9*9*9,
|
||||||
|
clust_num_ores = 5,
|
||||||
|
clust_size = 3,
|
||||||
|
height_min = -31000,
|
||||||
|
height_max = -64,
|
||||||
|
flags = "absheight",
|
||||||
|
})
|
||||||
|
|
||||||
|
if minetest.setting_get("mg_name") == "indev" then
|
||||||
|
-- Floatlands and high mountains springs
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:water_source",
|
||||||
|
ore_param2 = 128,
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 40*40*40,
|
||||||
|
clust_num_ores = 8,
|
||||||
|
clust_size = 3,
|
||||||
|
height_min = 100,
|
||||||
|
height_max = 31000,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:lava_source",
|
||||||
|
ore_param2 = 128,
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 50*50*50,
|
||||||
|
clust_num_ores = 5,
|
||||||
|
clust_size = 2,
|
||||||
|
height_min = 10000,
|
||||||
|
height_max = 31000,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:sand",
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 20*20*20,
|
||||||
|
clust_num_ores = 5*5*3,
|
||||||
|
clust_size = 5,
|
||||||
|
height_min = 500,
|
||||||
|
height_max = 31000,
|
||||||
|
})
|
||||||
|
|
||||||
|
-- Underground springs
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:water_source",
|
||||||
|
ore_param2 = 128,
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 25*25*25,
|
||||||
|
clust_num_ores = 8,
|
||||||
|
clust_size = 3,
|
||||||
|
height_min = -10000,
|
||||||
|
height_max = -10,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore({
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "default:lava_source",
|
||||||
|
ore_param2 = 128,
|
||||||
|
wherein = "default:stone",
|
||||||
|
clust_scarcity = 35*35*35,
|
||||||
|
clust_num_ores = 5,
|
||||||
|
clust_size = 2,
|
||||||
|
height_min = -31000,
|
||||||
|
height_max = -100,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
|
||||||
|
minetest.log('action', "WARNING: default.generate_ore is deprecated")
|
||||||
|
|
||||||
|
if maxp.y < height_min or minp.y > height_max then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local y_min = math.max(minp.y, height_min)
|
||||||
|
local y_max = math.min(maxp.y, height_max)
|
||||||
|
if chunk_size >= y_max - y_min + 1 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
|
||||||
|
local pr = PseudoRandom(seed)
|
||||||
|
local num_chunks = math.floor(chunks_per_volume * volume)
|
||||||
|
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
|
||||||
|
--print("generate_ore num_chunks: "..dump(num_chunks))
|
||||||
|
for i=1,num_chunks do
|
||||||
|
local y0 = pr:next(y_min, y_max-chunk_size+1)
|
||||||
|
if y0 >= height_min and y0 <= height_max then
|
||||||
|
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
|
||||||
|
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
|
||||||
|
local p0 = {x=x0, y=y0, z=z0}
|
||||||
|
for x1=0,chunk_size-1 do
|
||||||
|
for y1=0,chunk_size-1 do
|
||||||
|
for z1=0,chunk_size-1 do
|
||||||
|
if pr:next(1,inverse_chance) == 1 then
|
||||||
|
local x2 = x0+x1
|
||||||
|
local y2 = y0+y1
|
||||||
|
local z2 = z0+z1
|
||||||
|
local p2 = {x=x2, y=y2, z=z2}
|
||||||
|
if minetest.env:get_node(p2).name == wherein then
|
||||||
|
minetest.env:set_node(p2, {name=name})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
--print("generate_ore done")
|
||||||
|
end
|
||||||
|
|
||||||
|
function default.make_papyrus(pos, size)
