-- Other mods can use these for looping through available colors dye = {} dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"} dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"} -- Make dye names and descriptions available globally dye.dyes = { {"white", "White"}, {"grey", "Grey"}, {"dark_grey", "Dark grey"}, {"black", "Black"}, {"violet", "Violet"}, {"blue", "Blue"}, {"cyan", "Cyan"}, {"dark_green", "Dark green"}, {"green", "Green"}, {"yellow", "Yellow"}, {"brown", "Brown"}, {"orange", "Orange"}, {"red", "Red"}, {"magenta", "Magenta"}, {"pink", "Pink"}, } -- This collection of colors is partly a historic thing, partly something else local dyes = { {"white", "White dye", {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}, true}, {"grey", "Grey dye", {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}}, {"dark_grey", "Dark grey dye", {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}}, {"black", "Black dye", {dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1}}, {"violet", "Violet dye", {dye=1, basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}, true}, {"blue", "Blue dye", {dye=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1}, true}, {"cyan", "Cyan dye", {dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}}, {"dark_green", "Dark green dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_dark_green=1}}, {"green", "Green dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_green=1}}, {"yellow", "Yellow dye", {dye=1, basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}, true}, {"brown", "Brown dye", {dye=1, basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1}}, {"orange", "Orange dye", {dye=1, basecolor_orange=1, excolor_orange=1, unicolor_orange=1}, true}, {"red", "Red dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_red=1}, true}, {"magenta", "Magenta dye", {dye=1, basecolor_magenta=1, excolor_red_violet=1, unicolor_red_violet=1}}, {"pink", "Pink dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_light_red=1}}, } -- Define items for _, row in ipairs(dyes) do local name = row[1] local description = row[2] local groups = row[3] local flower = row[4] local item_name = "dye:" .. name local item_image = "dye_" .. name .. ".png" minetest.register_craftitem(item_name, { inventory_image = item_image, description = description, groups = groups }) if flower then minetest.register_craft({ type = "shapeless", output = item_name .. " 4", recipe = {"group:flower,color_" .. name}, }) end end -- Manually add coal->black dye minetest.register_craft({ type = "shapeless", output = "dye:black 4", recipe = {"group:coal"}, }) -- Mix recipes -- Just mix everything to everything somehow sanely local mixbases = {"pink", "magenta", "red", "orange", "brown", "yellow", "green", "dark_green", "cyan", "blue", "violet", "black", "dark_grey", "grey", "white", "light_grey"} local mixes = { -- pink, magenta, red, orange, brown, yellow, green, dark_green, cyan, blue, violet, black, dark_grey, grey, white, light_grey white = {"pink", "pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet","grey", "grey", "grey","white", "white"}, grey = {"pink", "pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet","dark_grey","grey", "grey"}, dark_grey = {"brown", "brown", "brown", "brown", "brown", "brown", "dark_green","dark_green","blue", "blue", "violet","black", "dark_grey"}, black = {"black", "black", "black", "black", "black", "black", "black", "black", "black","black", "black", "black"}, violet = {"magenta","magenta","magenta","red", "brown", "red", "cyan", "brown", "blue", "violet","violet"}, blue = {"violet", "violet", "magenta","brown", "brown", "dark_green","cyan", "cyan", "cyan", "blue"}, cyan = {"brown", "blue", "brown", "dark_green","dark_grey", "green", "cyan", "dark_green","cyan"}, dark_green = {"brown", "brown", "brown", "brown", "brown", "green", "green", "dark_green"}, green = {"yellow", "brown", "yellow", "yellow", "dark_green","green", "green"}, yellow = {"orange", "red", "orange", "yellow", "orange", "yellow"}, brown = {"brown", "brown", "brown", "orange", "brown"}, orange = {"orange", "red", "orange", "orange"}, red = {"pink", "magenta","red"}, magenta = {"magenta","magenta"}, pink = {"pink"}, } for one, results in pairs(mixes) do for i, result in ipairs(results) do local another = mixbases[i] minetest.register_craft({ type = "shapeless", output = 'dye:' .. result .. ' 2', recipe = {'dye:' .. one, 'dye:' .. another}, }) end end