sfinv = { pages = {}, pages_unordered = {}, contexts = {}, enabled = true } function sfinv.register_page(name, def) assert(name, "Invalid sfinv page. Requires a name") assert(def, "Invalid sfinv page. Requires a def[inition] table") assert(def.get, "Invalid sfinv page. Def requires a get function.") assert(not sfinv.pages[name], "Attempt to register already registered sfinv page " .. dump(name)) sfinv.pages[name] = def def.name = name table.insert(sfinv.pages_unordered, def) end function sfinv.override_page(name, def) assert(name, "Invalid sfinv page override. Requires a name") assert(def, "Invalid sfinv page override. Requires a def[inition] table") local page = sfinv.pages[name] assert(page, "Attempt to override sfinv page " .. dump(name) .. " which does not exist.") for key, value in pairs(def) do page[key] = value end end function sfinv.get_nav_fs(player, context, nav, current_idx) -- Only show tabs if there is more than one page if #nav > 1 then return "tabheader[0,0;sfinv_nav_tabs;" .. table.concat(nav, ",") .. ";" .. current_idx .. ";true;false]" else return "" end end local theme_main = "bgcolor[#080808BB;true]" .. default.gui_bg .. default.gui_bg_img local theme_inv = default.gui_slots .. [[ list[current_player;main;0,4.7;8,1;] list[current_player;main;0,5.85;8,3;8] ]] function sfinv.make_formspec(player, context, content, show_inv, size) local tmp = { size or "size[8,8.6]", theme_main, sfinv.get_nav_fs(player, context, context.nav_titles, context.nav_idx), content } if show_inv then tmp[#tmp + 1] = theme_inv end return table.concat(tmp, "") end function sfinv.get_homepage_name(player) return "sfinv:crafting" end function sfinv.get_formspec(player, context) -- Generate navigation tabs local nav = {} local nav_ids = {} local current_idx = 1 for i, pdef in pairs(sfinv.pages_unordered) do if not pdef.is_in_nav or pdef:is_in_nav(player, context) then nav[#nav + 1] = pdef.title nav_ids[#nav_ids + 1] = pdef.name if pdef.name == context.page then current_idx = #nav_ids end end end context.nav = nav_ids context.nav_titles = nav context.nav_idx = current_idx -- Generate formspec local page = sfinv.pages[context.page] or sfinv.pages["404"] if page then return page:get(player, context) else local old_page = context.page context.page = sfinv.get_homepage_name(player) assert(sfinv.pages[context.page], "[sfinv] Invalid homepage") minetest.log("warning", "[sfinv] Couldn't find " .. dump(old_page) .. " so using switching to homepage") return sfinv.get_formspec(player, context) end end function sfinv.get_or_create_context(player) local name = player:get_player_name() local context = sfinv.contexts[name] if not context then context = { page = sfinv.get_homepage_name(player) } sfinv.contexts[name] = context end return context end function sfinv.set_context(player, context) sfinv.contexts[player:get_player_name()] = context end function sfinv.set_player_inventory_formspec(player, context) local fs = sfinv.get_formspec(player, context or sfinv.get_or_create_context(player)) player:set_inventory_formspec(fs) end function sfinv.set_page(player, pagename) local context = sfinv.get_or_create_context(player) local oldpage = sfinv.pages[context.page] if oldpage and oldpage.on_leave then oldpage:on_leave(player, context) end context.page = pagename local page = sfinv.pages[pagename] if page.on_enter then page:on_enter(player, context) end sfinv.set_player_inventory_formspec(player, context) end minetest.register_on_joinplayer(function(player) if sfinv.enabled then sfinv.set_player_inventory_formspec(player) end end) minetest.register_on_leaveplayer(function(player) sfinv.contexts[player:get_player_name()] = nil end) minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= "" or not sfinv.enabled then return false end -- Get Context local name = player:get_player_name() local context = sfinv.contexts[name] if not context then sfinv.set_player_inventory_formspec(player) return false end -- Was a tab selected? if fields.sfinv_nav_tabs and context.nav then local tid = tonumber(fields.sfinv_nav_tabs) if tid and tid > 0 then local id = context.nav[tid] local page = sfinv.pages[id] if id and page then sfinv.set_page(player, id) end end else -- Pass event to page local page = sfinv.pages[context.page] if page and page.on_player_receive_fields then return page:on_player_receive_fields(player, context, fields) end end end)