|
||||||
|
for y=0,size-1 do
|
||||||
|
local p = {x=pos.x, y=pos.y+y, z=pos.z}
|
||||||
|
local nn = minetest.env:get_node(p).name
|
||||||
|
if minetest.registered_nodes[nn] and
|
||||||
|
minetest.registered_nodes[nn].buildable_to then
|
||||||
|
minetest.env:set_node(p, {name="default:papyrus"})
|
||||||
|
else
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function default.make_cactus(pos, size)
|
||||||
|
for y=0,size-1 do
|
||||||
|
local p = {x=pos.x, y=pos.y+y, z=pos.z}
|
||||||
|
local nn = minetest.env:get_node(p).name
|
||||||
|
if minetest.registered_nodes[nn] and
|
||||||
|
minetest.registered_nodes[nn].buildable_to then
|
||||||
|
minetest.env:set_node(p, {name="default:cactus"})
|
||||||
|
else
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- facedir: 0/1/2/3 (head node facedir value)
|
||||||
|
-- length: length of rainbow tail
|
||||||
|
function default.make_nyancat(pos, facedir, length)
|
||||||
|
local tailvec = {x=0, y=0, z=0}
|
||||||
|
if facedir == 0 then
|
||||||
|
tailvec.z = 1
|
||||||
|
elseif facedir == 1 then
|
||||||
|
tailvec.x = 1
|
||||||
|
elseif facedir == 2 then
|
||||||
|
tailvec.z = -1
|
||||||
|
elseif facedir == 3 then
|
||||||
|
tailvec.x = -1
|
||||||
|
else
|
||||||
|
print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
|
||||||
|
facedir = 0
|
||||||
|
tailvec.z = 1
|
||||||
|
end
|
||||||
|
local p = {x=pos.x, y=pos.y, z=pos.z}
|
||||||
|
minetest.env:set_node(p, {name="default:nyancat", param2=facedir})
|
||||||
|
for i=1,length do
|
||||||
|
p.x = p.x + tailvec.x
|
||||||
|
p.z = p.z + tailvec.z
|
||||||
|
minetest.env:set_node(p, {name="default:nyancat_rainbow"})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function generate_nyancats(seed, minp, maxp)
|
||||||
|
local height_min = -31000
|
||||||
|
local height_max = -32
|
||||||
|
if maxp.y < height_min or minp.y > height_max then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local y_min = math.max(minp.y, height_min)
|
||||||
|
local y_max = math.min(maxp.y, height_max)
|
||||||
|
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
|
||||||
|
local pr = PseudoRandom(seed + 9324342)
|
||||||
|
local max_num_nyancats = math.floor(volume / (16*16*16))
|
||||||
|
for i=1,max_num_nyancats do
|
||||||
|
if pr:next(0, 1000) == 0 then
|
||||||
|
local x0 = pr:next(minp.x, maxp.x)
|
||||||
|
local y0 = pr:next(minp.y, maxp.y)
|
||||||
|
local z0 = pr:next(minp.z, maxp.z)
|
||||||
|
local p0 = {x=x0, y=y0, z=z0}
|
||||||
|
default.make_nyancat(p0, pr:next(0,3), pr:next(3,15))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_on_generated(function(minp, maxp, seed)
|
||||||
|
if maxp.y >= 2 and minp.y <= 0 then
|
||||||
|
-- Generate clay
|
||||||
|
-- Assume X and Z lengths are equal
|
||||||
|
local divlen = 4
|
||||||
|
local divs = (maxp.x-minp.x)/divlen+1;
|
||||||
|
for divx=0+1,divs-1-1 do
|
||||||
|
for divz=0+1,divs-1-1 do
|
||||||
|
local cx = minp.x + math.floor((divx+0.5)*divlen)
|
||||||
|
local cz = minp.z + math.floor((divz+0.5)*divlen)
|
||||||
|
if minetest.env:get_node({x=cx,y=1,z=cz}).name == "default:water_source" and
|
||||||
|
minetest.env:get_node({x=cx,y=0,z=cz}).name == "default:sand" then
|
||||||
|
local is_shallow = true
|
||||||
|
local num_water_around = 0
|
||||||
|
if minetest.env:get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then
