Commit Graph

  • c5f11d74d4 Default: Make Book with Text a furnace fuel Wuzzy 2016-12-01 17:34:56 +0100
  • 42afe679a7 Default / flowers: New biomes. Limit dirt blobs. Add corals, bushes paramat 2016-12-01 03:15:15 +0000
  • 0413cb67b8 Add Cobble Walls to Moss Growth ABM Napiophelios 2016-11-30 03:59:49 -0500
  • f06f66ccc2 Boats / carts: Fix and improve on_punch functions paramat 2016-11-29 02:28:55 +0000
  • 04f045158f Avoid "leaking" creative inventories to other players sfan5 2016-11-27 12:15:52 +0100
  • 4f32fd253c Fix ItemStack method call for keys. Auke Kok 2016-11-27 14:05:28 -0800
  • 0196c4793a Carts: Make rails 'is ground content = false' paramat 2016-11-28 01:17:15 +0000
  • fa17fe31d6 Creative: Re-implement constant hand dig times, add comment paramat 2016-11-27 23:52:28 +0000
  • 788ae97ba1 Carts: Take creative mode into account Diego Martínez 2016-11-27 03:02:38 -0300
  • 1a6ad498d7 Carts: Increase performance overall SmallJoker 2016-11-26 09:48:24 +0100
  • 2effe40dc5 Carts: Improve readme file SmallJoker 2016-11-26 09:20:09 +0100
  • 81f8c8aef8 Carts: Move entity definition to seperate file SmallJoker 2016-11-26 09:09:35 +0100
  • 9bbe7f99da Carts: Increase power rail acceleration to help climbs paramat 2016-11-25 02:04:12 +0000
  • d42ae715b8 Sfinv: Add sfinv to allow tabs to be added to the inventory rubenwardy 2016-07-04 19:19:39 +0100
  • e837621537 Farming/fire: Add tool break sounds paramat 2016-11-25 02:24:46 +0000
  • fd87b04f3c Default: Several improvements of character model Rogier 2016-11-17 09:09:48 +0100
  • e4b1c93512 Keys: Allow easy sharing of access without commands Auke Kok 2015-12-26 11:16:49 -0800
  • b0ae488277 Use travis' container-based infrastructure (#1314) sfan5 2016-11-24 07:00:35 +0100
  • 0bd2efcfc1 Merge 'torches' mod as default:torch. Auke Kok 2016-10-11 21:05:10 -0700
  • 09a229b412 Update 'nodeupdate()' to 'check_for_falling()' API paramat 2016-11-22 04:45:31 +0000
  • 208c9f4901 Make smoke puff sound mono Auke Kok 2016-11-21 18:25:41 -0800
  • 55ab3a117d Farming: Add forgotten colon Thomas--S 2016-11-20 19:21:57 +0100
  • ec95f47021 Default: Add water footstep sounds paramat 2016-11-17 02:41:38 +0000
  • 1e691c4429 Carts: Merge boost_cart as "carts" mod Auke Kok 2016-10-08 14:14:10 -0700
  • 75caa9167c Fix whitespace errors to silence luacheck. Auke Kok 2016-11-19 19:24:37 -0800
  • 47efa2f558 Textures: Revert many back to RGBA to fix visual bug paramat 2016-11-19 23:21:40 +0000
  • 2c122052d4 Boats: Use player yaw on place, align player yaw with boat on enter pilino1234 2016-11-15 22:08:12 +0100
  • c3f3406e8e Default: Add 'group:cools_lava' for lavacooling by snowblock and ice paramat 2016-11-10 04:04:20 +0000
  • 68192a17e9 Default: Add tool breaking sounds Auke Kok 2016-01-22 22:04:38 -0800
  • 022d22ceca Creative: Fix missing item bug caused by 'start_i' value tenplus1 2016-11-11 12:09:11 +0000
  • af3c91862c Convert many textures to indexed color Auke Kok 2016-11-07 11:26:28 -0800
  • 7fbf25d6ca Do not show item overlay if slot is occupied by item (bookshelf, vessels shelf) sfan5 2016-11-06 21:36:36 +0100
  • f8bc1e1714 Nyancat: Make nyancat and rainbow light sources paramat 2016-11-10 03:52:03 +0000
  • ddea6c431e Default: Make snowblock change 'dirt with grass' below paramat 2016-11-08 17:30:58 +0000
