mff_game/mods/boats
Auke Kok 78c632ebd4 Allow interaction with nodes while wielding these items.
- beds
- boats
- carts
- key/skeleton key
- seeds

All these had on_place handlers that did not allow nodes with
an on_rightclick() handler to be used first (if not using
sneak). This code is taken from the torches mod and applied
everywhere.

This allows all these items to e.g. be inserted into the `frame`
mod's item frames.
2017-02-28 18:16:12 -08:00
..
models Boats: Optimize, re-UV unwrap. 2016-03-30 23:11:12 +01:00
textures Follow naming conventions of textures and models in boats 2016-02-03 19:33:46 +00:00
depends.txt Add boats 2014-07-05 16:03:33 +02:00
init.lua Allow interaction with nodes while wielding these items. 2017-02-28 18:16:12 -08:00
license.txt Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00
README.txt Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00

Minetest Game mod: boats
========================
See license.txt for license information.

Authors of source code
----------------------
Originally by PilzAdam (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures and model)
-------------------------------------
Textures: Zeg9 (CC BY-SA 3.0)
Model: thetoon and Zeg9 (CC BY-SA 3.0),
  modified by PavelS(SokolovPavel) (CC BY-SA 3.0),
  modified by sofar (CC BY-SA 3.0)