|
||||||
|
num_water_around = num_water_around + 1 end
|
||||||
|
if minetest.env:get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then
|
||||||
|
num_water_around = num_water_around + 1 end
|
||||||
|
if minetest.env:get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then
|
||||||
|
num_water_around = num_water_around + 1 end
|
||||||
|
if minetest.env:get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then
|
||||||
|
num_water_around = num_water_around + 1 end
|
||||||
|
if num_water_around >= 2 then
|
||||||
|
is_shallow = false
|
||||||
|
end
|
||||||
|
if is_shallow then
|
||||||
|
for x1=-divlen,divlen do
|
||||||
|
for z1=-divlen,divlen do
|
||||||
|
if minetest.env:get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then
|
||||||
|
minetest.env:set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Generate papyrus
|
||||||
|
local perlin1 = minetest.env:get_perlin(354, 3, 0.7, 100)
|
||||||
|
-- Assume X and Z lengths are equal
|
||||||
|
local divlen = 8
|
||||||
|
local divs = (maxp.x-minp.x)/divlen+1;
|
||||||
|
for divx=0,divs-1 do
|
||||||
|
for divz=0,divs-1 do
|
||||||
|
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||||||
|
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||||||
|
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||||||
|
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||||||
|
-- Determine papyrus amount from perlin noise
|
||||||
|
local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20)
|
||||||
|
-- Find random positions for papyrus based on this random
|
||||||
|
local pr = PseudoRandom(seed+1)
|
||||||
|
for i=0,papyrus_amount do
|
||||||
|
local x = pr:next(x0, x1)
|
||||||
|
local z = pr:next(z0, z1)
|
||||||
|
if minetest.env:get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and
|
||||||
|
minetest.env:find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then
|
||||||
|
default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Generate cactuses
|
||||||
|
local perlin1 = minetest.env:get_perlin(230, 3, 0.6, 100)
|
||||||
|
-- Assume X and Z lengths are equal
|
||||||
|
local divlen = 16
|
||||||
|
local divs = (maxp.x-minp.x)/divlen+1;
|
||||||
|
for divx=0,divs-1 do
|
||||||
|
for divz=0,divs-1 do
|
||||||
|
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||||||
|
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||||||
|
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||||||
|
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||||||
|
-- Determine cactus amount from perlin noise
|
||||||
|
local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3)
|
||||||
|
-- Find random positions for cactus based on this random
|
||||||
|
local pr = PseudoRandom(seed+1)
|
||||||
|
for i=0,cactus_amount do
|
||||||
|
local x = pr:next(x0, x1)
|
||||||
|
local z = pr:next(z0, z1)
|
||||||
|
-- Find ground level (0...15)
|
||||||
|
local ground_y = nil
|
||||||
|
for y=30,0,-1 do
|
||||||
|
if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then
|
||||||
|
ground_y = y
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- If desert sand, make cactus
|
||||||
|
if ground_y and minetest.env:get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then
|
||||||
|
default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Generate grass
|
||||||
|