  • 614e9cfe8d Default: Make snow walkable again paramat 2016-11-08 16:38:26 +0000
  • 6e00ddee2a Default, vessels: Darken shelf empty slot icons Wuzzy 2016-11-06 15:54:55 +0100
  • 3109f38b3c Sethome: Don't auto-grant home priv to singleplayer Wuzzy 2016-11-06 00:49:25 +0100
  • 5868274b00 Creative: Fix crash when turning on creative in-game Rui 2016-11-05 11:58:13 +0900
  • c824d69182 Fire / tnt: Make flint-and-steel use node on_ignite functions Fernando Carmona Varo 2016-10-24 22:24:49 +0200
  • c7e2d59461 Default: Add 'acacia leaves simple' texture paramat 2016-11-02 17:58:06 +0000
  • 631f7f46c7 sethome.get: Copy a return value Rui 2016-11-05 11:17:05 +0900
  • 178db04526 Default, flowers: Improve plant selection boxes paramat 2016-11-05 05:58:12 +0000
  • 23ba2d3a0c Add and edit fuel registrations cx384 2016-10-30 11:29:58 +0100
  • 7fee589e03 Tnt: Flammable TNT and gunpowder that activates when burnt Fernando Carmona Varo 2016-10-27 20:16:15 +0200
  • 5b2a896180 Bucket: Allow buckets to trigger the on_punch of entities and nodes Fernando Carmona Varo 2016-09-11 09:55:33 +0200
  • 56d6eaed85 Xpanes: Use opaque texture for top+bottom of iron bar (#1357) Wuzzy 2016-10-31 22:20:26 +0100
  • d92034e3f7 Add fuel slot to furnace listring Wuzzy 2016-10-27 18:40:13 +0200
  • 0acd9a2ccb Add icon overlay to shelf inventory slots Wuzzy 2016-10-27 19:42:47 +0200
  • 02a82c9d7a Default: Remove unnecessary leaf 'visual scale' paramat 2016-10-29 13:29:53 +0100
  • 89b9c3e69e Default: Remove 'player falling damage' sound paramat 2016-10-29 13:12:48 +0100
  • 048aaa2616 Default: Add bush stem and leaves nodes paramat 2016-10-13 00:48:56 +0100
  • 581c390591 Default: Remove alpha channel from acacia tree textures paramat 2016-10-26 07:06:32 +0100
  • 138eb71db6 game_api.txt: Add new metal sounds func. LNJ 2016-10-25 17:42:28 +0200
  • bca0142e7f Fire: Reduce volume of flint and steel sound paramat 2016-10-25 03:54:09 +0100
  • 41a3345718 Default: Update and set volume of damage sounds paramat 2016-10-25 03:42:08 +0100
  • 3c9d71e6f7 Make flammable: Flowers, grasses and several crafitems Fernando Carmona Varo 2016-10-24 20:34:00 +0200
  • fbac9be51c Change many metal nodes to use default metal sounds Auke Kok 2016-10-19 16:34:22 -0700
  • fa9a34554b Default: Add metal sound table function and metal sounds Auke Kok 2016-10-19 16:23:05 -0700
  • f7325d26b6 Fire: Add flint and steel sound paramat 2016-10-23 06:16:19 +0100
  • 9b62d8a504 Default: Add damage and falling damage sounds paramat 2016-10-21 04:22:00 +0100
  • bcb4426ec7 Default: Destroy flammable items when in fire or lava Fernando Carmona Varo 2016-09-11 17:24:02 +0200
  • 4ea74466e4 Default: Fix 'leaves simple', 'jungleleaves simple' textures paramat 2016-10-16 01:42:24 +0100
  • 3d26b33e5b Default: Add coral nodes and death ABM paramat 2016-10-12 01:49:31 +0100
  • 7b30c26a45 Bucket: Add optional 'force-renew' bool to registration paramat 2016-10-09 23:33:07 +0100
  • 78311a27a1 Store registered plant on namespace bas080 2016-05-07 11:50:59 +0200
  • 6fdfd2554c Tnt: Various optimisations tenplus1 2016-10-05 16:15:49 +0100
  • 53179b8d10 Creative: Use element instead of parameter to disable close on enter rubenwardy 2016-10-08 18:02:14 +0100