local perlin1 = minetest.env:get_perlin(329, 3, 0.6, 100)
|
||||||
|
-- Assume X and Z lengths are equal
|
||||||
|
local divlen = 16
|
||||||
|
local divs = (maxp.x-minp.x)/divlen+1;
|
||||||
|
for divx=0,divs-1 do
|
||||||
|
for divz=0,divs-1 do
|
||||||
|
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||||||
|
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||||||
|
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||||||
|
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||||||
|
-- Determine grass amount from perlin noise
|
||||||
|
local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9)
|
||||||
|
-- Find random positions for grass based on this random
|
||||||
|
local pr = PseudoRandom(seed+1)
|
||||||
|
for i=0,grass_amount do
|
||||||
|
local x = pr:next(x0, x1)
|
||||||
|
local z = pr:next(z0, z1)
|
||||||
|
-- Find ground level (0...15)
|
||||||
|
local ground_y = nil
|
||||||
|
for y=30,0,-1 do
|
||||||
|
if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then
|
||||||
|
ground_y = y
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if ground_y then
|
||||||
|
local p = {x=x,y=ground_y+1,z=z}
|
||||||
|
local nn = minetest.env:get_node(p).name
|
||||||
|
-- Check if the node can be replaced
|
||||||
|
if minetest.registered_nodes[nn] and
|
||||||
|
minetest.registered_nodes[nn].buildable_to then
|
||||||
|
nn = minetest.env:get_node({x=x,y=ground_y,z=z}).name
|
||||||
|
-- If desert sand, add dry shrub
|
||||||
|
if nn == "default:desert_sand" then
|
||||||
|
minetest.env:set_node(p,{name="default:dry_shrub"})
|
||||||
|
|
||||||
|
-- If dirt with grass, add grass
|
||||||
|
elseif nn == "default:dirt_with_grass" then
|
||||||
|
minetest.env:set_node(p,{name="default:grass_"..pr:next(1, 5)})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Generate nyan cats
|
||||||
|
generate_nyancats(seed, minp, maxp)
|
||||||
|
end)
|
||||||
|
|
BIN
mods/default/models/character.blend
Normal file
BIN
mods/default/models/character.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
6557
mods/default/models/character.x
Normal file
132
mods/default/player.lua
Normal file
@ -0,0 +1,132 @@
|
|||||||
|
-- Minetest 0.4 mod: player
|
||||||
|
-- See README.txt for licensing and other information.
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Start of configuration area:
|
||||||
|
--
|
||||||
|
|
||||||
|
-- Player animation speed
|
||||||
|
animation_speed = 30
|
||||||
|
|
||||||
|
-- Player animation blending
|
||||||
|
-- Note: This is currently broken due to a bug in Irrlicht, leave at 0
|
||||||
|
animation_blend = 0
|
||||||
|
|
||||||
|
-- Default player appearance
|
||||||
|
default_model = "character.x"
|
||||||
|
default_textures = {"character.png", }
|
||||||
|
|
||||||
|
-- Frame ranges for each player model
|
||||||
|
function player_get_animations(model)
|
||||||
|
if model == "character.x" then
|
||||||
|
return {
|
||||||
|
stand_START = 0,
|
||||||
|
stand_END = 79,
|
||||||
|
sit_START = 81,
|
||||||
|
sit_END = 160,
|
||||||
|
lay_START = 162,
|
||||||
|
lay_END = 166,
|
||||||
|
walk_START = 168,
|
||||||
|
walk_END = 187,
|
||||||
|
mine_START = 189,
|
||||||
|
mine_END = 198,
|
||||||
|
walk_mine_START = 200,
|
||||||
|
walk_mine_END = 219
|
||||||
|
}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--
|
||||||
|
-- End of configuration area.
|
||||||
|
--
|
||||||
|
|
||||||
|
-- Player stats and animations
|
||||||
|
local player_model = {}
|
||||||
|
local player_anim = {}
|
||||||
|
local player_sneak = {}
|
||||||
|
local ANIM_STAND = 1
|
||||||
|
local ANIM_SIT = 2
|
||||||
|
local ANIM_LAY = 3
|
||||||
|
local ANIM_WALK = 4
|
||||||
|
local ANIM_WALK_MINE = 5
|
||||||
|
local ANIM_MINE = 6
|
||||||
|
|
||||||
|
-- Called when a player's appearance needs to be updated
|
||||||
|
function player_update_visuals(pl)
|
||||||
|
local name = pl:get_player_name()
|
||||||
|
|
||||||
|
player_model[name] = default_model
|
||||||
|
player_anim[name] = 0 -- Animation will be set further below immediately
|
||||||
|
player_sneak[name] = false
|
||||||
|
prop = {
|
||||||
|
mesh = default_model,
|
||||||
|
textures = default_textures,
|
||||||
|
visual = "mesh",
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
}
|
||||||
|
pl:set_properties(prop)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Update appearance when the player joins
|
||||||
|
minetest.register_on_joinplayer(player_update_visuals)
|
||||||
|
|
||||||
|
-- Check each player and apply animations
|
||||||
|
function player_step(dtime)
|
||||||
|
for _, pl in pairs(minetest.get_connected_players()) do
|
||||||
|
local name = pl:get_player_name()
|
||||||
|
local anim = player_get_animations(player_model[name])
|
||||||
|
local controls = pl:get_player_control()
|
||||||
|
local walking = false
|
||||||
|
local animation_speed_mod = animation_speed
|
||||||
|
|
||||||
|
-- Determine if the player is walking
|
||||||
|
if controls.up or controls.down or controls.left or controls.right then
|
||||||
|
walking = true
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Determine if the player is sneaking, and reduce animation speed if so
|
||||||
|
if controls.sneak and pl:get_hp() ~= 0 and (walking or controls.LMB) then
|
||||||
|
animation_speed_mod = animation_speed_mod / 2
|
||||||
|
-- Refresh player animation below if sneak state changed
|
||||||
|
if not player_sneak[name] then
|
||||||
|
player_anim[name] = 0
|
||||||
|
player_sneak[name] = true
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- Refresh player animation below if sneak state changed
|
||||||
|
if player_sneak[name] then
|
||||||
|
player_anim[name] = 0
|
||||||
|
player_sneak[name] = false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Apply animations based on what the player is doing
|
||||||
|
if pl:get_hp() == 0 then
|
||||||
|
if player_anim[name] ~= ANIM_LAY then
|
||||||
|
pl:set_animation({x=anim.lay_START, y=anim.lay_END}, animation_speed_mod, animation_blend)
|
||||||
|
player_anim[name] = ANIM_LAY
|
||||||
|
end
|
||||||
|
elseif walking and controls.LMB then
|
||||||
|
if player_anim[name] ~= ANIM_WALK_MINE then
|
||||||
|
pl:set_animation({x=anim.walk_mine_START, y=anim.walk_mine_END}, animation_speed_mod, animation_blend)
|
||||||
|
player_anim[name] = ANIM_WALK_MINE
|
||||||
|
end
|
||||||
|
elseif walking then
|
||||||
|
if player_anim[name] ~= ANIM_WALK then
|
||||||
|
pl:set_animation({x=anim.walk_START, y=anim.walk_END}, animation_speed_mod, animation_blend)
|
||||||
|
player_anim[name] = ANIM_WALK
|
||||||
|
end
|
||||||
|
elseif controls.LMB then
|
||||||
|
if player_anim[name] ~= ANIM_MINE then
|
||||||
|
pl:set_animation({x=anim.mine_START, y=anim.mine_END}, animation_speed_mod, animation_blend)
|
||||||
|
player_anim[name] = ANIM_MINE
|
||||||
|
end
|
||||||
|
elseif player_anim[name] ~= ANIM_STAND then
|
||||||
|
pl:set_animation({x=anim.stand_START, y=anim.stand_END}, animation_speed_mod, animation_blend)
|
||||||
|
player_anim[name] = ANIM_STAND
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