  • 1906ab84f5 Default/functions: Tune speed of grass spread ABM paramat 2016-10-05 21:07:05 +0100
  • 1799754a8f Default: Prevent possible nil-crash on invalid book metadata Tim 2016-10-04 19:49:06 +0200
  • 32f7051eb8 Fix sapling placement handling of on_rightclick and CONTENT_IGNORE Tim 2016-10-04 19:18:45 +0200
  • 67fc2247fc Default: Add 'silver sand' for cold desert biome paramat 2016-10-04 03:45:49 +0100
  • c0de5646d2 Default: Generalise, optimise and simplify grass spread function paramat 2016-09-22 11:56:15 +0100
  • 5e4a6e8ac6 Doors: Remove ability to rotate doors with screwdrivers paramat 2016-09-28 22:09:50 +0100
  • 36a78c87d7 Default/player.lua: Remove outdated comment DS-Minetest 2016-09-28 20:57:17 +0200
  • 0ad3306c79 Farming: Remove unnecessary overriding of groups tenplus1 2016-09-27 11:12:04 +0100
  • 0f6e75bcb5 Add settingtypes.txt for Minetest Game paramat 2016-09-23 17:55:16 +0100
  • 3e05870706 Doors: Trim open fencegate collison box again paramat 2016-09-22 13:46:12 +0100
  • 34c768d394 Default: New snow textures by Gambit paramat 2016-09-13 03:14:22 +0100
  • b848e35ca5 Stairs: Big simplification of slabs combination Auke Kok 2016-01-25 13:45:25 +0100
  • 0cbb516ae2 Bones: Search for nearby 'air' for fallback bones placement tenplus1 2016-09-07 10:22:57 +0100
  • 54235f3276 Xpanes: Convert to connected nodeboxes Auke Kok 2016-03-17 00:40:30 -0700
  • 992f295880 Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup paramat 2016-09-08 00:16:16 +0100
  • 6171fb43f0 Change WTFPL to MIT (part 3) paramat 2016-09-07 02:52:57 +0100
  • 7d70d25eeb Licenses: Change WTFPL to MIT (part 2) paramat 2016-09-05 07:24:18 +0100
  • e9d26e2ee3 Licenses: Change WTFPL to MIT (part 1) paramat 2016-09-04 06:31:01 +0100
  • f844a4f379 Default: Vary wood burn times according to wood density paramat 2016-09-01 05:56:21 +0100
  • 1d6fbe04cd Default/furnace: Indicate dst full Auke Kok 2016-08-26 11:00:49 -0700
  • 0664570d22 Creative: Make dig times near-identical for nodes of all levels paramat 2016-08-23 20:33:37 +0100
  • 5e9e3f7e84 Default: Eliminate redundant 'get modpath' calls Pinky Snow 2016-08-27 18:28:02 -0400
  • 995256744a Default, stairs, doors: Vary wood flammable and choppy group values paramat 2016-08-27 02:41:31 +0100
  • 471d1cf159 Add search on enter press to creative inventory rubenwardy 2016-08-27 18:07:57 +0100
  • 3be2f12beb Flowers: Add missing aliases for mushrooms from the mushroom mod Megaf 2016-08-21 21:18:32 +0100
  • cabf80b743 Fire: Use 'enable fire' setting instead of 'disable fire' paramat 2016-08-15 21:29:52 +0100
  • 088385493a Default: Improve fences inventory/wield images pithydon 2016-07-30 17:15:42 -0600
  • 1b745d401d Default/trees: Faster 'is snow nearby' function tenplus1 2016-08-10 14:03:18 +0100
  • 2ecbc43a7a Default: Optimise and simplify leafdecay ABM, remove cache paramat 2016-08-07 03:54:08 +0100
  • 619ac52693 Add labels to ABMs tenplus1 2016-08-08 10:56:13 +0100
  • 61a197ffd8 Changed snow nodebox to 'walkable = false' DonBatman 2016-08-07 17:23:44 -0700
  • 14b99a72a9 Tnt: Limit blown up dropped stacks to stack_max tenplus1 2016-08-04 10:22:41 +0100
  • 76211624ac Use minetest instead of core namespace, discourage via luacheck Tim 2016-08-05 14:55:43 +0200