minetest.register_globalstep(player_step)
|
||||||
|
|
||||||
|
-- END
|
BIN
mods/default/sounds/default_break_glass.1.ogg
Normal file
BIN
mods/default/sounds/default_break_glass.2.ogg
Normal file
BIN
mods/default/sounds/default_break_glass.3.ogg
Normal file
BIN
mods/default/sounds/default_dig_choppy.ogg
Normal file
BIN
mods/default/sounds/default_dig_cracky.ogg
Normal file
BIN
mods/default/sounds/default_dig_crumbly.1.ogg
Normal file
BIN
mods/default/sounds/default_dig_crumbly.2.ogg
Normal file
BIN
mods/default/sounds/default_dig_dig_immediate.ogg
Normal file
BIN
mods/default/sounds/default_dig_oddly_breakable_by_hand.ogg
Normal file
BIN
mods/default/sounds/default_dug_node.1.ogg
Normal file
BIN
mods/default/sounds/default_grass_footstep.1.ogg
Normal file
BIN
mods/default/sounds/default_grass_footstep.2.ogg
Normal file
BIN
mods/default/sounds/default_grass_footstep.3.ogg
Normal file
BIN
mods/default/sounds/default_gravel_footstep.1.ogg
Normal file
BIN
mods/default/sounds/default_gravel_footstep.2.ogg
Normal file
BIN
mods/default/sounds/default_gravel_footstep.3.ogg
Normal file
BIN
mods/default/sounds/default_gravel_footstep.4.ogg
Normal file
BIN
mods/default/sounds/default_hard_footstep.1.ogg
Normal file
BIN
mods/default/sounds/default_hard_footstep.2.ogg
Normal file
BIN
mods/default/sounds/default_place_node.1.ogg
Normal file
BIN
mods/default/sounds/default_place_node.2.ogg
Normal file
BIN
mods/default/sounds/default_place_node.3.ogg
Normal file
BIN
mods/default/textures/crack_anylength.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
mods/default/textures/default_apple.png
Normal file
After Width: | Height: | Size: 283 B |
BIN
mods/default/textures/default_book.png
Normal file
After Width: | Height: | Size: 292 B |
BIN
mods/default/textures/default_bookshelf.png
Normal file
After Width: | Height: | Size: 597 B |
BIN
mods/default/textures/default_brick.png
Normal file
After Width: | Height: | Size: 626 B |
BIN
mods/default/textures/default_bronze_block.png
Normal file
After Width: | Height: | Size: 277 B |
BIN
mods/default/textures/default_bronze_ingot.png
Normal file
After Width: | Height: | Size: 341 B |
BIN
mods/default/textures/default_cactus_side.png
Normal file
After Width: | Height: | Size: 763 B |
BIN
mods/default/textures/default_cactus_top.png
Normal file
After Width: | Height: | Size: 682 B |
BIN
mods/default/textures/default_chest_front.png
Executable file
After Width: | Height: | Size: 769 B |
BIN
mods/default/textures/default_chest_lock.png
Normal file
After Width: | Height: | Size: 871 B |
BIN
mods/default/textures/default_chest_side.png
Executable file
After Width: | Height: | Size: 714 B |
BIN
mods/default/textures/default_chest_top.png
Executable file
After Width: | Height: | Size: 628 B |
BIN
mods/default/textures/default_clay.png
Normal file
After Width: | Height: | Size: 613 B |
BIN
mods/default/textures/default_clay_brick.png
Normal file
After Width: | Height: | Size: 271 B |
BIN
mods/default/textures/default_clay_lump.png
Normal file
After Width: | Height: | Size: 339 B |
BIN
mods/default/textures/default_cloud.png
Normal file
After Width: | Height: | Size: 118 B |
BIN
mods/default/textures/default_coal_block.png
Normal file
After Width: | Height: | Size: 568 B |
BIN
mods/default/textures/default_coal_lump.png
Normal file
After Width: | Height: | Size: 255 B |
BIN
mods/default/textures/default_cobble.png
Normal file
After Width: | Height: | Size: 589 B |
BIN
mods/default/textures/default_copper_block.png
Normal file
After Width: | Height: | Size: 248 B |
BIN
mods/default/textures/default_copper_ingot.png
Normal file
After Width: | Height: | Size: 362 B |
BIN
mods/default/textures/default_copper_lump.png
Normal file
After Width: | Height: | Size: 382 B |
BIN
mods/default/textures/default_desert_sand.png
Normal file
After Width: | Height: | Size: 694 B |
BIN
mods/default/textures/default_desert_stone.png
Normal file
After Width: | Height: | Size: 484 B |
BIN
mods/default/textures/default_desert_stone_brick.png
Normal file
After Width: | Height: | Size: 611 B |
BIN
mods/default/textures/default_diamond.png
Normal file
After Width: | Height: | Size: 3.2 KiB |
BIN
mods/default/textures/default_diamond_block.png
Normal file
After Width: | Height: | Size: 241 B |
BIN
mods/default/textures/default_dirt.png
Executable file
After Width: | Height: | Size: 962 B |
BIN
mods/default/textures/default_dry_shrub.png
Normal file
After Width: | Height: | Size: 450 B |
BIN
mods/default/textures/default_fence.png
Normal file
After Width: | Height: | Size: 539 B |
BIN
mods/default/textures/default_furnace_bottom.png
Normal file
After Width: | Height: | Size: 731 B |
BIN
mods/default/textures/default_furnace_fire_bg.png
Normal file
After Width: | Height: | Size: 313 B |
BIN
mods/default/textures/default_furnace_fire_fg.png
Normal file
After Width: | Height: | Size: 865 B |
BIN
mods/default/textures/default_furnace_front.png
Normal file
After Width: | Height: | Size: 651 B |
BIN
mods/default/textures/default_furnace_front_active.png
Normal file
After Width: | Height: | Size: 826 B |
BIN
mods/default/textures/default_furnace_side.png
Normal file
After Width: | Height: | Size: 731 B |
BIN
mods/default/textures/default_furnace_top.png
Normal file
After Width: | Height: | Size: 731 B |
BIN
mods/default/textures/default_glass.png
Normal file
After Width: | Height: | Size: 978 B |
BIN
mods/default/textures/default_gold_block.png
Normal file
After Width: | Height: | Size: 258 B |
BIN
mods/default/textures/default_gold_ingot.png
Normal file
After Width: | Height: | Size: 336 B |
BIN
mods/default/textures/default_gold_lump.png
Normal file
After Width: | Height: | Size: 321 B |
BIN
mods/default/textures/default_grass.png
Executable file
After Width: | Height: | Size: 794 B |
BIN
mods/default/textures/default_grass_1.png
Normal file
After Width: | Height: | Size: 206 B |
BIN
mods/default/textures/default_grass_2.png
Normal file
After Width: | Height: | Size: 252 B |
BIN
mods/default/textures/default_grass_3.png
Normal file
After Width: | Height: | Size: 282 B |
BIN
mods/default/textures/default_grass_4.png
Normal file
After Width: | Height: | Size: 303 B |
BIN
mods/default/textures/default_grass_5.png
Normal file
After Width: | Height: | Size: 326 B |
BIN
mods/default/textures/default_grass_footsteps.png
Normal file
After Width: | Height: | Size: 856 B |
BIN
mods/default/textures/default_grass_side.png
Executable file
After Width: | Height: | Size: 567 B |
BIN
mods/default/textures/default_gravel.png
Normal file
After Width: | Height: | Size: 591 B |
BIN
mods/default/textures/default_ice.png
Normal file
After Width: | Height: | Size: 742 B |
BIN
mods/default/textures/default_iron_lump.png
Normal file
After Width: | Height: | Size: 237 B |
BIN
mods/default/textures/default_junglegrass.png
Normal file
After Width: | Height: | Size: 554 B |
BIN
mods/default/textures/default_jungleleaves.png
Normal file
After Width: | Height: | Size: 418 B |
BIN
mods/default/textures/default_junglesapling.png
Normal file
After Width: | Height: | Size: 351 B |
BIN
mods/default/textures/default_jungletree.png
Normal file
After Width: | Height: | Size: 758 B |
BIN
mods/default/textures/default_jungletree_top.png
Normal file
After Width: | Height: | Size: 899 B |
BIN
mods/default/textures/default_junglewood.png
Normal file
After Width: | Height: | Size: 351 B |